44 lines
1000 B
C++
44 lines
1000 B
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bmesh
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*
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* BM element callback functions.
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*/
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#include "BLI_utildefines.h"
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#include "bmesh.hh"
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#include "intern/bmesh_callback_generic.hh"
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bool BM_elem_cb_check_hflag_ex(BMElem *ele, void *user_data)
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{
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const uint hflag_pair = POINTER_AS_INT(user_data);
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const char hflag_p = (hflag_pair & 0xff);
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const char hflag_n = (hflag_pair >> 8);
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return ((BM_elem_flag_test(ele, hflag_p) != 0) && (BM_elem_flag_test(ele, hflag_n) == 0));
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}
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bool BM_elem_cb_check_hflag_enabled(BMElem *ele, void *user_data)
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{
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const char hflag = POINTER_AS_INT(user_data);
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return (BM_elem_flag_test(ele, hflag) != 0);
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}
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bool BM_elem_cb_check_hflag_disabled(BMElem *ele, void *user_data)
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{
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const char hflag = POINTER_AS_INT(user_data);
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return (BM_elem_flag_test(ele, hflag) == 0);
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}
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bool BM_elem_cb_check_elem_not_equal(BMElem *ele, void *user_data)
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{
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return (ele != user_data);
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}
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