Files
test/source/blender/blenkernel/intern/shader_fx.cc
Brecht Van Lommel 15b9ae5436 Refactor: Use typed functions for blend file data reading
This makes the read and write API functions match more closely, and adds
asserts to check that the data size is as expected.

There are still a few places remaining that use BLO_read_data_address
and similar generic functions, these should eventually be replaced as well.

Pull Request: https://projects.blender.org/blender/blender/pulls/120994
2024-04-24 17:01:22 +02:00

293 lines
7.5 KiB
C++

/* SPDX-FileCopyrightText: 2018 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include <cstdio>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_string_utils.hh"
#include "BLI_utildefines.h"
#include "BLT_translation.hh"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_shader_fx_types.h"
#include "BKE_lib_id.hh"
#include "BKE_lib_query.hh"
#include "BKE_screen.hh"
#include "BKE_shader_fx.h"
#include "FX_shader_types.h"
#include "BLO_read_write.hh"
static ShaderFxTypeInfo *shader_fx_types[NUM_SHADER_FX_TYPES] = {nullptr};
/* *************************************************** */
/* Methods - Evaluation Loops, etc. */
bool BKE_shaderfx_has_gpencil(const Object *ob)
{
LISTBASE_FOREACH (const ShaderFxData *, fx, &ob->shader_fx) {
const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(ShaderFxType(fx->type));
if (fxi->type == eShaderFxType_GpencilType) {
return true;
}
}
return false;
}
void BKE_shaderfx_init()
{
/* Initialize shaders */
shaderfx_type_init(shader_fx_types); /* `FX_shader_util.cc`. */
}
ShaderFxData *BKE_shaderfx_new(int type)
{
const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(ShaderFxType(type));
ShaderFxData *fx = static_cast<ShaderFxData *>(MEM_callocN(fxi->struct_size, fxi->struct_name));
/* NOTE: this name must be made unique later. */
STRNCPY_UTF8(fx->name, DATA_(fxi->name));
fx->type = type;
fx->mode = eShaderFxMode_Realtime | eShaderFxMode_Render;
fx->flag = eShaderFxFlag_OverrideLibrary_Local;
/* Expand only the parent panel by default. */
fx->ui_expand_flag = UI_PANEL_DATA_EXPAND_ROOT;
if (fxi->flags & eShaderFxTypeFlag_EnableInEditmode) {
fx->mode |= eShaderFxMode_Editmode;
}
if (fxi->init_data) {
fxi->init_data(fx);
}
return fx;
}
static void shaderfx_free_data_id_us_cb(void * /*user_data*/,
Object * /*ob*/,
ID **idpoin,
int cb_flag)
{
ID *id = *idpoin;
if (id != nullptr && (cb_flag & IDWALK_CB_USER) != 0) {
id_us_min(id);
}
}
void BKE_shaderfx_free_ex(ShaderFxData *fx, const int flag)
{
const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(ShaderFxType(fx->type));
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
if (fxi->foreach_ID_link) {
fxi->foreach_ID_link(fx, nullptr, shaderfx_free_data_id_us_cb, nullptr);
}
}
if (fxi->free_data) {
fxi->free_data(fx);
}
if (fx->error) {
MEM_freeN(fx->error);
}
MEM_freeN(fx);
}
void BKE_shaderfx_free(ShaderFxData *fx)
{
BKE_shaderfx_free_ex(fx, 0);
}
void BKE_shaderfx_unique_name(ListBase *shaders, ShaderFxData *fx)
{
if (shaders && fx) {
const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(ShaderFxType(fx->type));
BLI_uniquename(
shaders, fx, DATA_(fxi->name), '.', offsetof(ShaderFxData, name), sizeof(fx->name));
}
}
bool BKE_shaderfx_depends_ontime(ShaderFxData *fx)
{
const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(ShaderFxType(fx->type));
return fxi->depends_on_time && fxi->depends_on_time(fx);
}
const ShaderFxTypeInfo *BKE_shaderfx_get_info(ShaderFxType type)
{
/* type unsigned, no need to check < 0 */
if (type < NUM_SHADER_FX_TYPES && type > 0 && shader_fx_types[type]->name[0] != '\0') {
return shader_fx_types[type];
}
return nullptr;
}
bool BKE_shaderfx_is_nonlocal_in_liboverride(const Object *ob, const ShaderFxData *shaderfx)
{
return (ID_IS_OVERRIDE_LIBRARY(ob) &&
((shaderfx == nullptr) || (shaderfx->flag & eShaderFxFlag_OverrideLibrary_Local) == 0));
}
void BKE_shaderfxType_panel_id(ShaderFxType type, char *r_idname)
{
const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(type);
BLI_string_join(r_idname, BKE_ST_MAXNAME, SHADERFX_TYPE_PANEL_PREFIX, fxi->name);
}
void BKE_shaderfx_panel_expand(ShaderFxData *fx)
{
fx->ui_expand_flag |= UI_PANEL_DATA_EXPAND_ROOT;
}
void BKE_shaderfx_copydata_generic(const ShaderFxData *fx_src, ShaderFxData *fx_dst)
{
const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(ShaderFxType(fx_src->type));
/* fx_dst may have already be fully initialized with some extra allocated data,
* we need to free it now to avoid memleak. */
if (fxi->free_data) {
fxi->free_data(fx_dst);
}
const size_t data_size = sizeof(ShaderFxData);
const char *fx_src_data = ((const char *)fx_src) + data_size;
char *fx_dst_data = ((char *)fx_dst) + data_size;
BLI_assert(data_size <= size_t(fxi->struct_size));
memcpy(fx_dst_data, fx_src_data, size_t(fxi->struct_size) - data_size);
}
static void shaderfx_copy_data_id_us_cb(void * /*user_data*/,
Object * /*ob*/,
ID **idpoin,
int cb_flag)
{
ID *id = *idpoin;
if (id != nullptr && (cb_flag & IDWALK_CB_USER) != 0) {
id_us_plus(id);
}
}
void BKE_shaderfx_copydata_ex(ShaderFxData *fx, ShaderFxData *target, const int flag)
{
const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(ShaderFxType(fx->type));
target->mode = fx->mode;
target->flag = fx->flag;
target->ui_expand_flag = fx->ui_expand_flag;
if (fxi->copy_data) {
fxi->copy_data(fx, target);
}
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
if (fxi->foreach_ID_link) {
fxi->foreach_ID_link(target, nullptr, shaderfx_copy_data_id_us_cb, nullptr);
}
}
}
void BKE_shaderfx_copydata(ShaderFxData *fx, ShaderFxData *target)
{
BKE_shaderfx_copydata_ex(fx, target, 0);
}
void BKE_shaderfx_copy(ListBase *dst, const ListBase *src)
{
ShaderFxData *fx;
ShaderFxData *srcfx;
BLI_listbase_clear(dst);
BLI_duplicatelist(dst, src);
for (srcfx = static_cast<ShaderFxData *>(src->first),
fx = static_cast<ShaderFxData *>(dst->first);
srcfx && fx;
srcfx = srcfx->next, fx = fx->next)
{
BKE_shaderfx_copydata(srcfx, fx);
}
}
ShaderFxData *BKE_shaderfx_findby_type(Object *ob, ShaderFxType type)
{
ShaderFxData *fx = static_cast<ShaderFxData *>(ob->shader_fx.first);
for (; fx; fx = fx->next) {
if (fx->type == type) {
break;
}
}
return fx;
}
void BKE_shaderfx_foreach_ID_link(Object *ob, ShaderFxIDWalkFunc walk, void *user_data)
{
ShaderFxData *fx = static_cast<ShaderFxData *>(ob->shader_fx.first);
for (; fx; fx = fx->next) {
const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(ShaderFxType(fx->type));
if (fxi->foreach_ID_link) {
fxi->foreach_ID_link(fx, ob, walk, user_data);
}
}
}
ShaderFxData *BKE_shaderfx_findby_name(Object *ob, const char *name)
{
return static_cast<ShaderFxData *>(
BLI_findstring(&(ob->shader_fx), name, offsetof(ShaderFxData, name)));
}
void BKE_shaderfx_blend_write(BlendWriter *writer, ListBase *fxbase)
{
if (fxbase == nullptr) {
return;
}
LISTBASE_FOREACH (ShaderFxData *, fx, fxbase) {
const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(ShaderFxType(fx->type));
if (fxi == nullptr) {
return;
}
BLO_write_struct_by_name(writer, fxi->struct_name, fx);
}
}
void BKE_shaderfx_blend_read_data(BlendDataReader *reader, ListBase *lb, Object *ob)
{
BLO_read_struct_list(reader, ShaderFxData, lb);
LISTBASE_FOREACH (ShaderFxData *, fx, lb) {
fx->error = nullptr;
/* If linking from a library, clear 'local' library override flag. */
if (ID_IS_LINKED(ob)) {
fx->flag &= ~eShaderFxFlag_OverrideLibrary_Local;
}
/* if shader disappear, or for upward compatibility */
if (nullptr == BKE_shaderfx_get_info(ShaderFxType(fx->type))) {
fx->type = eShaderFxType_None;
}
}
}