40 lines
1.6 KiB
C++
40 lines
1.6 KiB
C++
/* SPDX-FileCopyrightText: 2018 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include "BKE_modifier.hh"
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#include "BKE_multires.hh"
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#include "BKE_subdiv.hh"
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#include "BKE_subdiv_mesh.hh"
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void BKE_multires_subdiv_settings_init(blender::bke::subdiv::Settings *settings,
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const MultiresModifierData *mmd)
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{
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settings->is_simple = false;
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settings->is_adaptive = true;
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settings->level = settings->is_simple ? 1 : mmd->quality;
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settings->use_creases = (mmd->flags & eMultiresModifierFlag_UseCrease);
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settings->vtx_boundary_interpolation =
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blender::bke::subdiv::vtx_boundary_interpolation_from_subsurf(mmd->boundary_smooth);
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settings->fvar_linear_interpolation = blender::bke::subdiv::fvar_interpolation_from_uv_smooth(
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mmd->uv_smooth);
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}
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void BKE_multires_subdiv_mesh_settings_init(blender::bke::subdiv::ToMeshSettings *mesh_settings,
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const Scene *scene,
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const Object *object,
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const MultiresModifierData *mmd,
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const bool use_render_params,
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const bool ignore_simplify,
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const bool ignore_control_edges)
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{
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const int level = multires_get_level(scene, object, mmd, use_render_params, ignore_simplify);
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mesh_settings->resolution = (1 << level) + 1;
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mesh_settings->use_optimal_display = (mmd->flags & eMultiresModifierFlag_ControlEdges) &&
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!ignore_control_edges;
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}
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