Files
test/intern/cycles/device/hip/device_impl.h
Brecht Van Lommel 4d7bd22beb Refactor: Cycles: Graphics interop changes
* Add GraphicsInteropDevice to check if interop is possible with device
* Rename GraphcisInterop to GraphicsInteropBuffer
* Include display device type and memory size in GraphicsInteropBuffer
* Unnest graphics interop class to make forward declarations possible

Pull Request: https://projects.blender.org/blender/blender/pulls/137363
2025-04-28 11:38:56 +02:00

115 lines
3.3 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#ifdef WITH_HIP
# include "device/device.h"
# include "device/hip/kernel.h"
# include "device/hip/queue.h"
# include "device/hip/util.h"
# ifdef WITH_HIP_DYNLOAD
# include "hipew.h"
# endif
CCL_NAMESPACE_BEGIN
class DeviceQueue;
class HIPDevice : public GPUDevice {
friend class HIPContextScope;
public:
hipDevice_t hipDevice;
hipCtx_t hipContext;
hipModule_t hipModule;
int pitch_alignment;
int hipDevId;
int hipDevArchitecture;
int hipRuntimeVersion;
bool first_error;
HIPDeviceKernels kernels;
static bool have_precompiled_kernels();
BVHLayoutMask get_bvh_layout_mask(uint /*kernel_features*/) const override;
void set_error(const string &error) override;
HIPDevice(const DeviceInfo &info, Stats &stats, Profiler &profiler, bool headless);
~HIPDevice() override;
bool support_device(const uint /*kernel_features*/);
bool check_peer_access(Device *peer_device) override;
bool use_adaptive_compilation();
virtual string compile_kernel_get_common_cflags(const uint kernel_features);
virtual string compile_kernel(const uint kernel_features,
const char *name,
const char *base = "hip");
bool load_kernels(const uint kernel_features) override;
void reserve_local_memory(const uint kernel_features);
/* All memory types. */
void mem_alloc(device_memory &mem) override;
void mem_copy_to(device_memory &mem) override;
void mem_move_to_host(device_memory &mem) override;
void mem_copy_from(
device_memory &mem, const size_t y, size_t w, const size_t h, size_t elem) override;
void mem_zero(device_memory &mem) override;
void mem_free(device_memory &mem) override;
device_ptr mem_alloc_sub_ptr(device_memory &mem, const size_t offset, size_t /*size*/) override;
/* Global memory. */
void global_alloc(device_memory &mem);
void global_copy_to(device_memory &mem);
void global_free(device_memory &mem);
/* Texture memory. */
void tex_alloc(device_texture &mem);
void tex_copy_to(device_texture &mem);
void tex_free(device_texture &mem);
/* Device side memory. */
void get_device_memory_info(size_t &total, size_t &free) override;
bool alloc_device(void *&device_pointer, const size_t size) override;
void free_device(void *device_pointer) override;
/* Shared memory. */
bool shared_alloc(void *&shared_pointer, const size_t size) override;
void shared_free(void *shared_pointer) override;
void *shared_to_device_pointer(const void *shared_pointer) override;
/* Memory copy. */
void copy_host_to_device(void *device_pointer, void *host_pointer, const size_t size) override;
void const_copy_to(const char *name, void *host, const size_t size) override;
/* Graphics resources interoperability. */
bool should_use_graphics_interop(const GraphicsInteropDevice &interop_device,
const bool log) override;
unique_ptr<DeviceQueue> gpu_queue_create() override;
int get_num_multiprocessors();
int get_max_num_threads_per_multiprocessor();
protected:
bool get_device_attribute(hipDeviceAttribute_t attribute, int *value);
int get_device_default_attribute(hipDeviceAttribute_t attribute, const int default_value);
};
CCL_NAMESPACE_END
#endif