Files
test/intern/ghost/intern/GHOST_Window.hh
Jonas Holzman ce42d92503 macOS: Colored Titlebar and WM Window Decoration Styles API - GSoC 2024
As part of the GSoC 2024 project "Improvements to the Blender macOS User
Interface Experience" [1], this patch implements colored titlebar window
decorations on macOS, based on the current Blender theme colors.

Additionally, this patch introduces a new WM/GHOST API for implementing
and enabling custom decoration styles on any system/desktop environment
that support customizing window decorations.

[1]: https://devtalk.blender.org/t/gsoc-2024-proposal-improvements-to-the-blender-macos-user-interface-experience/34022)

Pull Request: https://projects.blender.org/blender/blender/pulls/123982
2025-02-04 16:18:19 +01:00

506 lines
14 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup GHOST
* Declaration of GHOST_Window class.
*/
#pragma once
#include "GHOST_IWindow.hh"
class GHOST_Context;
/**
* Platform independent implementation of GHOST_IWindow.
* Dimensions are given in screen coordinates that are relative to the
* upper-left corner of the screen.
* Implements part of the GHOST_IWindow interface and adds some methods to
* be implemented by sub-classes of this class.
*/
class GHOST_Window : public GHOST_IWindow {
public:
/**
* Constructor.
* Creates a new window and opens it.
* To check if the window was created properly, use the getValid() method.
* \param width: The width of the window.
* \param height: The height of the window.
* \param state: The state the window is initially opened with.
* \param wantStereoVisual: Stereo visual for quad buffered stereo.
* \param exclusive: Use to show the window on top and ignore others (used full-screen).
*/
GHOST_Window(uint32_t width,
uint32_t height,
GHOST_TWindowState state,
const bool wantStereoVisual = false,
const bool exclusive = false);
/**
* \section Interface inherited from GHOST_IWindow left for derived class
* implementation.
* virtual bool getValid() const = 0;
* virtual void setTitle(const char * title) = 0;
* virtual std::string getTitle() const = 0;
* virtual void getWindowBounds(GHOST_Rect& bounds) const = 0;
* virtual void getClientBounds(GHOST_Rect& bounds) const = 0;
* virtual GHOST_TSuccess setClientWidth(uint32_t width) = 0;
* virtual GHOST_TSuccess setClientHeight(uint32_t height) = 0;
* virtual GHOST_TSuccess setClientSize(uint32_t width, uint32_t height) = 0;
* virtual void screenToClient(
* int32_t inX, int32_t inY, int32_t& outX, int32_t& outY) const = 0;
* virtual void clientToScreen(
* int32_t inX, int32_t inY, int32_t& outX, int32_t& outY) const = 0;
* virtual GHOST_TWindowState getState() const = 0;
* virtual GHOST_TSuccess setState(GHOST_TWindowState state) = 0;
* virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order) = 0;
* virtual GHOST_TSuccess swapBuffers() = 0;
* virtual GHOST_TSuccess setSwapInterval() = 0;
* virtual GHOST_TSuccess getSwapInterval(int& intervalOut) = 0;
* virtual GHOST_TSuccess activateDrawingContext() = 0;
* virtual GHOST_TSuccess invalidate() = 0;
*/
/**
* Destructor.
* Closes the window and disposes resources allocated.
*/
~GHOST_Window() override;
/**
* Returns indication as to whether the window is valid.
* \return The validity of the window.
*/
bool getValid() const override
{
return m_context != nullptr;
}
/**
* Returns the associated OS object/handle
* \return The associated OS object/handle
*/
void *getOSWindow() const override;
GHOST_TSuccess setPath(const char * /*filepath*/) override
{
return GHOST_kFailure;
}
/**
* Return the current window decoration style flags.
*/
virtual GHOST_TWindowDecorationStyleFlags getWindowDecorationStyleFlags() override;
/**
* Set the window decoration style flags.
* \param styleFlags: Window decoration style flags.
*/
virtual void setWindowDecorationStyleFlags(
GHOST_TWindowDecorationStyleFlags styleFlags) override;
/**
* Set the window decoration style settings.
* \param decorationSettings: Window decoration style settings.
*/
virtual void setWindowDecorationStyleSettings(
GHOST_WindowDecorationStyleSettings decorationSettings) override;
/**
* Apply the window decoration style using the current flags and settings.
*/
virtual GHOST_TSuccess applyWindowDecorationStyle() override
{
return GHOST_kSuccess;
}
/**
* Returns the current cursor shape.
* \return The current cursor shape.
*/
inline GHOST_TStandardCursor getCursorShape() const override;
bool isDialog() const override
{
return false;
}
/**
* Set the shape of the cursor.
* \param cursorShape: The new cursor shape type id.
* \return Indication of success.
*/
GHOST_TSuccess setCursorShape(GHOST_TStandardCursor cursorShape) override;
/**
* Set the shape of the cursor to a custom cursor.
* \param bitmap: The bitmap data for the cursor.
* \param mask: The mask data for the cursor.
* \param hotX: The X coordinate of the cursor hot-spot.
* \param hotY: The Y coordinate of the cursor hot-spot.
* \return Indication of success.
*/
GHOST_TSuccess setCustomCursorShape(uint8_t *bitmap,
uint8_t *mask,
int sizex,
int sizey,
int hotX,
int hotY,
bool canInvertColor) override;
GHOST_TSuccess getCursorBitmap(GHOST_CursorBitmapRef *bitmap) override;
/**
* Returns the visibility state of the cursor.
* \return The visibility state of the cursor.
*/
inline bool getCursorVisibility() const override;
inline GHOST_TGrabCursorMode getCursorGrabMode() const;
inline bool getCursorGrabModeIsWarp() const;
inline GHOST_TAxisFlag getCursorGrabAxis() const;
inline void getCursorGrabInitPos(int32_t &x, int32_t &y) const;
inline void getCursorGrabAccum(int32_t &x, int32_t &y) const;
inline void setCursorGrabAccum(int32_t x, int32_t y);
/**
* Shows or hides the cursor.
* \param visible: The new visibility state of the cursor.
* \return Indication of success.
*/
GHOST_TSuccess setCursorVisibility(bool visible) override;
/**
* Sets the cursor grab.
* \param mode: The new grab state of the cursor.
* \return Indication of success.
*/
GHOST_TSuccess setCursorGrab(GHOST_TGrabCursorMode mode,
GHOST_TAxisFlag wrap_axis,
GHOST_Rect *bounds,
int32_t mouse_ungrab_xy[2]) override;
/**
* Gets the cursor grab region, if unset the window is used.
* reset when grab is disabled.
*/
GHOST_TSuccess getCursorGrabBounds(GHOST_Rect &bounds) const override;
void getCursorGrabState(GHOST_TGrabCursorMode &mode,
GHOST_TAxisFlag &wrap_axis,
GHOST_Rect &bounds,
bool &use_software_cursor) override;
/**
* Return true when a software cursor should be used.
*/
bool getCursorGrabUseSoftwareDisplay() override;
/**
* Sets the progress bar value displayed in the window/application icon
* \param progress: The progress percentage (0.0 to 1.0).
*/
GHOST_TSuccess setProgressBar(float /*progress*/) override
{
return GHOST_kFailure;
}
/**
* Hides the progress bar in the icon
*/
GHOST_TSuccess endProgressBar() override
{
return GHOST_kFailure;
}
/**
* Sets the swap interval for #swapBuffers.
* \param interval: The swap interval to use.
* \return A boolean success indicator.
*/
GHOST_TSuccess setSwapInterval(int interval) override;
/**
* Gets the current swap interval for #swapBuffers.
* \return An integer.
*/
GHOST_TSuccess getSwapInterval(int &intervalOut) override;
/**
* Tells if the ongoing drag & drop object can be accepted upon mouse drop.
*/
void setAcceptDragOperation(bool canAccept) override;
/**
* Returns acceptance of the dropped object
* Usually called by the "object dropped" event handling function
*/
bool canAcceptDragOperation() const override;
/**
* Sets the window "modified" status, indicating unsaved changes
* \param isUnsavedChanges: Unsaved changes or not.
* \return Indication of success.
*/
GHOST_TSuccess setModifiedState(bool isUnsavedChanges) override;
/**
* Gets the window "modified" status, indicating unsaved changes
* \return True if there are unsaved changes
*/
bool getModifiedState() override;
/**
* Returns the type of drawing context used in this window.
* \return The current type of drawing context.
*/
inline GHOST_TDrawingContextType getDrawingContextType() override;
/**
* Tries to install a rendering context in this window.
* Child classes do not need to overload this method,
* They should overload #newDrawingContext instead.
* \param type: The type of rendering context installed.
* \return Indication as to whether installation has succeeded.
*/
GHOST_TSuccess setDrawingContextType(GHOST_TDrawingContextType type) override;
/**
* Returns the drawing context used in this window.
* \return The current drawing context.
*/
GHOST_IContext *getDrawingContext() override;
/**
* Swaps front and back buffers of a window.
* \return A boolean success indicator.
*/
GHOST_TSuccess swapBuffers() override;
/**
* Activates the drawing context of this window.
* \return A boolean success indicator.
*/
GHOST_TSuccess activateDrawingContext() override;
/**
* Updates the drawing context of this window. Needed
* whenever the window is changed.
* \return Indication of success.
*/
GHOST_TSuccess updateDrawingContext();
/**
* Get the drawing context associated with this window.
*\return Pointer to the context object.
*/
GHOST_Context *getContext();
/**
* Gets the OpenGL frame-buffer associated with the window's contents.
* \return The ID of an OpenGL frame-buffer object.
*/
unsigned int getDefaultFramebuffer() override;
#ifdef WITH_VULKAN_BACKEND
virtual GHOST_TSuccess getVulkanSwapChainFormat(
GHOST_VulkanSwapChainData *r_swap_chain_data) override;
#endif
/**
* Returns the window user data.
* \return The window user data.
*/
GHOST_TUserDataPtr getUserData() const override
{
return m_userData;
}
/**
* Changes the window user data.
* \param userData: The window user data.
*/
void setUserData(const GHOST_TUserDataPtr userData) override
{
m_userData = userData;
}
float getNativePixelSize() override
{
if (m_nativePixelSize > 0.0f) {
return m_nativePixelSize;
}
return 1.0f;
}
/**
* Returns the recommended DPI for this window.
* \return The recommended DPI for this window.
*/
uint16_t getDPIHint() override
{
return 96;
}
#ifdef WITH_INPUT_IME
void beginIME(
int32_t /*x*/, int32_t /*y*/, int32_t /*w*/, int32_t /*h*/, bool /*completed*/) override
{
/* do nothing temporarily if not in windows */
}
void endIME() override
{
/* do nothing temporarily if not in windows */
}
#endif /* WITH_INPUT_IME */
protected:
/**
* Tries to install a rendering context in this window.
* \param type: The type of rendering context installed.
* \return Indication as to whether installation has succeeded.
*/
virtual GHOST_Context *newDrawingContext(GHOST_TDrawingContextType type) = 0;
/**
* Sets the cursor visibility on the window using
* native window system calls.
*/
virtual GHOST_TSuccess setWindowCursorVisibility(bool visible) = 0;
/**
* Sets the cursor grab on the window using
* native window system calls.
*/
virtual GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode /*mode*/)
{
return GHOST_kSuccess;
}
/**
* Sets the cursor shape on the window using
* native window system calls.
*/
virtual GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape) = 0;
/**
* Sets the cursor shape on the window using
* native window system calls.
*/
virtual GHOST_TSuccess setWindowCustomCursorShape(uint8_t *bitmap,
uint8_t *mask,
int szx,
int szy,
int hotX,
int hotY,
bool canInvertColor) = 0;
GHOST_TSuccess releaseNativeHandles();
/** The drawing context installed in this window. */
GHOST_TDrawingContextType m_drawingContextType;
/** The window user data */
GHOST_TUserDataPtr m_userData;
/** The current visibility of the cursor */
bool m_cursorVisible;
/** The current grabbed state of the cursor */
GHOST_TGrabCursorMode m_cursorGrab;
/** Grab cursor axis. */
GHOST_TAxisFlag m_cursorGrabAxis;
/** Initial grab location. */
int32_t m_cursorGrabInitPos[2];
/** Accumulated offset from m_cursorGrabInitPos. */
int32_t m_cursorGrabAccumPos[2];
/** Wrap the cursor within this region. */
GHOST_Rect m_cursorGrabBounds;
/** The current shape of the cursor */
GHOST_TStandardCursor m_cursorShape;
/** The presence of progress indicator with the application icon */
bool m_progressBarVisible;
/** The acceptance of the "drop candidate" of the current drag & drop operation. */
bool m_canAcceptDragOperation;
/** Modified state : are there unsaved changes */
bool m_isUnsavedChanges;
/** Stores whether this is a full screen window. */
bool m_fullScreen;
/** Window Decoration Styles. */
GHOST_TWindowDecorationStyleFlags m_windowDecorationStyleFlags;
GHOST_WindowDecorationStyleSettings m_windowDecorationStyleSettings;
/** Whether to attempt to initialize a context with a stereo frame-buffer. */
bool m_wantStereoVisual;
/** Full-screen width */
uint32_t m_fullScreenWidth;
/** Full-screen height */
uint32_t m_fullScreenHeight;
/* OSX only, retina screens */
float m_nativePixelSize;
private:
GHOST_Context *m_context;
};
inline GHOST_TDrawingContextType GHOST_Window::getDrawingContextType()
{
return m_drawingContextType;
}
inline bool GHOST_Window::getCursorVisibility() const
{
return m_cursorVisible;
}
inline GHOST_TGrabCursorMode GHOST_Window::getCursorGrabMode() const
{
return m_cursorGrab;
}
inline bool GHOST_Window::getCursorGrabModeIsWarp() const
{
return (m_cursorGrab == GHOST_kGrabWrap) || (m_cursorGrab == GHOST_kGrabHide);
}
inline GHOST_TAxisFlag GHOST_Window::getCursorGrabAxis() const
{
return m_cursorGrabAxis;
}
inline void GHOST_Window::getCursorGrabInitPos(int32_t &x, int32_t &y) const
{
x = m_cursorGrabInitPos[0];
y = m_cursorGrabInitPos[1];
}
inline void GHOST_Window::getCursorGrabAccum(int32_t &x, int32_t &y) const
{
x = m_cursorGrabAccumPos[0];
y = m_cursorGrabAccumPos[1];
}
inline void GHOST_Window::setCursorGrabAccum(int32_t x, int32_t y)
{
m_cursorGrabAccumPos[0] = x;
m_cursorGrabAccumPos[1] = y;
}
inline GHOST_TStandardCursor GHOST_Window::getCursorShape() const
{
return m_cursorShape;
}