Files
test/source/blender/draw/engines/select/shaders/select_id_frag.glsl
Clément Foucault 3f11d16501 Cleanup: DRW: Make all shader resource snake case
This make sure that the DRW folder is compliant to our codestyle.

Pull Request: https://projects.blender.org/blender/blender/pulls/137673
2025-04-24 12:50:45 +02:00

9 lines
180 B
GLSL

/* SPDX-FileCopyrightText: 2022-2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
void main()
{
frag_color = floatBitsToUint(intBitsToFloat(select_id));
}