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2daa4db8a0cb23dfd0ca417ead2413e20ec18fe7
test
/
source
/
gameengine
/
Physics
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Bullet
History
Porteries Tristan
b997bda9f9
BGE: Fix T45259 collision sensor registration.
2015-07-03 23:48:26 +02:00
..
CcdGraphicController.cpp
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
CcdGraphicController.h
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
CcdPhysicsController.cpp
Fix T45269: Blender 2.75 crashes when I run my the game
2015-07-02 12:05:49 +02:00
CcdPhysicsController.h
BGE: added clamping of angular velocity.
2015-06-28 12:54:53 +02:00
CcdPhysicsEnvironment.cpp
BGE: Fix T45259 collision sensor registration.
2015-07-03 23:48:26 +02:00
CcdPhysicsEnvironment.h
BGE Fix: apply velocity clamping on every physics subtick
2015-06-28 12:54:53 +02:00
CMakeLists.txt
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
SConscript
Ghost Context Refactor
2014-10-07 15:47:32 -05:00