Files
test/source/blender/draw/intern/draw_cache_impl_particles.cc
Clément Foucault 617858e453 GPU: Unified DataFormat enum
This unifies vertex and texture data formats
into a single base enum class.

`TextureFormat` and `VertexFormat` then mask
the invalid format for their respective usage.

Having a base enum allows casting between
`TextureFormat` and `VertexFormat` possible
(needed for Buffer Textures).

It also makes it easier to write and read data
to buffers/textures as each format will have an
associated host type.

These enum is generated from MACRO expansion.
This allow to centralize all information about
the formats in one place. This avoid duplicating
the list of enums for each backend.

This only creates the new enum. Porting older enums will
be done in other PRs.

Normalized integer CPU format are missing and waiting for #130640

Rel #130632

Pull Request: https://projects.blender.org/blender/blender/pulls/138069
2025-05-13 17:08:32 +02:00

1777 lines
66 KiB
C++

/* SPDX-FileCopyrightText: 2017 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup draw
*
* \brief Particle API for render engines
*/
#include "DNA_collection_types.h"
#include "DNA_scene_types.h"
#include "DRW_render.hh"
#include "MEM_guardedalloc.h"
#include "BLI_alloca.h"
#include "BLI_math_color.h"
#include "BLI_math_vector.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "DNA_customdata_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_particle_types.h"
#include "BKE_customdata.hh"
#include "BKE_mesh.hh"
#include "BKE_mesh_legacy_convert.hh"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "ED_particle.hh"
#include "GPU_batch.hh"
#include "GPU_capabilities.hh"
#include "GPU_material.hh"
#include "DEG_depsgraph_query.hh"
#include "draw_cache_impl.hh" /* own include */
#include "draw_hair_private.hh"
namespace blender::draw {
static void particle_batch_cache_clear(ParticleSystem *psys);
/* ---------------------------------------------------------------------- */
/* Particle gpu::Batch Cache */
struct ParticlePointCache {
gpu::VertBuf *pos;
gpu::Batch *points;
int elems_len;
int point_len;
};
struct ParticleBatchCache {
/* Object mode strands for hair and points for particle,
* strands for paths when in edit mode.
*/
ParticleHairCache hair; /* Used for hair strands */
ParticlePointCache point; /* Used for particle points. */
/* Control points when in edit mode. */
ParticleHairCache edit_hair;
gpu::VertBuf *edit_pos;
gpu::Batch *edit_strands;
gpu::VertBuf *edit_inner_pos;
gpu::Batch *edit_inner_points;
int edit_inner_point_len;
gpu::VertBuf *edit_tip_pos;
gpu::Batch *edit_tip_points;
int edit_tip_point_len;
/* Settings to determine if cache is invalid. */
bool is_dirty;
bool edit_is_weight;
};
/* gpu::Batch cache management. */
struct HairAttributeID {
uint pos;
uint tan;
uint ind;
};
struct EditStrandData {
float pos[3];
float selection;
};
static const GPUVertFormat *edit_points_vert_format_get(uint *r_pos_id, uint *r_selection_id)
{
static uint pos_id, selection_id;
static const GPUVertFormat edit_point_format = [&]() {
GPUVertFormat format{};
pos_id = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
selection_id = GPU_vertformat_attr_add(&format, "selection", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
return format;
}();
*r_pos_id = pos_id;
*r_selection_id = selection_id;
return &edit_point_format;
}
static bool particle_batch_cache_valid(ParticleSystem *psys)
{
ParticleBatchCache *cache = static_cast<ParticleBatchCache *>(psys->batch_cache);
if (cache == nullptr) {
return false;
}
if (cache->is_dirty == false) {
return true;
}
return false;
return true;
}
static void particle_batch_cache_init(ParticleSystem *psys)
{
ParticleBatchCache *cache = static_cast<ParticleBatchCache *>(psys->batch_cache);
if (!cache) {
cache = static_cast<ParticleBatchCache *>(
psys->batch_cache = MEM_callocN(sizeof(*cache), __func__));
}
else {
memset(cache, 0, sizeof(*cache));
}
cache->is_dirty = false;
}
static ParticleBatchCache *particle_batch_cache_get(ParticleSystem *psys)
{
if (!particle_batch_cache_valid(psys)) {
particle_batch_cache_clear(psys);
particle_batch_cache_init(psys);
}
return static_cast<ParticleBatchCache *>(psys->batch_cache);
}
void DRW_particle_batch_cache_dirty_tag(ParticleSystem *psys, int mode)
{
ParticleBatchCache *cache = static_cast<ParticleBatchCache *>(psys->batch_cache);
if (cache == nullptr) {
return;
}
switch (mode) {
case BKE_PARTICLE_BATCH_DIRTY_ALL:
cache->is_dirty = true;
break;
default:
BLI_assert(0);
}
}
static void particle_batch_cache_clear_point(ParticlePointCache *point_cache)
{
GPU_BATCH_DISCARD_SAFE(point_cache->points);
GPU_VERTBUF_DISCARD_SAFE(point_cache->pos);
}
static void particle_batch_cache_clear_hair(ParticleHairCache *hair_cache)
{
/* TODO: more granular update tagging. */
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_point_buf);
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_length_buf);
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_strand_buf);
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_strand_seg_buf);
for (int i = 0; i < MAX_MTFACE; i++) {
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_uv_buf[i]);
GPU_TEXTURE_FREE_SAFE(hair_cache->uv_tex[i]);
}
for (int i = 0; i < hair_cache->num_col_layers; i++) {
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_col_buf[i]);
GPU_TEXTURE_FREE_SAFE(hair_cache->col_tex[i]);
}
for (int i = 0; i < MAX_HAIR_SUBDIV; i++) {
GPU_VERTBUF_DISCARD_SAFE(hair_cache->final[i].proc_buf);
for (int j = 0; j < MAX_THICKRES; j++) {
GPU_BATCH_DISCARD_SAFE(hair_cache->final[i].proc_hairs[j]);
}
}
/* "Normal" legacy hairs */
GPU_BATCH_DISCARD_SAFE(hair_cache->hairs);
GPU_VERTBUF_DISCARD_SAFE(hair_cache->pos);
GPU_INDEXBUF_DISCARD_SAFE(hair_cache->indices);
MEM_SAFE_FREE(hair_cache->proc_col_buf);
MEM_SAFE_FREE(hair_cache->col_tex);
MEM_SAFE_FREE(hair_cache->col_layer_names);
}
static void particle_batch_cache_clear(ParticleSystem *psys)
{
ParticleBatchCache *cache = static_cast<ParticleBatchCache *>(psys->batch_cache);
if (!cache) {
return;
}
/* All memory allocated by `cache` must be freed. */
particle_batch_cache_clear_point(&cache->point);
particle_batch_cache_clear_hair(&cache->hair);
particle_batch_cache_clear_hair(&cache->edit_hair);
GPU_BATCH_DISCARD_SAFE(cache->edit_inner_points);
GPU_VERTBUF_DISCARD_SAFE(cache->edit_inner_pos);
GPU_BATCH_DISCARD_SAFE(cache->edit_tip_points);
GPU_VERTBUF_DISCARD_SAFE(cache->edit_tip_pos);
}
void DRW_particle_batch_cache_free(ParticleSystem *psys)
{
particle_batch_cache_clear(psys);
MEM_SAFE_FREE(psys->batch_cache);
}
static void count_cache_segment_keys(ParticleCacheKey **pathcache,
const int num_path_cache_keys,
ParticleHairCache *hair_cache)
{
for (int i = 0; i < num_path_cache_keys; i++) {
ParticleCacheKey *path = pathcache[i];
if (path->segments > 0) {
hair_cache->strands_len++;
hair_cache->elems_len += path->segments + 2;
hair_cache->point_len += path->segments + 1;
}
}
}
static void ensure_seg_pt_count(PTCacheEdit *edit,
ParticleSystem *psys,
ParticleHairCache *hair_cache)
{
if ((hair_cache->pos != nullptr && hair_cache->indices != nullptr) ||
(hair_cache->proc_point_buf != nullptr))
{
return;
}
hair_cache->strands_len = 0;
hair_cache->elems_len = 0;
hair_cache->point_len = 0;
if (edit != nullptr && edit->pathcache != nullptr) {
count_cache_segment_keys(edit->pathcache, edit->totcached, hair_cache);
}
else {
if (psys->pathcache && (!psys->childcache || (psys->part->draw & PART_DRAW_PARENT))) {
count_cache_segment_keys(psys->pathcache, psys->totpart, hair_cache);
}
if (psys->childcache) {
const int child_count = psys->totchild * psys->part->disp / 100;
count_cache_segment_keys(psys->childcache, child_count, hair_cache);
}
}
}
static void particle_pack_mcol(MCol *mcol, ushort r_scol[3])
{
/* Convert to linear ushort and swizzle */
r_scol[0] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->b]);
r_scol[1] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->g]);
r_scol[2] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->r]);
}
/* Used by parent particles and simple children. */
static void particle_calculate_parent_uvs(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_uv_layers,
const int parent_index,
const MTFace **mtfaces,
float (*r_uv)[2])
{
if (psmd == nullptr) {
return;
}
const int emit_from = psmd->psys->part->from;
if (!ELEM(emit_from, PART_FROM_FACE, PART_FROM_VOLUME)) {
return;
}
ParticleData *particle = &psys->particles[parent_index];
int num = particle->num_dmcache;
if (ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) {
if (particle->num < psmd->mesh_final->totface_legacy) {
num = particle->num;
}
}
if (!ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) {
const MFace *mfaces = static_cast<const MFace *>(
CustomData_get_layer(&psmd->mesh_final->fdata_legacy, CD_MFACE));
if (UNLIKELY(mfaces == nullptr)) {
BLI_assert_msg(psmd->mesh_final->faces_num == 0,
"A mesh with polygons should always have a generated 'CD_MFACE' layer!");
return;
}
const MFace *mface = &mfaces[num];
for (int j = 0; j < num_uv_layers; j++) {
psys_interpolate_uvs(mtfaces[j] + num, mface->v4, particle->fuv, r_uv[j]);
}
}
}
static void particle_calculate_parent_mcol(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_col_layers,
const int parent_index,
const MCol **mcols,
MCol *r_mcol)
{
if (psmd == nullptr) {
return;
}
const int emit_from = psmd->psys->part->from;
if (!ELEM(emit_from, PART_FROM_FACE, PART_FROM_VOLUME)) {
return;
}
ParticleData *particle = &psys->particles[parent_index];
int num = particle->num_dmcache;
if (ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) {
if (particle->num < psmd->mesh_final->totface_legacy) {
num = particle->num;
}
}
if (!ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) {
const MFace *mfaces = static_cast<const MFace *>(
CustomData_get_layer(&psmd->mesh_final->fdata_legacy, CD_MFACE));
if (UNLIKELY(mfaces == nullptr)) {
BLI_assert_msg(psmd->mesh_final->faces_num == 0,
"A mesh with polygons should always have a generated 'CD_MFACE' layer!");
return;
}
const MFace *mface = &mfaces[num];
for (int j = 0; j < num_col_layers; j++) {
/* CustomDataLayer CD_MCOL has 4 structs per face. */
psys_interpolate_mcol(mcols[j] + num * 4, mface->v4, particle->fuv, &r_mcol[j]);
}
}
}
/* Used by interpolated children. */
static void particle_interpolate_children_uvs(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_uv_layers,
const int child_index,
const MTFace **mtfaces,
float (*r_uv)[2])
{
if (psmd == nullptr) {
return;
}
const int emit_from = psmd->psys->part->from;
if (!ELEM(emit_from, PART_FROM_FACE, PART_FROM_VOLUME)) {
return;
}
ChildParticle *particle = &psys->child[child_index];
int num = particle->num;
if (num != DMCACHE_NOTFOUND) {
const MFace *mfaces = static_cast<const MFace *>(
CustomData_get_layer(&psmd->mesh_final->fdata_legacy, CD_MFACE));
const MFace *mface = &mfaces[num];
for (int j = 0; j < num_uv_layers; j++) {
psys_interpolate_uvs(mtfaces[j] + num, mface->v4, particle->fuv, r_uv[j]);
}
}
}
static void particle_interpolate_children_mcol(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_col_layers,
const int child_index,
const MCol **mcols,
MCol *r_mcol)
{
if (psmd == nullptr) {
return;
}
const int emit_from = psmd->psys->part->from;
if (!ELEM(emit_from, PART_FROM_FACE, PART_FROM_VOLUME)) {
return;
}
ChildParticle *particle = &psys->child[child_index];
int num = particle->num;
if (num != DMCACHE_NOTFOUND) {
const MFace *mfaces = static_cast<const MFace *>(
CustomData_get_layer(&psmd->mesh_final->fdata_legacy, CD_MFACE));
const MFace *mface = &mfaces[num];
for (int j = 0; j < num_col_layers; j++) {
/* CustomDataLayer CD_MCOL has 4 structs per face. */
psys_interpolate_mcol(mcols[j] + num * 4, mface->v4, particle->fuv, &r_mcol[j]);
}
}
}
static void particle_calculate_uvs(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const bool is_simple,
const int num_uv_layers,
const int parent_index,
const int child_index,
const MTFace **mtfaces,
float (**r_parent_uvs)[2],
float (**r_uv)[2])
{
if (psmd == nullptr) {
return;
}
if (is_simple) {
if (r_parent_uvs[parent_index] != nullptr) {
*r_uv = r_parent_uvs[parent_index];
}
else {
*r_uv = MEM_calloc_arrayN<float[2]>(num_uv_layers, "Particle UVs");
}
}
else {
*r_uv = MEM_calloc_arrayN<float[2]>(num_uv_layers, "Particle UVs");
}
if (child_index == -1) {
/* Calculate UVs for parent particles. */
if (is_simple) {
r_parent_uvs[parent_index] = *r_uv;
}
particle_calculate_parent_uvs(psys, psmd, num_uv_layers, parent_index, mtfaces, *r_uv);
}
else {
/* Calculate UVs for child particles. */
if (!is_simple) {
particle_interpolate_children_uvs(psys, psmd, num_uv_layers, child_index, mtfaces, *r_uv);
}
else if (!r_parent_uvs[psys->child[child_index].parent]) {
r_parent_uvs[psys->child[child_index].parent] = *r_uv;
particle_calculate_parent_uvs(psys, psmd, num_uv_layers, parent_index, mtfaces, *r_uv);
}
}
}
static void particle_calculate_mcol(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const bool is_simple,
const int num_col_layers,
const int parent_index,
const int child_index,
const MCol **mcols,
MCol **r_parent_mcol,
MCol **r_mcol)
{
if (psmd == nullptr) {
return;
}
if (is_simple) {
if (r_parent_mcol[parent_index] != nullptr) {
*r_mcol = r_parent_mcol[parent_index];
}
else {
*r_mcol = MEM_calloc_arrayN<MCol>(num_col_layers, "Particle MCol");
}
}
else {
*r_mcol = MEM_calloc_arrayN<MCol>(num_col_layers, "Particle MCol");
}
if (child_index == -1) {
/* Calculate MCols for parent particles. */
if (is_simple) {
r_parent_mcol[parent_index] = *r_mcol;
}
particle_calculate_parent_mcol(psys, psmd, num_col_layers, parent_index, mcols, *r_mcol);
}
else {
/* Calculate MCols for child particles. */
if (!is_simple) {
particle_interpolate_children_mcol(psys, psmd, num_col_layers, child_index, mcols, *r_mcol);
}
else if (!r_parent_mcol[psys->child[child_index].parent]) {
r_parent_mcol[psys->child[child_index].parent] = *r_mcol;
particle_calculate_parent_mcol(psys, psmd, num_col_layers, parent_index, mcols, *r_mcol);
}
}
}
/* Will return last filled index. */
enum ParticleSource {
PARTICLE_SOURCE_PARENT,
PARTICLE_SOURCE_CHILDREN,
};
static int particle_batch_cache_fill_segments(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
ParticleCacheKey **path_cache,
const ParticleSource particle_source,
const int global_offset,
const int start_index,
const int num_path_keys,
const int num_uv_layers,
const int num_col_layers,
const MTFace **mtfaces,
const MCol **mcols,
uint *uv_id,
uint *col_id,
float (***r_parent_uvs)[2],
MCol ***r_parent_mcol,
GPUIndexBufBuilder *elb,
HairAttributeID *attr_id,
ParticleHairCache *hair_cache)
{
const bool is_simple = (psys->part->childtype == PART_CHILD_PARTICLES);
const bool is_child = (particle_source == PARTICLE_SOURCE_CHILDREN);
if (is_simple && *r_parent_uvs == nullptr) {
/* TODO(sergey): For edit mode it should be edit->totcached. */
*r_parent_uvs = static_cast<float(**)[2]>(
MEM_callocN(sizeof(*r_parent_uvs) * psys->totpart, "Parent particle UVs"));
}
if (is_simple && *r_parent_mcol == nullptr) {
*r_parent_mcol = static_cast<MCol **>(
MEM_callocN(sizeof(*r_parent_mcol) * psys->totpart, "Parent particle MCol"));
}
int curr_point = start_index;
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
float tangent[3];
float(*uv)[2] = nullptr;
MCol *mcol = nullptr;
particle_calculate_mcol(psys,
psmd,
is_simple,
num_col_layers,
is_child ? psys->child[i].parent : i,
is_child ? i : -1,
mcols,
*r_parent_mcol,
&mcol);
particle_calculate_uvs(psys,
psmd,
is_simple,
num_uv_layers,
is_child ? psys->child[i].parent : i,
is_child ? i : -1,
mtfaces,
*r_parent_uvs,
&uv);
for (int j = 0; j < path->segments; j++) {
if (j == 0) {
sub_v3_v3v3(tangent, path[j + 1].co, path[j].co);
}
else {
sub_v3_v3v3(tangent, path[j + 1].co, path[j - 1].co);
}
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->pos, curr_point, path[j].co);
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->tan, curr_point, tangent);
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->ind, curr_point, &i);
if (psmd != nullptr) {
for (int k = 0; k < num_uv_layers; k++) {
GPU_vertbuf_attr_set(
hair_cache->pos,
uv_id[k],
curr_point,
(is_simple && is_child) ? (*r_parent_uvs)[psys->child[i].parent][k] : uv[k]);
}
for (int k = 0; k < num_col_layers; k++) {
/* TODO: Put the conversion outside the loop. */
ushort scol[4];
particle_pack_mcol(
(is_simple && is_child) ? &(*r_parent_mcol)[psys->child[i].parent][k] : &mcol[k],
scol);
GPU_vertbuf_attr_set(hair_cache->pos, col_id[k], curr_point, scol);
}
}
GPU_indexbuf_add_generic_vert(elb, curr_point);
curr_point++;
}
sub_v3_v3v3(tangent, path[path->segments].co, path[path->segments - 1].co);
int global_index = i + global_offset;
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->pos, curr_point, path[path->segments].co);
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->tan, curr_point, tangent);
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->ind, curr_point, &global_index);
if (psmd != nullptr) {
for (int k = 0; k < num_uv_layers; k++) {
GPU_vertbuf_attr_set(hair_cache->pos,
uv_id[k],
curr_point,
(is_simple && is_child) ? (*r_parent_uvs)[psys->child[i].parent][k] :
uv[k]);
}
for (int k = 0; k < num_col_layers; k++) {
/* TODO: Put the conversion outside the loop. */
ushort scol[4];
particle_pack_mcol((is_simple && is_child) ? &(*r_parent_mcol)[psys->child[i].parent][k] :
&mcol[k],
scol);
GPU_vertbuf_attr_set(hair_cache->pos, col_id[k], curr_point, scol);
}
if (!is_simple) {
MEM_freeN(uv);
MEM_freeN(mcol);
}
}
/* Finish the segment and add restart primitive. */
GPU_indexbuf_add_generic_vert(elb, curr_point);
GPU_indexbuf_add_primitive_restart(elb);
curr_point++;
}
return curr_point;
}
static void particle_batch_cache_fill_segments_proc_pos(ParticleCacheKey **path_cache,
const int num_path_keys,
GPUVertBufRaw *attr_step,
GPUVertBufRaw *length_step)
{
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
float total_len = 0.0f;
float *co_prev = nullptr, *seg_data_first;
for (int j = 0; j <= path->segments; j++) {
float *seg_data = (float *)GPU_vertbuf_raw_step(attr_step);
copy_v3_v3(seg_data, path[j].co);
if (co_prev) {
total_len += len_v3v3(co_prev, path[j].co);
}
else {
seg_data_first = seg_data;
}
seg_data[3] = total_len;
co_prev = path[j].co;
}
/* Assign length value. */
*(float *)GPU_vertbuf_raw_step(length_step) = total_len;
if (total_len > 0.0f) {
/* Divide by total length to have a [0-1] number. */
for (int j = 0; j <= path->segments; j++, seg_data_first += 4) {
seg_data_first[3] /= total_len;
}
}
}
}
static float particle_key_weight(const ParticleData *particle, int strand, float t)
{
const ParticleData *part = particle + strand;
const HairKey *hkeys = part->hair;
float edit_key_seg_t = 1.0f / (part->totkey - 1);
if (t == 1.0) {
return hkeys[part->totkey - 1].weight;
}
float interp = t / edit_key_seg_t;
int index = int(interp);
interp -= floorf(interp); /* Time between 2 edit key */
float s1 = hkeys[index].weight;
float s2 = hkeys[index + 1].weight;
return s1 + interp * (s2 - s1);
}
static int particle_batch_cache_fill_segments_edit(
const PTCacheEdit * /*edit*/, /* nullptr for weight data */
const ParticleData *particle, /* nullptr for select data */
ParticleCacheKey **path_cache,
const int start_index,
const int num_path_keys,
GPUIndexBufBuilder *elb,
GPUVertBufRaw *attr_step)
{
int curr_point = start_index;
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
for (int j = 0; j <= path->segments; j++) {
EditStrandData *seg_data = (EditStrandData *)GPU_vertbuf_raw_step(attr_step);
copy_v3_v3(seg_data->pos, path[j].co);
float strand_t = float(j) / path->segments;
if (particle) {
float weight = particle_key_weight(particle, i, strand_t);
/* NaN or unclamped become 1.0f */
seg_data->selection = (weight < 1.0f) ? weight : 1.0f;
}
else {
/* Computed in psys_cache_edit_paths_iter(). */
seg_data->selection = path[j].col[0];
}
GPU_indexbuf_add_generic_vert(elb, curr_point);
curr_point++;
}
/* Finish the segment and add restart primitive. */
GPU_indexbuf_add_primitive_restart(elb);
}
return curr_point;
}
static int particle_batch_cache_fill_segments_indices(ParticleCacheKey **path_cache,
const int start_index,
const int num_path_keys,
const int res,
GPUIndexBufBuilder *elb)
{
int curr_point = start_index;
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
for (int k = 0; k < res; k++) {
GPU_indexbuf_add_generic_vert(elb, curr_point++);
}
GPU_indexbuf_add_primitive_restart(elb);
}
return curr_point;
}
static int particle_batch_cache_fill_strands_data(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
ParticleCacheKey **path_cache,
const ParticleSource particle_source,
const int start_index,
const int num_path_keys,
GPUVertBufRaw *data_step,
GPUVertBufRaw *seg_step,
float (***r_parent_uvs)[2],
GPUVertBufRaw *uv_step,
const MTFace **mtfaces,
int num_uv_layers,
MCol ***r_parent_mcol,
GPUVertBufRaw *col_step,
const MCol **mcols,
int num_col_layers)
{
const bool is_simple = (psys->part->childtype == PART_CHILD_PARTICLES);
const bool is_child = (particle_source == PARTICLE_SOURCE_CHILDREN);
if (is_simple && *r_parent_uvs == nullptr) {
/* TODO(sergey): For edit mode it should be edit->totcached. */
*r_parent_uvs = static_cast<float(**)[2]>(
MEM_callocN(sizeof(*r_parent_uvs) * psys->totpart, "Parent particle UVs"));
}
if (is_simple && *r_parent_mcol == nullptr) {
*r_parent_mcol = static_cast<MCol **>(
MEM_callocN(sizeof(*r_parent_mcol) * psys->totpart, "Parent particle MCol"));
}
int curr_point = start_index;
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
*(uint *)GPU_vertbuf_raw_step(data_step) = curr_point;
*(uint *)GPU_vertbuf_raw_step(seg_step) = path->segments;
curr_point += path->segments + 1;
if (psmd != nullptr) {
float(*uv)[2] = nullptr;
MCol *mcol = nullptr;
particle_calculate_uvs(psys,
psmd,
is_simple,
num_uv_layers,
is_child ? psys->child[i].parent : i,
is_child ? i : -1,
mtfaces,
*r_parent_uvs,
&uv);
particle_calculate_mcol(psys,
psmd,
is_simple,
num_col_layers,
is_child ? psys->child[i].parent : i,
is_child ? i : -1,
mcols,
*r_parent_mcol,
&mcol);
for (int k = 0; k < num_uv_layers; k++) {
float *t_uv = (float *)GPU_vertbuf_raw_step(uv_step + k);
copy_v2_v2(t_uv, uv[k]);
}
for (int k = 0; k < num_col_layers; k++) {
ushort *scol = (ushort *)GPU_vertbuf_raw_step(col_step + k);
particle_pack_mcol((is_simple && is_child) ? &(*r_parent_mcol)[psys->child[i].parent][k] :
&mcol[k],
scol);
}
if (!is_simple) {
MEM_freeN(uv);
MEM_freeN(mcol);
}
}
}
return curr_point;
}
static void particle_batch_cache_ensure_procedural_final_points(ParticleHairCache *cache,
int subdiv)
{
/* Same format as proc_point_buf. */
static const GPUVertFormat format = GPU_vertformat_from_attribute(
"pos", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
/* Procedural Subdiv buffer only needs to be resident in device memory. */
cache->final[subdiv].proc_buf = GPU_vertbuf_create_with_format_ex(
format, GPU_USAGE_DEVICE_ONLY | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
/* Create a destination buffer for the procedural Subdiv. Sized appropriately */
/* Those are points! not line segments. */
uint point_len = cache->final[subdiv].strands_res * cache->strands_len;
/* Avoid creating null sized VBO which can lead to crashes on certain platforms. */
point_len = max_ii(1, point_len);
GPU_vertbuf_data_alloc(*cache->final[subdiv].proc_buf, point_len);
}
static void particle_batch_cache_ensure_procedural_strand_data(PTCacheEdit *edit,
ParticleSystem *psys,
ModifierData *md,
ParticleHairCache *cache)
{
int active_uv = 0;
int render_uv = 0;
int active_col = 0;
int render_col = 0;
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
if (psmd != nullptr && psmd->mesh_final != nullptr) {
if (CustomData_has_layer(&psmd->mesh_final->corner_data, CD_PROP_FLOAT2)) {
cache->num_uv_layers = CustomData_number_of_layers(&psmd->mesh_final->corner_data,
CD_PROP_FLOAT2);
active_uv = CustomData_get_active_layer(&psmd->mesh_final->corner_data, CD_PROP_FLOAT2);
render_uv = CustomData_get_render_layer(&psmd->mesh_final->corner_data, CD_PROP_FLOAT2);
}
if (CustomData_has_layer(&psmd->mesh_final->corner_data, CD_PROP_BYTE_COLOR)) {
cache->num_col_layers = CustomData_number_of_layers(&psmd->mesh_final->corner_data,
CD_PROP_BYTE_COLOR);
if (psmd->mesh_final->active_color_attribute != nullptr) {
active_col = CustomData_get_named_layer(&psmd->mesh_final->corner_data,
CD_PROP_BYTE_COLOR,
psmd->mesh_final->active_color_attribute);
}
if (psmd->mesh_final->default_color_attribute != nullptr) {
render_col = CustomData_get_named_layer(&psmd->mesh_final->corner_data,
CD_PROP_BYTE_COLOR,
psmd->mesh_final->default_color_attribute);
}
}
}
GPUVertBufRaw data_step, seg_step;
GPUVertBufRaw uv_step[MAX_MTFACE];
GPUVertBufRaw *col_step = BLI_array_alloca(col_step, cache->num_col_layers);
const MTFace *mtfaces[MAX_MTFACE] = {nullptr};
const MCol **mcols = BLI_array_alloca(mcols, cache->num_col_layers);
float(**parent_uvs)[2] = nullptr;
MCol **parent_mcol = nullptr;
GPUVertFormat format_data = {0};
uint data_id = GPU_vertformat_attr_add(&format_data, "data", GPU_COMP_U32, 1, GPU_FETCH_INT);
GPUVertFormat format_seg = {0};
uint seg_id = GPU_vertformat_attr_add(&format_seg, "data", GPU_COMP_U32, 1, GPU_FETCH_INT);
GPUVertFormat format_uv = {0};
uint uv_id = GPU_vertformat_attr_add(&format_uv, "uv", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
GPUVertFormat format_col = {0};
uint col_id = GPU_vertformat_attr_add(
&format_col, "col", GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
memset(cache->uv_layer_names, 0, sizeof(cache->uv_layer_names));
/* Strand Data */
cache->proc_strand_buf = GPU_vertbuf_create_with_format_ex(
format_data, GPU_USAGE_STATIC | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
GPU_vertbuf_data_alloc(*cache->proc_strand_buf, cache->strands_len);
GPU_vertbuf_attr_get_raw_data(cache->proc_strand_buf, data_id, &data_step);
cache->proc_strand_seg_buf = GPU_vertbuf_create_with_format_ex(
format_seg, GPU_USAGE_STATIC | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
GPU_vertbuf_data_alloc(*cache->proc_strand_seg_buf, cache->strands_len);
GPU_vertbuf_attr_get_raw_data(cache->proc_strand_seg_buf, seg_id, &seg_step);
/* UV layers */
for (int i = 0; i < cache->num_uv_layers; i++) {
cache->proc_uv_buf[i] = GPU_vertbuf_create_with_format_ex(
format_uv, GPU_USAGE_STATIC | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
GPU_vertbuf_data_alloc(*cache->proc_uv_buf[i], cache->strands_len);
GPU_vertbuf_attr_get_raw_data(cache->proc_uv_buf[i], uv_id, &uv_step[i]);
char attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
const char *name = CustomData_get_layer_name(
&psmd->mesh_final->corner_data, CD_PROP_FLOAT2, i);
GPU_vertformat_safe_attr_name(name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
int n = 0;
SNPRINTF(cache->uv_layer_names[i][n], "a%s", attr_safe_name);
n++;
if (i == active_uv) {
STRNCPY(cache->uv_layer_names[i][n], "au");
n++;
}
if (i == render_uv) {
STRNCPY(cache->uv_layer_names[i][n], "a");
n++;
}
}
MEM_SAFE_FREE(cache->proc_col_buf);
MEM_SAFE_FREE(cache->col_tex);
MEM_SAFE_FREE(cache->col_layer_names);
cache->proc_col_buf = MEM_calloc_arrayN<gpu::VertBuf *>(cache->num_col_layers, "proc_col_buf");
cache->col_tex = MEM_calloc_arrayN<GPUTexture *>(cache->num_col_layers, "col_tex");
cache->col_layer_names = MEM_calloc_arrayN<char[4][14]>(cache->num_col_layers,
"col_layer_names");
/* Vertex colors */
for (int i = 0; i < cache->num_col_layers; i++) {
cache->proc_col_buf[i] = GPU_vertbuf_create_with_format_ex(
format_col, GPU_USAGE_STATIC | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
GPU_vertbuf_data_alloc(*cache->proc_col_buf[i], cache->strands_len);
GPU_vertbuf_attr_get_raw_data(cache->proc_col_buf[i], col_id, &col_step[i]);
char attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
const char *name = CustomData_get_layer_name(
&psmd->mesh_final->corner_data, CD_PROP_BYTE_COLOR, i);
GPU_vertformat_safe_attr_name(name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
int n = 0;
SNPRINTF(cache->col_layer_names[i][n], "a%s", attr_safe_name);
n++;
if (i == active_col) {
STRNCPY(cache->col_layer_names[i][n], "ac");
n++;
}
if (i == render_col) {
STRNCPY(cache->col_layer_names[i][n], "c");
n++;
}
}
if (cache->num_uv_layers || cache->num_col_layers) {
BKE_mesh_tessface_ensure(psmd->mesh_final);
if (cache->num_uv_layers) {
for (int j = 0; j < cache->num_uv_layers; j++) {
mtfaces[j] = (const MTFace *)CustomData_get_layer_n(
&psmd->mesh_final->fdata_legacy, CD_MTFACE, j);
}
}
if (cache->num_col_layers) {
for (int j = 0; j < cache->num_col_layers; j++) {
mcols[j] = (const MCol *)CustomData_get_layer_n(
&psmd->mesh_final->fdata_legacy, CD_MCOL, j);
}
}
}
if (edit != nullptr && edit->pathcache != nullptr) {
particle_batch_cache_fill_strands_data(psys,
psmd,
edit->pathcache,
PARTICLE_SOURCE_PARENT,
0,
edit->totcached,
&data_step,
&seg_step,
&parent_uvs,
uv_step,
mtfaces,
cache->num_uv_layers,
&parent_mcol,
col_step,
mcols,
cache->num_col_layers);
}
else {
int curr_point = 0;
if ((psys->pathcache != nullptr) &&
(!psys->childcache || (psys->part->draw & PART_DRAW_PARENT)))
{
curr_point = particle_batch_cache_fill_strands_data(psys,
psmd,
psys->pathcache,
PARTICLE_SOURCE_PARENT,
0,
psys->totpart,
&data_step,
&seg_step,
&parent_uvs,
uv_step,
mtfaces,
cache->num_uv_layers,
&parent_mcol,
col_step,
mcols,
cache->num_col_layers);
}
if (psys->childcache) {
const int child_count = psys->totchild * psys->part->disp / 100;
curr_point = particle_batch_cache_fill_strands_data(psys,
psmd,
psys->childcache,
PARTICLE_SOURCE_CHILDREN,
curr_point,
child_count,
&data_step,
&seg_step,
&parent_uvs,
uv_step,
mtfaces,
cache->num_uv_layers,
&parent_mcol,
col_step,
mcols,
cache->num_col_layers);
}
}
/* Cleanup. */
if (parent_uvs != nullptr) {
/* TODO(sergey): For edit mode it should be edit->totcached. */
for (int i = 0; i < psys->totpart; i++) {
MEM_SAFE_FREE(parent_uvs[i]);
}
MEM_freeN(parent_uvs);
}
if (parent_mcol != nullptr) {
for (int i = 0; i < psys->totpart; i++) {
MEM_SAFE_FREE(parent_mcol[i]);
}
MEM_freeN(parent_mcol);
}
for (int i = 0; i < cache->num_uv_layers; i++) {
GPU_vertbuf_use(cache->proc_uv_buf[i]);
cache->uv_tex[i] = GPU_texture_create_from_vertbuf("part_uv", cache->proc_uv_buf[i]);
}
for (int i = 0; i < cache->num_col_layers; i++) {
GPU_vertbuf_use(cache->proc_col_buf[i]);
cache->col_tex[i] = GPU_texture_create_from_vertbuf("part_col", cache->proc_col_buf[i]);
}
}
static void particle_batch_cache_ensure_procedural_indices(PTCacheEdit *edit,
ParticleSystem *psys,
ParticleHairCache *cache,
int thickness_res,
int subdiv)
{
BLI_assert(thickness_res <= MAX_THICKRES); /* Cylinder strip not currently supported. */
if (cache->final[subdiv].proc_hairs[thickness_res - 1] != nullptr) {
return;
}
int verts_per_hair = cache->final[subdiv].strands_res * thickness_res;
/* +1 for primitive restart */
int element_count = (verts_per_hair + 1) * cache->strands_len;
GPUPrimType prim_type = (thickness_res == 1) ? GPU_PRIM_LINE_STRIP : GPU_PRIM_TRI_STRIP;
static const GPUVertFormat format = GPU_vertformat_from_attribute(
"dummy", GPU_COMP_U32, 1, GPU_FETCH_INT);
gpu::VertBuf *vbo = GPU_vertbuf_create_with_format(format);
GPU_vertbuf_data_alloc(*vbo, 1);
GPUIndexBufBuilder elb;
GPU_indexbuf_init_ex(&elb, prim_type, element_count, element_count);
if (edit != nullptr && edit->pathcache != nullptr) {
particle_batch_cache_fill_segments_indices(
edit->pathcache, 0, edit->totcached, verts_per_hair, &elb);
}
else {
int curr_point = 0;
if ((psys->pathcache != nullptr) &&
(!psys->childcache || (psys->part->draw & PART_DRAW_PARENT)))
{
curr_point = particle_batch_cache_fill_segments_indices(
psys->pathcache, 0, psys->totpart, verts_per_hair, &elb);
}
if (psys->childcache) {
const int child_count = psys->totchild * psys->part->disp / 100;
curr_point = particle_batch_cache_fill_segments_indices(
psys->childcache, curr_point, child_count, verts_per_hair, &elb);
}
}
cache->final[subdiv].proc_hairs[thickness_res - 1] = GPU_batch_create_ex(
prim_type, vbo, GPU_indexbuf_build(&elb), GPU_BATCH_OWNS_VBO | GPU_BATCH_OWNS_INDEX);
}
static void particle_batch_cache_ensure_procedural_pos(PTCacheEdit *edit,
ParticleSystem *psys,
ParticleHairCache *cache,
GPUMaterial * /*gpu_material*/)
{
if (cache->proc_point_buf == nullptr) {
/* initialize vertex format */
GPUVertFormat pos_format = {0};
uint pos_id = GPU_vertformat_attr_add(
&pos_format, "posTime", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
cache->proc_point_buf = GPU_vertbuf_create_with_format_ex(
pos_format, GPU_USAGE_STATIC | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
GPU_vertbuf_data_alloc(*cache->proc_point_buf, cache->point_len);
GPUVertBufRaw pos_step;
GPU_vertbuf_attr_get_raw_data(cache->proc_point_buf, pos_id, &pos_step);
GPUVertFormat length_format = {0};
uint length_id = GPU_vertformat_attr_add(
&length_format, "hairLength", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
cache->proc_length_buf = GPU_vertbuf_create_with_format_ex(
length_format, GPU_USAGE_STATIC | GPU_USAGE_FLAG_BUFFER_TEXTURE_ONLY);
GPU_vertbuf_data_alloc(*cache->proc_length_buf, cache->strands_len);
GPUVertBufRaw length_step;
GPU_vertbuf_attr_get_raw_data(cache->proc_length_buf, length_id, &length_step);
if (edit != nullptr && edit->pathcache != nullptr) {
particle_batch_cache_fill_segments_proc_pos(
edit->pathcache, edit->totcached, &pos_step, &length_step);
}
else {
if ((psys->pathcache != nullptr) &&
(!psys->childcache || (psys->part->draw & PART_DRAW_PARENT)))
{
particle_batch_cache_fill_segments_proc_pos(
psys->pathcache, psys->totpart, &pos_step, &length_step);
}
if (psys->childcache) {
const int child_count = psys->totchild * psys->part->disp / 100;
particle_batch_cache_fill_segments_proc_pos(
psys->childcache, child_count, &pos_step, &length_step);
}
}
}
}
static void particle_batch_cache_ensure_pos_and_seg(PTCacheEdit *edit,
ParticleSystem *psys,
ModifierData *md,
ParticleHairCache *hair_cache)
{
if (hair_cache->pos != nullptr && hair_cache->indices != nullptr) {
return;
}
int curr_point = 0;
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
GPU_VERTBUF_DISCARD_SAFE(hair_cache->pos);
GPU_INDEXBUF_DISCARD_SAFE(hair_cache->indices);
GPUVertFormat format = {0};
HairAttributeID attr_id;
uint *uv_id = nullptr;
uint *col_id = nullptr;
int num_uv_layers = 0;
int num_col_layers = 0;
int active_uv = 0;
int active_col = 0;
const MTFace **mtfaces = nullptr;
const MCol **mcols = nullptr;
float(**parent_uvs)[2] = nullptr;
MCol **parent_mcol = nullptr;
if (psmd != nullptr) {
if (CustomData_has_layer(&psmd->mesh_final->corner_data, CD_PROP_FLOAT2)) {
num_uv_layers = CustomData_number_of_layers(&psmd->mesh_final->corner_data, CD_PROP_FLOAT2);
active_uv = CustomData_get_active_layer(&psmd->mesh_final->corner_data, CD_PROP_FLOAT2);
}
if (CustomData_has_layer(&psmd->mesh_final->corner_data, CD_PROP_BYTE_COLOR)) {
num_col_layers = CustomData_number_of_layers(&psmd->mesh_final->corner_data,
CD_PROP_BYTE_COLOR);
if (psmd->mesh_final->active_color_attribute != nullptr) {
active_col = CustomData_get_named_layer(&psmd->mesh_final->corner_data,
CD_PROP_BYTE_COLOR,
psmd->mesh_final->active_color_attribute);
}
}
}
attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
attr_id.tan = GPU_vertformat_attr_add(&format, "nor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
attr_id.ind = GPU_vertformat_attr_add(&format, "ind", GPU_COMP_I32, 1, GPU_FETCH_INT);
if (psmd) {
uv_id = MEM_malloc_arrayN<uint>(num_uv_layers, "UV attr format");
col_id = MEM_malloc_arrayN<uint>(num_col_layers, "Col attr format");
for (int i = 0; i < num_uv_layers; i++) {
char uuid[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
const char *name = CustomData_get_layer_name(
&psmd->mesh_final->corner_data, CD_PROP_FLOAT2, i);
GPU_vertformat_safe_attr_name(name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
SNPRINTF(uuid, "a%s", attr_safe_name);
uv_id[i] = GPU_vertformat_attr_add(&format, uuid, GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
if (i == active_uv) {
GPU_vertformat_alias_add(&format, "a");
}
}
for (int i = 0; i < num_col_layers; i++) {
char uuid[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
const char *name = CustomData_get_layer_name(
&psmd->mesh_final->corner_data, CD_PROP_BYTE_COLOR, i);
GPU_vertformat_safe_attr_name(name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
SNPRINTF(uuid, "a%s", attr_safe_name);
col_id[i] = GPU_vertformat_attr_add(&format, uuid, GPU_COMP_U16, 4, GPU_FETCH_FLOAT);
if (i == active_col) {
GPU_vertformat_alias_add(&format, "c");
}
}
}
hair_cache->pos = GPU_vertbuf_create_with_format(format);
GPU_vertbuf_data_alloc(*hair_cache->pos, hair_cache->point_len);
GPUIndexBufBuilder elb;
GPU_indexbuf_init_ex(&elb, GPU_PRIM_LINE_STRIP, hair_cache->elems_len, hair_cache->point_len);
if (num_uv_layers || num_col_layers) {
BKE_mesh_tessface_ensure(psmd->mesh_final);
if (num_uv_layers) {
mtfaces = static_cast<const MTFace **>(
MEM_mallocN(sizeof(*mtfaces) * num_uv_layers, "Faces UV layers"));
for (int i = 0; i < num_uv_layers; i++) {
mtfaces[i] = (const MTFace *)CustomData_get_layer_n(
&psmd->mesh_final->fdata_legacy, CD_MTFACE, i);
}
}
if (num_col_layers) {
mcols = static_cast<const MCol **>(
MEM_mallocN(sizeof(*mcols) * num_col_layers, "Color layers"));
for (int i = 0; i < num_col_layers; i++) {
mcols[i] = (const MCol *)CustomData_get_layer_n(
&psmd->mesh_final->fdata_legacy, CD_MCOL, i);
}
}
}
if (edit != nullptr && edit->pathcache != nullptr) {
curr_point = particle_batch_cache_fill_segments(psys,
psmd,
edit->pathcache,
PARTICLE_SOURCE_PARENT,
0,
0,
edit->totcached,
num_uv_layers,
num_col_layers,
mtfaces,
mcols,
uv_id,
col_id,
&parent_uvs,
&parent_mcol,
&elb,
&attr_id,
hair_cache);
}
else {
if ((psys->pathcache != nullptr) &&
(!psys->childcache || (psys->part->draw & PART_DRAW_PARENT)))
{
curr_point = particle_batch_cache_fill_segments(psys,
psmd,
psys->pathcache,
PARTICLE_SOURCE_PARENT,
0,
0,
psys->totpart,
num_uv_layers,
num_col_layers,
mtfaces,
mcols,
uv_id,
col_id,
&parent_uvs,
&parent_mcol,
&elb,
&attr_id,
hair_cache);
}
if (psys->childcache != nullptr) {
const int child_count = psys->totchild * psys->part->disp / 100;
curr_point = particle_batch_cache_fill_segments(psys,
psmd,
psys->childcache,
PARTICLE_SOURCE_CHILDREN,
psys->totpart,
curr_point,
child_count,
num_uv_layers,
num_col_layers,
mtfaces,
mcols,
uv_id,
col_id,
&parent_uvs,
&parent_mcol,
&elb,
&attr_id,
hair_cache);
}
}
/* Cleanup. */
if (parent_uvs != nullptr) {
/* TODO(sergey): For edit mode it should be edit->totcached. */
for (int i = 0; i < psys->totpart; i++) {
MEM_SAFE_FREE(parent_uvs[i]);
}
MEM_freeN(parent_uvs);
}
if (parent_mcol != nullptr) {
for (int i = 0; i < psys->totpart; i++) {
MEM_SAFE_FREE(parent_mcol[i]);
}
MEM_freeN(parent_mcol);
}
if (num_uv_layers) {
MEM_freeN(mtfaces);
}
if (num_col_layers) {
MEM_freeN(mcols);
}
if (psmd != nullptr) {
MEM_freeN(uv_id);
}
hair_cache->indices = GPU_indexbuf_build(&elb);
}
static void particle_batch_cache_ensure_pos(Object *object,
ParticleSystem *psys,
ParticlePointCache *point_cache)
{
if (point_cache->pos != nullptr) {
return;
}
int i, curr_point;
ParticleData *pa;
ParticleKey state;
ParticleSimulationData sim = {nullptr};
const DRWContext *draw_ctx = DRW_context_get();
sim.depsgraph = draw_ctx->depsgraph;
sim.scene = draw_ctx->scene;
sim.ob = object;
sim.psys = psys;
sim.psmd = psys_get_modifier(object, psys);
psys_sim_data_init(&sim);
GPU_VERTBUF_DISCARD_SAFE(point_cache->pos);
static uint pos_id, rot_id, val_id;
static const GPUVertFormat format = [&]() {
GPUVertFormat format{};
pos_id = GPU_vertformat_attr_add(&format, "part_pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
val_id = GPU_vertformat_attr_add(&format, "part_val", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
rot_id = GPU_vertformat_attr_add(&format, "part_rot", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
return format;
}();
point_cache->pos = GPU_vertbuf_create_with_format(format);
GPU_vertbuf_data_alloc(*point_cache->pos, psys->totpart);
for (curr_point = 0, i = 0, pa = psys->particles; i < psys->totpart; i++, pa++) {
state.time = DEG_get_ctime(draw_ctx->depsgraph);
if (!psys_get_particle_state(&sim, i, &state, false)) {
continue;
}
float val;
GPU_vertbuf_attr_set(point_cache->pos, pos_id, curr_point, state.co);
GPU_vertbuf_attr_set(point_cache->pos, rot_id, curr_point, state.rot);
switch (psys->part->draw_col) {
case PART_DRAW_COL_VEL:
val = len_v3(state.vel) / psys->part->color_vec_max;
break;
case PART_DRAW_COL_ACC:
val = len_v3v3(state.vel, pa->prev_state.vel) /
((state.time - pa->prev_state.time) * psys->part->color_vec_max);
break;
default:
val = -1.0f;
break;
}
GPU_vertbuf_attr_set(point_cache->pos, val_id, curr_point, &val);
curr_point++;
}
if (curr_point != psys->totpart) {
GPU_vertbuf_data_resize(*point_cache->pos, curr_point);
}
psys_sim_data_free(&sim);
}
static void drw_particle_update_ptcache_edit(Object *object_eval,
ParticleSystem *psys,
PTCacheEdit *edit)
{
if (edit->psys == nullptr) {
return;
}
/* NOTE: Get flag from particle system coming from drawing object.
* this is where depsgraph will be setting flags to.
*/
const DRWContext *draw_ctx = DRW_context_get();
Scene *scene_orig = DEG_get_original(draw_ctx->scene);
Object *object_orig = DEG_get_original(object_eval);
if (psys->flag & PSYS_HAIR_UPDATED) {
PE_update_object(draw_ctx->depsgraph, scene_orig, object_orig, 0);
psys->flag &= ~PSYS_HAIR_UPDATED;
}
if (edit->pathcache == nullptr) {
Depsgraph *depsgraph = draw_ctx->depsgraph;
psys_cache_edit_paths(depsgraph,
scene_orig,
object_orig,
edit,
DEG_get_ctime(depsgraph),
DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
}
}
static void drw_particle_update_ptcache(Object *object_eval, ParticleSystem *psys)
{
if ((object_eval->mode & OB_MODE_PARTICLE_EDIT) == 0) {
return;
}
const DRWContext *draw_ctx = DRW_context_get();
Scene *scene_orig = DEG_get_original(draw_ctx->scene);
Object *object_orig = DEG_get_original(object_eval);
PTCacheEdit *edit = PE_create_current(draw_ctx->depsgraph, scene_orig, object_orig);
if (edit != nullptr) {
drw_particle_update_ptcache_edit(object_eval, psys, edit);
}
}
struct ParticleDrawSource {
Object *object;
ParticleSystem *psys;
ModifierData *md;
PTCacheEdit *edit;
};
static void drw_particle_get_hair_source(Object *object,
ParticleSystem *psys,
ModifierData *md,
PTCacheEdit *edit,
ParticleDrawSource *r_draw_source)
{
const DRWContext *draw_ctx = DRW_context_get();
r_draw_source->object = object;
r_draw_source->psys = psys;
r_draw_source->md = md;
r_draw_source->edit = edit;
if (psys_in_edit_mode(draw_ctx->depsgraph, psys)) {
r_draw_source->object = DEG_get_original(object);
r_draw_source->psys = psys_orig_get(psys);
}
}
gpu::Batch *DRW_particles_batch_cache_get_hair(Object *object,
ParticleSystem *psys,
ModifierData *md)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->hair.hairs == nullptr) {
drw_particle_update_ptcache(object, psys);
ParticleDrawSource source;
drw_particle_get_hair_source(object, psys, md, nullptr, &source);
ensure_seg_pt_count(source.edit, source.psys, &cache->hair);
particle_batch_cache_ensure_pos_and_seg(source.edit, source.psys, source.md, &cache->hair);
cache->hair.hairs = GPU_batch_create(
GPU_PRIM_LINE_STRIP, cache->hair.pos, cache->hair.indices);
}
return cache->hair.hairs;
}
gpu::Batch *DRW_particles_batch_cache_get_dots(Object *object, ParticleSystem *psys)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->point.points == nullptr) {
particle_batch_cache_ensure_pos(object, psys, &cache->point);
cache->point.points = GPU_batch_create(GPU_PRIM_POINTS, cache->point.pos, nullptr);
}
return cache->point.points;
}
static void particle_batch_cache_ensure_edit_pos_and_seg(PTCacheEdit *edit,
ParticleSystem *psys,
ModifierData * /*md*/,
ParticleHairCache *hair_cache,
bool use_weight)
{
if (hair_cache->pos != nullptr && hair_cache->indices != nullptr) {
return;
}
ParticleData *particle = (use_weight) ? psys->particles : nullptr;
GPU_VERTBUF_DISCARD_SAFE(hair_cache->pos);
GPU_INDEXBUF_DISCARD_SAFE(hair_cache->indices);
GPUVertBufRaw data_step;
GPUIndexBufBuilder elb;
uint pos_id, selection_id;
const GPUVertFormat *edit_point_format = edit_points_vert_format_get(&pos_id, &selection_id);
hair_cache->pos = GPU_vertbuf_create_with_format(*edit_point_format);
GPU_vertbuf_data_alloc(*hair_cache->pos, hair_cache->point_len);
GPU_vertbuf_attr_get_raw_data(hair_cache->pos, pos_id, &data_step);
GPU_indexbuf_init_ex(&elb, GPU_PRIM_LINE_STRIP, hair_cache->elems_len, hair_cache->point_len);
if (edit != nullptr && edit->pathcache != nullptr) {
particle_batch_cache_fill_segments_edit(
edit, particle, edit->pathcache, 0, edit->totcached, &elb, &data_step);
}
hair_cache->indices = GPU_indexbuf_build(&elb);
}
gpu::Batch *DRW_particles_batch_cache_get_edit_strands(Object *object,
ParticleSystem *psys,
PTCacheEdit *edit,
bool use_weight)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->edit_is_weight != use_weight) {
GPU_VERTBUF_DISCARD_SAFE(cache->edit_hair.pos);
GPU_BATCH_DISCARD_SAFE(cache->edit_hair.hairs);
}
if (cache->edit_hair.hairs != nullptr) {
return cache->edit_hair.hairs;
}
drw_particle_update_ptcache_edit(object, psys, edit);
ensure_seg_pt_count(edit, psys, &cache->edit_hair);
particle_batch_cache_ensure_edit_pos_and_seg(edit, psys, nullptr, &cache->edit_hair, use_weight);
cache->edit_hair.hairs = GPU_batch_create(
GPU_PRIM_LINE_STRIP, cache->edit_hair.pos, cache->edit_hair.indices);
cache->edit_is_weight = use_weight;
return cache->edit_hair.hairs;
}
static void ensure_edit_inner_points_count(const PTCacheEdit *edit, ParticleBatchCache *cache)
{
if (cache->edit_inner_pos != nullptr) {
return;
}
cache->edit_inner_point_len = 0;
for (int point_index = 0; point_index < edit->totpoint; point_index++) {
const PTCacheEditPoint *point = &edit->points[point_index];
if (point->flag & PEP_HIDE) {
continue;
}
BLI_assert(point->totkey >= 1);
cache->edit_inner_point_len += (point->totkey - 1);
}
}
static void particle_batch_cache_ensure_edit_inner_pos(PTCacheEdit *edit,
ParticleBatchCache *cache)
{
if (cache->edit_inner_pos != nullptr) {
return;
}
uint pos_id, selection_id;
const GPUVertFormat *edit_point_format = edit_points_vert_format_get(&pos_id, &selection_id);
cache->edit_inner_pos = GPU_vertbuf_create_with_format(*edit_point_format);
GPU_vertbuf_data_alloc(*cache->edit_inner_pos, cache->edit_inner_point_len);
int global_key_index = 0;
for (int point_index = 0; point_index < edit->totpoint; point_index++) {
const PTCacheEditPoint *point = &edit->points[point_index];
if (point->flag & PEP_HIDE) {
continue;
}
for (int key_index = 0; key_index < point->totkey - 1; key_index++) {
PTCacheEditKey *key = &point->keys[key_index];
float selection = (key->flag & PEK_SELECT) ? 1.0f : 0.0f;
GPU_vertbuf_attr_set(cache->edit_inner_pos, pos_id, global_key_index, key->world_co);
GPU_vertbuf_attr_set(cache->edit_inner_pos, selection_id, global_key_index, &selection);
global_key_index++;
}
}
}
gpu::Batch *DRW_particles_batch_cache_get_edit_inner_points(Object *object,
ParticleSystem *psys,
PTCacheEdit *edit)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->edit_inner_points != nullptr) {
return cache->edit_inner_points;
}
drw_particle_update_ptcache_edit(object, psys, edit);
ensure_edit_inner_points_count(edit, cache);
particle_batch_cache_ensure_edit_inner_pos(edit, cache);
cache->edit_inner_points = GPU_batch_create(GPU_PRIM_POINTS, cache->edit_inner_pos, nullptr);
return cache->edit_inner_points;
}
static void ensure_edit_tip_points_count(const PTCacheEdit *edit, ParticleBatchCache *cache)
{
if (cache->edit_tip_pos != nullptr) {
return;
}
cache->edit_tip_point_len = 0;
for (int point_index = 0; point_index < edit->totpoint; point_index++) {
const PTCacheEditPoint *point = &edit->points[point_index];
if (point->flag & PEP_HIDE) {
continue;
}
cache->edit_tip_point_len += 1;
}
}
static void particle_batch_cache_ensure_edit_tip_pos(PTCacheEdit *edit, ParticleBatchCache *cache)
{
if (cache->edit_tip_pos != nullptr) {
return;
}
uint pos_id, selection_id;
const GPUVertFormat *edit_point_format = edit_points_vert_format_get(&pos_id, &selection_id);
cache->edit_tip_pos = GPU_vertbuf_create_with_format(*edit_point_format);
GPU_vertbuf_data_alloc(*cache->edit_tip_pos, cache->edit_tip_point_len);
int global_point_index = 0;
for (int point_index = 0; point_index < edit->totpoint; point_index++) {
const PTCacheEditPoint *point = &edit->points[point_index];
if (point->flag & PEP_HIDE) {
continue;
}
PTCacheEditKey *key = &point->keys[point->totkey - 1];
float selection = (key->flag & PEK_SELECT) ? 1.0f : 0.0f;
GPU_vertbuf_attr_set(cache->edit_tip_pos, pos_id, global_point_index, key->world_co);
GPU_vertbuf_attr_set(cache->edit_tip_pos, selection_id, global_point_index, &selection);
global_point_index++;
}
}
gpu::Batch *DRW_particles_batch_cache_get_edit_tip_points(Object *object,
ParticleSystem *psys,
PTCacheEdit *edit)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->edit_tip_points != nullptr) {
return cache->edit_tip_points;
}
drw_particle_update_ptcache_edit(object, psys, edit);
ensure_edit_tip_points_count(edit, cache);
particle_batch_cache_ensure_edit_tip_pos(edit, cache);
cache->edit_tip_points = GPU_batch_create(GPU_PRIM_POINTS, cache->edit_tip_pos, nullptr);
return cache->edit_tip_points;
}
float4x4 DRW_particles_dupli_matrix_get(const ObjectRef &ob_ref)
{
float4x4 dupli_mat = float4x4::identity();
if ((ob_ref.dupli_parent != nullptr) && (ob_ref.dupli_object != nullptr)) {
if (ob_ref.dupli_object->type & OB_DUPLICOLLECTION) {
Collection *collection = ob_ref.dupli_parent->instance_collection;
if (collection != nullptr) {
dupli_mat[3] -= float4(float3(collection->instance_offset), 0.0f);
}
dupli_mat = ob_ref.dupli_parent->object_to_world() * dupli_mat;
}
else {
dupli_mat = ob_ref.object->object_to_world() *
math::invert(ob_ref.dupli_object->ob->object_to_world());
}
}
return dupli_mat;
}
bool particles_ensure_procedural_data(Object *object,
ParticleSystem *psys,
ModifierData *md,
ParticleHairCache **r_hair_cache,
GPUMaterial *gpu_material,
int subdiv,
int thickness_res)
{
bool need_ft_update = false;
drw_particle_update_ptcache(object, psys);
ParticleDrawSource source;
drw_particle_get_hair_source(object, psys, md, nullptr, &source);
ParticleSettings *part = source.psys->part;
ParticleBatchCache *cache = particle_batch_cache_get(source.psys);
*r_hair_cache = &cache->hair;
(*r_hair_cache)->final[subdiv].strands_res = 1 << (part->draw_step + subdiv);
/* Refreshed on combing and simulation. */
if ((*r_hair_cache)->proc_point_buf == nullptr ||
(gpu_material && (*r_hair_cache)->proc_length_buf == nullptr))
{
ensure_seg_pt_count(source.edit, source.psys, &cache->hair);
particle_batch_cache_ensure_procedural_pos(
source.edit, source.psys, &cache->hair, gpu_material);
need_ft_update = true;
}
/* Refreshed if active layer or custom data changes. */
if ((*r_hair_cache)->proc_strand_buf == nullptr) {
particle_batch_cache_ensure_procedural_strand_data(
source.edit, source.psys, source.md, &cache->hair);
}
/* Refreshed only on subdiv count change. */
if ((*r_hair_cache)->final[subdiv].proc_buf == nullptr) {
particle_batch_cache_ensure_procedural_final_points(&cache->hair, subdiv);
need_ft_update = true;
}
if ((*r_hair_cache)->final[subdiv].proc_hairs[thickness_res - 1] == nullptr) {
particle_batch_cache_ensure_procedural_indices(
source.edit, source.psys, &cache->hair, thickness_res, subdiv);
}
return need_ft_update;
}
} // namespace blender::draw