Files
test/source/blender/editors/include/ED_util.hh
Habib Gahbiche f6048a5e7b Compositor: UI: Visualize render size and domain size in image editor
Show render region as a bounding box with a passepartout option.
Additionally, a text info is shown at the upper left corner, similar to
the info text in 3d view, showing the render size and current image
size.

Devtalk thread:
https://devtalk.blender.org/t/compositor-ui-improvements/34186?u=izo

Pull Request: https://projects.blender.org/blender/blender/pulls/120471
2025-05-21 15:57:31 +02:00

165 lines
5.7 KiB
C++

/* SPDX-FileCopyrightText: 2008 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup editors
*/
#pragma once
#include "WM_types.hh"
struct Main;
struct bContext;
class WorkspaceStatus;
namespace blender::bke::id {
class IDRemapper;
}
/* `ed_util.cc` */
void ED_editors_init_for_undo(Main *bmain);
void ED_editors_init(bContext *C);
/**
* Frees all edit-mode stuff.
*/
void ED_editors_exit(Main *bmain, bool do_undo_system);
bool ED_editors_flush_edits_for_object_ex(Main *bmain,
Object *ob,
bool for_render,
bool check_needs_flush);
bool ED_editors_flush_edits_for_object(Main *bmain, Object *ob);
/**
* Flush any temp data from object editing to DNA before writing files, rendering, copying, etc.
*/
bool ED_editors_flush_edits_ex(Main *bmain, bool for_render, bool check_needs_flush);
bool ED_editors_flush_edits(Main *bmain);
/**
* Use to free ID references within runtime data (stored outside of DNA)
*
* \param new_id: may be NULL to unlink \a old_id.
*/
void ED_spacedata_id_remap_single(ScrArea *area, SpaceLink *sl, ID *old_id, ID *new_id);
void ED_spacedata_id_remap(ScrArea *area,
SpaceLink *sl,
const blender::bke::id::IDRemapper &mappings);
/**
* Helper for context sensitive operations: Returns the "id" context member wrapped in a
* #PointerRNA vector. Useful when the API uses vectors to also support acting on multiple IDs,
* e.g. as returned by #ED_operator_get_ids_from_context_as_vec().
*/
blender::Vector<PointerRNA> ED_operator_single_id_from_context_as_vec(const bContext *C);
/**
* Helper for context sensitive operations: Returns the "selected_ids" context member or, if none,
* the "id" context member as a #PointerRNA vector. Batch operations can use this to get all IDs to
* act on, including a fallback to the active ID if there's no selection.
*/
blender::Vector<PointerRNA> ED_operator_get_ids_from_context_as_vec(const bContext *C);
void ED_operatortypes_edutils();
/* Drawing */
/**
* Callback that draws a line between the mouse and a position given as the initial argument.
*/
void ED_region_draw_mouse_line_cb(const bContext *C, ARegion *region, void *arg_info);
/**
* \note Keep in sync with #BKE_image_stamp_buf.
*/
void ED_region_image_metadata_draw(
int x, int y, const ImBuf *ibuf, const rctf *frame, float zoomx, float zoomy);
void ED_region_image_overlay_info_text_draw(const int render_size_x,
const int render_size_y,
const int viewer_size_x,
const int viewer_size_y,
const int draw_offset_x,
const int draw_offset_y);
void ED_region_image_render_region_draw(
int x, int y, const rcti *frame, float zoomx, float zoomy, float passepartout_alpha);
/* Slider */
struct tSlider;
enum SliderMode { SLIDER_MODE_PERCENT = 0, SLIDER_MODE_FLOAT = 1 };
tSlider *ED_slider_create(bContext *C);
/**
* For modal operations so the percentage doesn't pop on the first mouse movement.
*/
void ED_slider_init(tSlider *slider, const wmEvent *event);
/**
* Calculate slider factor based on mouse position.
*/
bool ED_slider_modal(tSlider *slider, const wmEvent *event);
void ED_slider_destroy(bContext *C, tSlider *slider);
/**
* Return string based on the current state of the slider.
*/
void ED_slider_status_string_get(const tSlider *slider,
char *status_string,
size_t size_of_status_string);
void ED_slider_status_get(const tSlider *slider, WorkspaceStatus &status);
float ED_slider_factor_get(const tSlider *slider);
void ED_slider_factor_set(tSlider *slider, float factor);
/**
* By default the increment step is 0.1, which depending on the factor bounds might not be desired.
* Only has an effect if increment is allowed and enabled.
* See `ED_slider_allow_increments_set`.
* \param increment_step: cannot be 0.
*/
void ED_slider_increment_step_set(tSlider *slider, float increment_step);
/** One bool value for each side of the slider. Allows to enable overshoot only on one side. */
void ED_slider_allow_overshoot_set(tSlider *slider, bool lower, bool upper);
/**
* Set the soft limits for the slider, which are applied until the user enables overshooting.
*/
void ED_slider_factor_bounds_set(tSlider *slider,
float factor_bound_lower,
float factor_bound_upper);
bool ED_slider_allow_increments_get(const tSlider *slider);
void ED_slider_allow_increments_set(tSlider *slider, bool value);
void ED_slider_mode_set(tSlider *slider, SliderMode mode);
SliderMode ED_slider_mode_get(const tSlider *slider);
void ED_slider_unit_set(tSlider *slider, const char *unit);
/* Set a name that will show next to the slider to indicate which property is modified currently.
* To clear, set to an empty string. */
void ED_slider_property_label_set(tSlider *slider, const char *property_label);
/* ************** XXX OLD CRUFT WARNING ************* */
/**
* Now only used in 2D spaces, like time, f-curve, NLA, image, etc.
*
* \note Shift/Control are not configurable key-bindings.
*/
void apply_keyb_grid(
bool shift, bool ctrl, float *val, float fac1, float fac2, float fac3, int invert);
/* where else to go ? */
void unpack_menu(bContext *C,
const char *opname,
const char *id_name,
const char *abs_name,
const char *folder,
PackedFile *pf);