Files
test/source/blender/blenkernel/intern/main.cc
Campbell Barton 2372167e96 Fix: building WITH_TBB=OFF
Caused by 388a21e260
2025-04-22 06:13:31 +00:00

1036 lines
32 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*
* Contains management of #Main database itself.
*/
#include <cstring>
#include <iostream>
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_map.hh"
#include "BLI_mempool.h"
#include "BLI_path_utils.hh"
#include "BLI_string.h"
#include "BLI_threads.h"
#include "BLI_vector.hh"
#include "DNA_ID.h"
#include "BKE_bpath.hh"
#include "BKE_global.hh"
#include "BKE_idtype.hh"
#include "BKE_lib_id.hh"
#include "BKE_lib_query.hh"
#include "BKE_lib_remap.hh"
#include "BKE_library.hh"
#include "BKE_main.hh"
#include "BKE_main_idmap.hh"
#include "BKE_main_namemap.hh"
#include "BKE_report.hh"
#include "IMB_imbuf.hh"
#include "IMB_imbuf_types.hh"
using namespace blender::bke;
static CLG_LogRef LOG = {"bke.main"};
Main *BKE_main_new()
{
Main *bmain = MEM_callocN<Main>("new main");
BKE_main_init(*bmain);
return bmain;
}
void BKE_main_init(Main &bmain)
{
SpinLock *main_lock = MEM_mallocN<SpinLock>("main lock");
BLI_spin_init(main_lock);
bmain.lock = (MainLock *)main_lock;
bmain.is_global_main = false;
/* Just rebuilding the Action Slot to ID* map once is likely cheaper than,
* for every ID, when it's loaded from disk, check whether it's animated or
* not, and then figure out which Main it went into, and then set the flag. */
bmain.is_action_slot_to_id_map_dirty = true;
}
void BKE_main_clear(Main &bmain)
{
/* Also call when reading a file, erase all, etc */
/* Since we are removing whole main, no need to bother 'properly' (and slowly) removing each ID
* from it. */
const int free_flag = (LIB_ID_FREE_NO_MAIN | LIB_ID_FREE_NO_UI_USER |
LIB_ID_FREE_NO_USER_REFCOUNT | LIB_ID_FREE_NO_DEG_TAG);
MEM_SAFE_FREE(bmain.blen_thumb);
MainListsArray lbarray = BKE_main_lists_get(bmain);
int a = lbarray.size();
while (a--) {
ListBase *lb = lbarray[a];
ID *id, *id_next;
for (id = static_cast<ID *>(lb->first); id != nullptr; id = id_next) {
id_next = static_cast<ID *>(id->next);
#if 1
BKE_id_free_ex(&bmain, id, free_flag, false);
#else
/* Errors freeing ID's can be hard to track down,
* enable this so VALGRIND or ASAN will give the line number in its error log. */
# define CASE_ID_INDEX(id_index) \
case id_index: \
BKE_id_free_ex(&bmain, id, free_flag, false); \
break
switch ((eID_Index)a) {
CASE_ID_INDEX(INDEX_ID_LI);
CASE_ID_INDEX(INDEX_ID_IP);
CASE_ID_INDEX(INDEX_ID_AC);
CASE_ID_INDEX(INDEX_ID_GD_LEGACY);
CASE_ID_INDEX(INDEX_ID_NT);
CASE_ID_INDEX(INDEX_ID_VF);
CASE_ID_INDEX(INDEX_ID_TXT);
CASE_ID_INDEX(INDEX_ID_SO);
CASE_ID_INDEX(INDEX_ID_MSK);
CASE_ID_INDEX(INDEX_ID_IM);
CASE_ID_INDEX(INDEX_ID_MC);
CASE_ID_INDEX(INDEX_ID_TE);
CASE_ID_INDEX(INDEX_ID_MA);
CASE_ID_INDEX(INDEX_ID_LS);
CASE_ID_INDEX(INDEX_ID_WO);
CASE_ID_INDEX(INDEX_ID_CF);
CASE_ID_INDEX(INDEX_ID_SIM);
CASE_ID_INDEX(INDEX_ID_PA);
CASE_ID_INDEX(INDEX_ID_KE);
CASE_ID_INDEX(INDEX_ID_AR);
CASE_ID_INDEX(INDEX_ID_ME);
CASE_ID_INDEX(INDEX_ID_CU_LEGACY);
CASE_ID_INDEX(INDEX_ID_MB);
CASE_ID_INDEX(INDEX_ID_CV);
CASE_ID_INDEX(INDEX_ID_PT);
CASE_ID_INDEX(INDEX_ID_VO);
CASE_ID_INDEX(INDEX_ID_LT);
CASE_ID_INDEX(INDEX_ID_LA);
CASE_ID_INDEX(INDEX_ID_CA);
CASE_ID_INDEX(INDEX_ID_SPK);
CASE_ID_INDEX(INDEX_ID_LP);
CASE_ID_INDEX(INDEX_ID_OB);
CASE_ID_INDEX(INDEX_ID_GR);
CASE_ID_INDEX(INDEX_ID_PAL);
CASE_ID_INDEX(INDEX_ID_PC);
CASE_ID_INDEX(INDEX_ID_BR);
CASE_ID_INDEX(INDEX_ID_SCE);
CASE_ID_INDEX(INDEX_ID_SCR);
CASE_ID_INDEX(INDEX_ID_WS);
CASE_ID_INDEX(INDEX_ID_WM);
case INDEX_ID_NULL: {
BLI_assert_unreachable();
break;
}
}
# undef CASE_ID_INDEX
#endif
}
BLI_listbase_clear(lb);
}
if (bmain.relations) {
BKE_main_relations_free(&bmain);
}
if (bmain.id_map) {
BKE_main_idmap_destroy(bmain.id_map);
}
/* NOTE: `name_map` in libraries are freed together with the library IDs above. */
BKE_main_namemap_destroy(&bmain.name_map);
BKE_main_namemap_destroy(&bmain.name_map_global);
}
void BKE_main_destroy(Main &bmain)
{
BKE_main_clear(bmain);
BLI_spin_end(reinterpret_cast<SpinLock *>(bmain.lock));
/* The void cast is needed when building without TBB. */
MEM_freeN((void *)reinterpret_cast<SpinLock *>(bmain.lock));
bmain.lock = nullptr;
}
void BKE_main_free(Main *bmain)
{
/* In case this is called on a 'split-by-libraries' list of mains.
*
* Should not happen in typical usages, but can occur e.g. if a file reading is aborted. */
if (bmain->next) {
BKE_main_free(bmain->next);
}
/* Include this check here as the path may be manipulated after creation. */
BLI_assert_msg(!(bmain->filepath[0] == '/' && bmain->filepath[1] == '/'),
"'.blend' relative \"//\" must not be used in Main!");
BKE_main_destroy(*bmain);
MEM_freeN(bmain);
}
static bool are_ids_from_different_mains_matching(Main *bmain_1, ID *id_1, Main *bmain_2, ID *id_2)
{
/* Both IDs should not be null at the same time.
*
* NOTE: E.g. `id_1` may be null, in case `id_2` is a Library ID which path is the filepath of
* `bmain_1`. */
BLI_assert(id_1 || id_2);
/* Special handling for libraries, since their filepaths is used then, not their ID names.
*
* NOTE: In library case, this call should always return true, since given data should always
* match. The asserts below merely ensure that expected conditions are always met:
* - A given library absolute filepath should never match its own bmain filepath.
* - If both given libraries are non-null:
* - Their absolute filepath should match.
* - Neither of their absolute filepaths should match any of the bmain filepaths.
* - If one of the library is null:
* - The other library should match the bmain filepath of the null library. */
if ((!id_1 && GS(id_2->name) == ID_LI) || GS(id_1->name) == ID_LI) {
BLI_assert(!id_1 || !ID_IS_LINKED(id_1));
BLI_assert(!id_2 || !ID_IS_LINKED(id_2));
Library *lib_1 = reinterpret_cast<Library *>(id_1);
Library *lib_2 = reinterpret_cast<Library *>(id_2);
if (lib_1 && lib_2) {
BLI_assert(STREQ(lib_1->runtime->filepath_abs, lib_2->runtime->filepath_abs));
}
if (lib_1) {
BLI_assert(!STREQ(lib_1->runtime->filepath_abs, bmain_1->filepath));
if (lib_2) {
BLI_assert(!STREQ(lib_1->runtime->filepath_abs, bmain_2->filepath));
}
else {
BLI_assert(STREQ(lib_1->runtime->filepath_abs, bmain_2->filepath));
}
}
if (lib_2) {
BLI_assert(!STREQ(lib_2->runtime->filepath_abs, bmain_2->filepath));
if (lib_1) {
BLI_assert(!STREQ(lib_2->runtime->filepath_abs, bmain_1->filepath));
}
else {
BLI_assert(STREQ(lib_2->runtime->filepath_abs, bmain_1->filepath));
}
}
return true;
}
/* Now both IDs are expected to be valid data, and caller is expected to have ensured already
* that they have the same name. */
BLI_assert(id_1 && id_2);
BLI_assert(STREQ(id_1->name, id_2->name));
if (!id_1->lib && !id_2->lib) {
return true;
}
if (id_1->lib && id_2->lib) {
if (id_1->lib == id_2->lib) {
return true;
}
if (STREQ(id_1->lib->runtime->filepath_abs, id_2->lib->runtime->filepath_abs)) {
return true;
}
return false;
}
/* In case one Main is the library of the ID from the other Main. */
if (id_1->lib) {
if (STREQ(id_1->lib->runtime->filepath_abs, bmain_2->filepath)) {
return true;
}
return false;
}
if (id_2->lib) {
if (STREQ(id_2->lib->runtime->filepath_abs, bmain_1->filepath)) {
return true;
}
return false;
}
BLI_assert_unreachable();
return false;
}
static void main_merge_add_id_to_move(Main *bmain_dst,
blender::Map<std::string, blender::Vector<ID *>> &id_map_dst,
ID *id_src,
id::IDRemapper &id_remapper,
blender::Vector<ID *> &ids_to_move,
const bool is_library,
MainMergeReport &reports)
{
const bool is_id_src_linked(id_src->lib);
bool is_id_src_from_bmain_dst = false;
if (is_id_src_linked) {
BLI_assert(!is_library);
UNUSED_VARS_NDEBUG(is_library);
blender::Vector<ID *> id_src_lib_dst = id_map_dst.lookup_default(
id_src->lib->runtime->filepath_abs, {});
/* The current library of the source ID would be remapped to null, which means that it comes
* from the destination Main. */
is_id_src_from_bmain_dst = !id_src_lib_dst.is_empty() && !id_src_lib_dst[0];
}
std::cout << id_src->name << " is linked from dst Main: " << is_id_src_from_bmain_dst << "\n";
std::cout.flush();
if (is_id_src_from_bmain_dst) {
/* Do not move an ID supposed to be from `bmain_dst` (used as library in `bmain_src`) into
* `bmain_src`. Fact that no match was found is worth a warning, although it could happen
* e.g. in case `bmain_dst` has been updated since it file was loaded as library in
* `bmain_src`. */
CLOG_WARN(&LOG,
"ID '%s' defined in source Main as linked from destination Main (file '%s') not "
"found in given destination Main",
id_src->name,
bmain_dst->filepath);
id_remapper.add(id_src, nullptr);
reports.num_unknown_ids++;
}
else {
ids_to_move.append(id_src);
}
}
void BKE_main_merge(Main *bmain_dst, Main **r_bmain_src, MainMergeReport &reports)
{
Main *bmain_src = *r_bmain_src;
/* NOTE: Dedicated mapping type is needed here, to handle properly the library cases. */
blender::Map<std::string, blender::Vector<ID *>> id_map_dst;
ID *id_iter_dst, *id_iter_src;
FOREACH_MAIN_ID_BEGIN (bmain_dst, id_iter_dst) {
if (GS(id_iter_dst->name) == ID_LI) {
/* Libraries need specific handling, as we want to check them by their filepath, not the IDs
* themselves. */
Library *lib_dst = reinterpret_cast<Library *>(id_iter_dst);
BLI_assert(!id_map_dst.contains(lib_dst->runtime->filepath_abs));
id_map_dst.add(lib_dst->runtime->filepath_abs, {id_iter_dst});
}
else {
id_map_dst.lookup_or_add(id_iter_dst->name, {}).append(id_iter_dst);
}
}
FOREACH_MAIN_ID_END;
/* Add the current `bmain_dst` filepath in the mapping as well, as it may be a library of the
* `bmain_src` Main. */
id_map_dst.add(bmain_dst->filepath, {nullptr});
/* A dedicated remapper for libraries is needed because these need to be remapped _before_ IDs
* are moved from `bmain_src` to `bmain_dst`, to avoid having to fix naming and ordering of IDs
* afterwards (especially in case some source linked IDs become local in `bmain_dst`). */
id::IDRemapper id_remapper;
id::IDRemapper id_remapper_libraries;
blender::Vector<ID *> ids_to_move;
FOREACH_MAIN_ID_BEGIN (bmain_src, id_iter_src) {
const bool is_library = GS(id_iter_src->name) == ID_LI;
blender::Vector<ID *> ids_dst = id_map_dst.lookup_default(
is_library ? reinterpret_cast<Library *>(id_iter_src)->runtime->filepath_abs :
id_iter_src->name,
{});
if (is_library) {
BLI_assert(ids_dst.size() <= 1);
}
if (ids_dst.is_empty()) {
main_merge_add_id_to_move(
bmain_dst, id_map_dst, id_iter_src, id_remapper, ids_to_move, is_library, reports);
continue;
}
bool src_has_match_in_dst = false;
for (ID *id_iter_dst : ids_dst) {
if (are_ids_from_different_mains_matching(bmain_dst, id_iter_dst, bmain_src, id_iter_src)) {
/* There should only ever be one potential match, never more. */
BLI_assert(!src_has_match_in_dst);
if (!src_has_match_in_dst) {
if (is_library) {
id_remapper_libraries.add(id_iter_src, id_iter_dst);
reports.num_remapped_libraries++;
}
else {
id_remapper.add(id_iter_src, id_iter_dst);
reports.num_remapped_ids++;
}
src_has_match_in_dst = true;
}
#ifdef NDEBUG /* In DEBUG builds, keep looping to ensure there is only one match. */
break;
#endif
}
}
if (!src_has_match_in_dst) {
main_merge_add_id_to_move(
bmain_dst, id_map_dst, id_iter_src, id_remapper, ids_to_move, is_library, reports);
}
}
FOREACH_MAIN_ID_END;
reports.num_merged_ids = int(ids_to_move.size());
/* Rebase relative filepaths in `bmain_src` using `bmain_dst` path as new reference, or make them
* absolute if destination bmain has no filepath. */
if (bmain_src->filepath[0] != '\0') {
char dir_src[FILE_MAXDIR];
BLI_path_split_dir_part(bmain_src->filepath, dir_src, sizeof(dir_src));
BLI_path_normalize_native(dir_src);
if (bmain_dst->filepath[0] != '\0') {
char dir_dst[FILE_MAXDIR];
BLI_path_split_dir_part(bmain_dst->filepath, dir_dst, sizeof(dir_dst));
BLI_path_normalize_native(dir_dst);
BKE_bpath_relative_rebase(bmain_src, dir_src, dir_dst, reports.reports);
}
else {
BKE_bpath_absolute_convert(bmain_src, dir_src, reports.reports);
}
}
/* Libraries need to be remapped before moving IDs into `bmain_dst`, to ensure that the sorting
* of inserted IDs is correct. Note that no bmain is given here, so this is only a 'raw'
* remapping. */
BKE_libblock_relink_multiple(nullptr,
ids_to_move,
ID_REMAP_TYPE_REMAP,
id_remapper_libraries,
ID_REMAP_DO_LIBRARY_POINTERS);
for (ID *id_iter_src : ids_to_move) {
BKE_libblock_management_main_remove(bmain_src, id_iter_src);
BKE_libblock_management_main_add(bmain_dst, id_iter_src);
}
/* The other data has to be remapped once all IDs are in `bmain_dst`, to ensure that additional
* update process (e.g. collection hierarchy handling) happens as expected with the correct set
* of data. */
BKE_libblock_relink_multiple(bmain_dst, ids_to_move, ID_REMAP_TYPE_REMAP, id_remapper, 0);
BKE_reportf(
reports.reports,
RPT_INFO,
"Merged %d IDs from '%s' Main into '%s' Main; %d IDs and %d Libraries already existed as "
"part of the destination Main, and %d IDs missing from destination Main, were freed "
"together with the source Main",
reports.num_merged_ids,
bmain_src->filepath,
bmain_dst->filepath,
reports.num_remapped_ids,
reports.num_remapped_libraries,
reports.num_unknown_ids);
/* Remapping above may have made some IDs local. So namemap needs to be cleared, and moved IDs
* need to be re-sorted. */
BKE_main_namemap_clear(*bmain_dst);
BLI_assert(BKE_main_namemap_validate(*bmain_dst));
BKE_main_free(bmain_src);
*r_bmain_src = nullptr;
}
bool BKE_main_is_empty(Main *bmain)
{
bool result = true;
ID *id_iter;
FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
result = false;
break;
}
FOREACH_MAIN_ID_END;
return result;
}
bool BKE_main_has_issues(const Main *bmain)
{
return bmain->has_forward_compatibility_issues || bmain->is_asset_edit_file;
}
bool BKE_main_needs_overwrite_confirm(const Main *bmain)
{
return bmain->has_forward_compatibility_issues || bmain->is_asset_edit_file;
}
void BKE_main_lock(Main *bmain)
{
BLI_spin_lock((SpinLock *)bmain->lock);
}
void BKE_main_unlock(Main *bmain)
{
BLI_spin_unlock((SpinLock *)bmain->lock);
}
static int main_relations_create_idlink_cb(LibraryIDLinkCallbackData *cb_data)
{
MainIDRelations *bmain_relations = static_cast<MainIDRelations *>(cb_data->user_data);
ID *self_id = cb_data->self_id;
ID **id_pointer = cb_data->id_pointer;
const LibraryForeachIDCallbackFlag cb_flag = cb_data->cb_flag;
if (*id_pointer) {
MainIDRelationsEntry **entry_p;
/* Add `id_pointer` as child of `self_id`. */
{
if (!BLI_ghash_ensure_p(
bmain_relations->relations_from_pointers, self_id, (void ***)&entry_p))
{
*entry_p = MEM_callocN<MainIDRelationsEntry>(__func__);
(*entry_p)->session_uid = self_id->session_uid;
}
else {
BLI_assert((*entry_p)->session_uid == self_id->session_uid);
}
MainIDRelationsEntryItem *to_id_entry = static_cast<MainIDRelationsEntryItem *>(
BLI_mempool_alloc(bmain_relations->entry_items_pool));
to_id_entry->next = (*entry_p)->to_ids;
to_id_entry->id_pointer.to = id_pointer;
to_id_entry->session_uid = (*id_pointer != nullptr) ? (*id_pointer)->session_uid :
MAIN_ID_SESSION_UID_UNSET;
to_id_entry->usage_flag = cb_flag;
(*entry_p)->to_ids = to_id_entry;
}
/* Add `self_id` as parent of `id_pointer`. */
if (*id_pointer != nullptr) {
if (!BLI_ghash_ensure_p(
bmain_relations->relations_from_pointers, *id_pointer, (void ***)&entry_p))
{
*entry_p = MEM_callocN<MainIDRelationsEntry>(__func__);
(*entry_p)->session_uid = (*id_pointer)->session_uid;
}
else {
BLI_assert((*entry_p)->session_uid == (*id_pointer)->session_uid);
}
MainIDRelationsEntryItem *from_id_entry = static_cast<MainIDRelationsEntryItem *>(
BLI_mempool_alloc(bmain_relations->entry_items_pool));
from_id_entry->next = (*entry_p)->from_ids;
from_id_entry->id_pointer.from = self_id;
from_id_entry->session_uid = self_id->session_uid;
from_id_entry->usage_flag = cb_flag;
(*entry_p)->from_ids = from_id_entry;
}
}
return IDWALK_RET_NOP;
}
void BKE_main_relations_create(Main *bmain, const short flag)
{
if (bmain->relations != nullptr) {
BKE_main_relations_free(bmain);
}
bmain->relations = MEM_mallocN<MainIDRelations>(__func__);
bmain->relations->relations_from_pointers = BLI_ghash_new(
BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__);
bmain->relations->entry_items_pool = BLI_mempool_create(
sizeof(MainIDRelationsEntryItem), 128, 128, BLI_MEMPOOL_NOP);
bmain->relations->flag = flag;
ID *id;
FOREACH_MAIN_ID_BEGIN (bmain, id) {
const LibraryForeachIDFlag idwalk_flag = IDWALK_READONLY |
((flag & MAINIDRELATIONS_INCLUDE_UI) != 0 ?
IDWALK_INCLUDE_UI :
IDWALK_NOP);
/* Ensure all IDs do have an entry, even if they are not connected to any other. */
MainIDRelationsEntry **entry_p;
if (!BLI_ghash_ensure_p(bmain->relations->relations_from_pointers, id, (void ***)&entry_p)) {
*entry_p = MEM_callocN<MainIDRelationsEntry>(__func__);
(*entry_p)->session_uid = id->session_uid;
}
else {
BLI_assert((*entry_p)->session_uid == id->session_uid);
}
BKE_library_foreach_ID_link(
nullptr, id, main_relations_create_idlink_cb, bmain->relations, idwalk_flag);
}
FOREACH_MAIN_ID_END;
}
void BKE_main_relations_free(Main *bmain)
{
if (bmain->relations != nullptr) {
if (bmain->relations->relations_from_pointers != nullptr) {
BLI_ghash_free(bmain->relations->relations_from_pointers, nullptr, MEM_freeN);
}
BLI_mempool_destroy(bmain->relations->entry_items_pool);
MEM_freeN(bmain->relations);
bmain->relations = nullptr;
}
}
void BKE_main_relations_tag_set(Main *bmain, const eMainIDRelationsEntryTags tag, const bool value)
{
if (bmain->relations == nullptr) {
return;
}
GHashIterator *gh_iter;
for (gh_iter = BLI_ghashIterator_new(bmain->relations->relations_from_pointers);
!BLI_ghashIterator_done(gh_iter);
BLI_ghashIterator_step(gh_iter))
{
MainIDRelationsEntry *entry = static_cast<MainIDRelationsEntry *>(
BLI_ghashIterator_getValue(gh_iter));
if (value) {
entry->tags |= tag;
}
else {
entry->tags &= ~tag;
}
}
BLI_ghashIterator_free(gh_iter);
}
GSet *BKE_main_gset_create(Main *bmain, GSet *gset)
{
if (gset == nullptr) {
gset = BLI_gset_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__);
}
ID *id;
FOREACH_MAIN_ID_BEGIN (bmain, id) {
BLI_gset_add(gset, id);
}
FOREACH_MAIN_ID_END;
return gset;
}
/* Utils for ID's library weak reference API. */
struct LibWeakRefKey {
char filepath[FILE_MAX];
char id_name[MAX_ID_NAME];
LibWeakRefKey(const char *lib_path, const char *id_name)
{
STRNCPY(this->filepath, lib_path);
STRNCPY(this->id_name, id_name);
}
friend bool operator==(const LibWeakRefKey &a, const LibWeakRefKey &b)
{
return STREQ(a.filepath, b.filepath) && STREQ(a.id_name, b.id_name);
}
uint64_t hash() const
{
return blender::get_default_hash(blender::StringRef(this->filepath),
blender::StringRef(this->id_name));
}
};
struct MainLibraryWeakReferenceMap {
blender::Map<LibWeakRefKey, ID *> map;
};
MainLibraryWeakReferenceMap *BKE_main_library_weak_reference_create(Main *bmain)
{
auto *library_weak_reference_mapping = MEM_new<MainLibraryWeakReferenceMap>(__func__);
ListBase *lb;
FOREACH_MAIN_LISTBASE_BEGIN (bmain, lb) {
ID *id_iter = static_cast<ID *>(lb->first);
if (id_iter == nullptr) {
continue;
}
if (!BKE_idtype_idcode_append_is_reusable(GS(id_iter->name))) {
continue;
}
BLI_assert(BKE_idtype_idcode_is_linkable(GS(id_iter->name)));
FOREACH_MAIN_LISTBASE_ID_BEGIN (lb, id_iter) {
if (id_iter->library_weak_reference == nullptr) {
continue;
}
const LibWeakRefKey key{id_iter->library_weak_reference->library_filepath,
id_iter->library_weak_reference->library_id_name};
library_weak_reference_mapping->map.add(key, id_iter);
}
FOREACH_MAIN_LISTBASE_ID_END;
}
FOREACH_MAIN_LISTBASE_END;
return library_weak_reference_mapping;
}
void BKE_main_library_weak_reference_destroy(
MainLibraryWeakReferenceMap *library_weak_reference_mapping)
{
MEM_delete(library_weak_reference_mapping);
}
ID *BKE_main_library_weak_reference_search_item(
MainLibraryWeakReferenceMap *library_weak_reference_mapping,
const char *library_filepath,
const char *library_id_name)
{
const LibWeakRefKey key{library_filepath, library_id_name};
return library_weak_reference_mapping->map.lookup_default(key, nullptr);
}
void BKE_main_library_weak_reference_add_item(
MainLibraryWeakReferenceMap *library_weak_reference_mapping,
const char *library_filepath,
const char *library_id_name,
ID *new_id)
{
BLI_assert(GS(library_id_name) == GS(new_id->name));
BLI_assert(new_id->library_weak_reference == nullptr);
BLI_assert(BKE_idtype_idcode_append_is_reusable(GS(new_id->name)));
const LibWeakRefKey key{library_filepath, library_id_name};
library_weak_reference_mapping->map.add_new(key, new_id);
BKE_main_library_weak_reference_add(new_id, library_filepath, library_id_name);
}
void BKE_main_library_weak_reference_update_item(
MainLibraryWeakReferenceMap *library_weak_reference_mapping,
const char *library_filepath,
const char *library_id_name,
ID *old_id,
ID *new_id)
{
BLI_assert(GS(library_id_name) == GS(old_id->name));
BLI_assert(GS(library_id_name) == GS(new_id->name));
BLI_assert(old_id->library_weak_reference != nullptr);
BLI_assert(new_id->library_weak_reference == nullptr);
BLI_assert(STREQ(old_id->library_weak_reference->library_filepath, library_filepath));
BLI_assert(STREQ(old_id->library_weak_reference->library_id_name, library_id_name));
const LibWeakRefKey key{library_filepath, library_id_name};
BLI_assert(library_weak_reference_mapping->map.lookup(key) == old_id);
library_weak_reference_mapping->map.add_overwrite(key, new_id);
new_id->library_weak_reference = old_id->library_weak_reference;
old_id->library_weak_reference = nullptr;
}
void BKE_main_library_weak_reference_remove_item(
MainLibraryWeakReferenceMap *library_weak_reference_mapping,
const char *library_filepath,
const char *library_id_name,
ID *old_id)
{
BLI_assert(GS(library_id_name) == GS(old_id->name));
BLI_assert(old_id->library_weak_reference != nullptr);
const LibWeakRefKey key{library_filepath, library_id_name};
BLI_assert(library_weak_reference_mapping->map.lookup(key) == old_id);
library_weak_reference_mapping->map.remove(key);
MEM_SAFE_FREE(old_id->library_weak_reference);
}
ID *BKE_main_library_weak_reference_find(Main *bmain,
const char *library_filepath,
const char *library_id_name)
{
/* Make filepath absolute so we can compare filepaths that may be either relative or absolute. */
char library_filepath_abs[FILE_MAX];
STRNCPY(library_filepath_abs, library_filepath);
BLI_path_abs(library_filepath_abs, BKE_main_blendfile_path(bmain));
ListBase *id_list = which_libbase(bmain, GS(library_id_name));
LISTBASE_FOREACH (ID *, existing_id, id_list) {
if (!(existing_id->library_weak_reference &&
STREQ(existing_id->library_weak_reference->library_id_name, library_id_name)))
{
continue;
}
char existing_filepath_abs[FILE_MAX];
STRNCPY(existing_filepath_abs, existing_id->library_weak_reference->library_filepath);
BLI_path_abs(existing_filepath_abs, BKE_main_blendfile_path(bmain));
if (!STREQ(existing_filepath_abs, library_filepath_abs)) {
continue;
}
return existing_id;
}
return nullptr;
}
void BKE_main_library_weak_reference_add(ID *local_id,
const char *library_filepath,
const char *library_id_name)
{
if (local_id->library_weak_reference == nullptr) {
local_id->library_weak_reference = MEM_callocN<LibraryWeakReference>(__func__);
}
STRNCPY(local_id->library_weak_reference->library_filepath, library_filepath);
STRNCPY(local_id->library_weak_reference->library_id_name, library_id_name);
}
BlendThumbnail *BKE_main_thumbnail_from_buffer(Main *bmain, const uint8_t *rect, const int size[2])
{
BlendThumbnail *data = nullptr;
if (bmain) {
MEM_SAFE_FREE(bmain->blen_thumb);
}
if (rect) {
const size_t data_size = BLEN_THUMB_MEMSIZE(size[0], size[1]);
data = static_cast<BlendThumbnail *>(MEM_mallocN(data_size, __func__));
data->width = size[0];
data->height = size[1];
memcpy(data->rect, rect, data_size - sizeof(*data));
}
if (bmain) {
bmain->blen_thumb = data;
}
return data;
}
BlendThumbnail *BKE_main_thumbnail_from_imbuf(Main *bmain, ImBuf *img)
{
BlendThumbnail *data = nullptr;
if (bmain) {
MEM_SAFE_FREE(bmain->blen_thumb);
}
if (img) {
const size_t data_size = BLEN_THUMB_MEMSIZE(img->x, img->y);
data = static_cast<BlendThumbnail *>(MEM_mallocN(data_size, __func__));
IMB_byte_from_float(img); /* Just in case... */
data->width = img->x;
data->height = img->y;
memcpy(data->rect, img->byte_buffer.data, data_size - sizeof(*data));
}
if (bmain) {
bmain->blen_thumb = data;
}
return data;
}
ImBuf *BKE_main_thumbnail_to_imbuf(Main *bmain, BlendThumbnail *data)
{
ImBuf *img = nullptr;
if (!data && bmain) {
data = bmain->blen_thumb;
}
if (data) {
img = IMB_allocFromBuffer(
(const uint8_t *)data->rect, nullptr, uint(data->width), uint(data->height), 4);
}
return img;
}
void BKE_main_thumbnail_create(Main *bmain)
{
MEM_SAFE_FREE(bmain->blen_thumb);
bmain->blen_thumb = static_cast<BlendThumbnail *>(
MEM_callocN(BLEN_THUMB_MEMSIZE(BLEN_THUMB_SIZE, BLEN_THUMB_SIZE), __func__));
bmain->blen_thumb->width = BLEN_THUMB_SIZE;
bmain->blen_thumb->height = BLEN_THUMB_SIZE;
}
const char *BKE_main_blendfile_path(const Main *bmain)
{
return bmain->filepath;
}
const char *BKE_main_blendfile_path_from_global()
{
return BKE_main_blendfile_path(G_MAIN);
}
ListBase *which_libbase(Main *bmain, short type)
{
switch ((ID_Type)type) {
case ID_SCE:
return &(bmain->scenes);
case ID_LI:
return &(bmain->libraries);
case ID_OB:
return &(bmain->objects);
case ID_ME:
return &(bmain->meshes);
case ID_CU_LEGACY:
return &(bmain->curves);
case ID_MB:
return &(bmain->metaballs);
case ID_MA:
return &(bmain->materials);
case ID_TE:
return &(bmain->textures);
case ID_IM:
return &(bmain->images);
case ID_LT:
return &(bmain->lattices);
case ID_LA:
return &(bmain->lights);
case ID_CA:
return &(bmain->cameras);
case ID_IP:
return &(bmain->ipo);
case ID_KE:
return &(bmain->shapekeys);
case ID_WO:
return &(bmain->worlds);
case ID_SCR:
return &(bmain->screens);
case ID_VF:
return &(bmain->fonts);
case ID_TXT:
return &(bmain->texts);
case ID_SPK:
return &(bmain->speakers);
case ID_LP:
return &(bmain->lightprobes);
case ID_SO:
return &(bmain->sounds);
case ID_GR:
return &(bmain->collections);
case ID_AR:
return &(bmain->armatures);
case ID_AC:
return &(bmain->actions);
case ID_NT:
return &(bmain->nodetrees);
case ID_BR:
return &(bmain->brushes);
case ID_PA:
return &(bmain->particles);
case ID_WM:
return &(bmain->wm);
case ID_GD_LEGACY:
return &(bmain->gpencils);
case ID_GP:
return &(bmain->grease_pencils);
case ID_MC:
return &(bmain->movieclips);
case ID_MSK:
return &(bmain->masks);
case ID_LS:
return &(bmain->linestyles);
case ID_PAL:
return &(bmain->palettes);
case ID_PC:
return &(bmain->paintcurves);
case ID_CF:
return &(bmain->cachefiles);
case ID_WS:
return &(bmain->workspaces);
case ID_CV:
return &(bmain->hair_curves);
case ID_PT:
return &(bmain->pointclouds);
case ID_VO:
return &(bmain->volumes);
}
return nullptr;
}
MainListsArray BKE_main_lists_get(Main &bmain)
{
MainListsArray lb{};
/* Libraries may be accessed from pretty much any other ID. */
lb[INDEX_ID_LI] = &bmain.libraries;
lb[INDEX_ID_IP] = &bmain.ipo;
/* Moved here to avoid problems when freeing with animato (aligorith). */
lb[INDEX_ID_AC] = &bmain.actions;
lb[INDEX_ID_KE] = &bmain.shapekeys;
/* Referenced by gpencil, so needs to be before that to avoid crashes. */
lb[INDEX_ID_PAL] = &bmain.palettes;
/* Referenced by nodes, objects, view, scene etc, before to free after. */
lb[INDEX_ID_GD_LEGACY] = &bmain.gpencils;
lb[INDEX_ID_GP] = &bmain.grease_pencils;
lb[INDEX_ID_NT] = &bmain.nodetrees;
lb[INDEX_ID_IM] = &bmain.images;
lb[INDEX_ID_TE] = &bmain.textures;
lb[INDEX_ID_MA] = &bmain.materials;
lb[INDEX_ID_VF] = &bmain.fonts;
/* Important!: When adding a new object type,
* the specific data should be inserted here. */
lb[INDEX_ID_AR] = &bmain.armatures;
lb[INDEX_ID_CF] = &bmain.cachefiles;
lb[INDEX_ID_ME] = &bmain.meshes;
lb[INDEX_ID_CU_LEGACY] = &bmain.curves;
lb[INDEX_ID_MB] = &bmain.metaballs;
lb[INDEX_ID_CV] = &bmain.hair_curves;
lb[INDEX_ID_PT] = &bmain.pointclouds;
lb[INDEX_ID_VO] = &bmain.volumes;
lb[INDEX_ID_LT] = &bmain.lattices;
lb[INDEX_ID_LA] = &bmain.lights;
lb[INDEX_ID_CA] = &bmain.cameras;
lb[INDEX_ID_TXT] = &bmain.texts;
lb[INDEX_ID_SO] = &bmain.sounds;
lb[INDEX_ID_GR] = &bmain.collections;
lb[INDEX_ID_PAL] = &bmain.palettes;
lb[INDEX_ID_PC] = &bmain.paintcurves;
lb[INDEX_ID_BR] = &bmain.brushes;
lb[INDEX_ID_PA] = &bmain.particles;
lb[INDEX_ID_SPK] = &bmain.speakers;
lb[INDEX_ID_LP] = &bmain.lightprobes;
lb[INDEX_ID_WO] = &bmain.worlds;
lb[INDEX_ID_MC] = &bmain.movieclips;
lb[INDEX_ID_SCR] = &bmain.screens;
lb[INDEX_ID_OB] = &bmain.objects;
/* referenced by scenes */
lb[INDEX_ID_LS] = &bmain.linestyles;
lb[INDEX_ID_SCE] = &bmain.scenes;
/* before wm, so it's freed after it! */
lb[INDEX_ID_WS] = &bmain.workspaces;
lb[INDEX_ID_WM] = &bmain.wm;
lb[INDEX_ID_MSK] = &bmain.masks;
return lb;
}