31 lines
806 B
C++
31 lines
806 B
C++
/* SPDX-FileCopyrightText: 2017 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup draw_engine
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*/
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#pragma once
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#include "DRW_render.hh"
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struct RenderEngineType;
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extern RenderEngineType DRW_engine_viewport_external_type;
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/* Check whether an external engine is to be used to draw content of an image editor.
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* If the drawing is possible, the render engine is "acquired" so that it is not freed by the
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* render engine for until drawing is finished.
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*
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* NOTE: Released by the draw engine when it is done drawing. */
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bool DRW_engine_external_acquire_for_image_editor(const DRWContext *draw_ctx);
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namespace blender::draw::external {
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struct Engine : public DrawEngine::Pointer {
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DrawEngine *create_instance() final;
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};
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} // namespace blender::draw::external
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