71 lines
2.0 KiB
C
71 lines
2.0 KiB
C
/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#pragma once
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#include "kernel/svm/util.h"
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#include "kernel/util/colorspace.h"
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CCL_NAMESPACE_BEGIN
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/* Conversion Nodes */
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ccl_device_noinline void svm_node_convert(KernelGlobals kg,
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ccl_private ShaderData *sd,
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ccl_private float *stack,
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const uint type,
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const uint from,
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const uint to)
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{
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switch ((NodeConvert)type) {
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case NODE_CONVERT_FI: {
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const float f = stack_load_float(stack, from);
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stack_store_int(stack, to, float_to_int(f));
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break;
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}
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case NODE_CONVERT_FV: {
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const float f = stack_load_float(stack, from);
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stack_store_float3(stack, to, make_float3(f, f, f));
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break;
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}
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case NODE_CONVERT_CF: {
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const float3 f = stack_load_float3(stack, from);
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const float g = linear_rgb_to_gray(kg, f);
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stack_store_float(stack, to, g);
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break;
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}
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case NODE_CONVERT_CI: {
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const float3 f = stack_load_float3(stack, from);
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const int i = (int)linear_rgb_to_gray(kg, f);
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stack_store_int(stack, to, i);
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break;
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}
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case NODE_CONVERT_VF: {
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const float3 f = stack_load_float3(stack, from);
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const float g = average(f);
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stack_store_float(stack, to, g);
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break;
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}
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case NODE_CONVERT_VI: {
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const float3 f = stack_load_float3(stack, from);
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const int i = (int)average(f);
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stack_store_int(stack, to, i);
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break;
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}
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case NODE_CONVERT_IF: {
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const float f = (float)stack_load_int(stack, from);
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stack_store_float(stack, to, f);
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break;
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}
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case NODE_CONVERT_IV: {
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const float f = (float)stack_load_int(stack, from);
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stack_store_float3(stack, to, make_float3(f, f, f));
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break;
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}
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}
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}
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CCL_NAMESPACE_END
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