Files
test/intern/cycles/kernel/svm/convert.h

71 lines
2.0 KiB
C

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include "kernel/svm/util.h"
#include "kernel/util/colorspace.h"
CCL_NAMESPACE_BEGIN
/* Conversion Nodes */
ccl_device_noinline void svm_node_convert(KernelGlobals kg,
ccl_private ShaderData *sd,
ccl_private float *stack,
const uint type,
const uint from,
const uint to)
{
switch ((NodeConvert)type) {
case NODE_CONVERT_FI: {
const float f = stack_load_float(stack, from);
stack_store_int(stack, to, float_to_int(f));
break;
}
case NODE_CONVERT_FV: {
const float f = stack_load_float(stack, from);
stack_store_float3(stack, to, make_float3(f, f, f));
break;
}
case NODE_CONVERT_CF: {
const float3 f = stack_load_float3(stack, from);
const float g = linear_rgb_to_gray(kg, f);
stack_store_float(stack, to, g);
break;
}
case NODE_CONVERT_CI: {
const float3 f = stack_load_float3(stack, from);
const int i = (int)linear_rgb_to_gray(kg, f);
stack_store_int(stack, to, i);
break;
}
case NODE_CONVERT_VF: {
const float3 f = stack_load_float3(stack, from);
const float g = average(f);
stack_store_float(stack, to, g);
break;
}
case NODE_CONVERT_VI: {
const float3 f = stack_load_float3(stack, from);
const int i = (int)average(f);
stack_store_int(stack, to, i);
break;
}
case NODE_CONVERT_IF: {
const float f = (float)stack_load_int(stack, from);
stack_store_float(stack, to, f);
break;
}
case NODE_CONVERT_IV: {
const float f = (float)stack_load_int(stack, from);
stack_store_float3(stack, to, make_float3(f, f, f));
break;
}
}
}
CCL_NAMESPACE_END