Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
2daa4db8a0cb23dfd0ca417ead2413e20ec18fe7
test/source/gameengine/Physics/Bullet
History
Porteries Tristan b997bda9f9 BGE: Fix T45259 collision sensor registration.
2015-07-03 23:48:26 +02:00
..
CcdGraphicController.cpp
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
CcdGraphicController.h
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
CcdPhysicsController.cpp
Fix T45269: Blender 2.75 crashes when I run my the game
2015-07-02 12:05:49 +02:00
CcdPhysicsController.h
BGE: added clamping of angular velocity.
2015-06-28 12:54:53 +02:00
CcdPhysicsEnvironment.cpp
BGE: Fix T45259 collision sensor registration.
2015-07-03 23:48:26 +02:00
CcdPhysicsEnvironment.h
BGE Fix: apply velocity clamping on every physics subtick
2015-06-28 12:54:53 +02:00
CMakeLists.txt
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
SConscript
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
Powered by Gitea Version: 1.24.6 Page: 194ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API