This make sure that the DRW folder is compliant to our codestyle. Pull Request: https://projects.blender.org/blender/blender/pulls/137673
9 lines
180 B
GLSL
9 lines
180 B
GLSL
/* SPDX-FileCopyrightText: 2022-2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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void main()
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{
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frag_color = floatBitsToUint(intBitsToFloat(select_id));
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}
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