Files
test/source/blender/freestyle/intern/image/ImagePyramid.h
Jacques Lucke 64a9260921 Core: remove WITH_CXX_GUARDEDALLOC option
This implements the proposal from #124512. For that it contains the following
changes:
* Remove the global override of `new`/`delete` when `WITH_CXX_GUARDEDALLOC` was
  enabled.
* Always use `MEM_CXX_CLASS_ALLOC_FUNCS` where it is currently used. This used
  to be guarded by `WITH_CXX_GUARDEDALLOC` in some but not all cases. This means
  that a few classes which didn't use our guarded allocator by default before,
  are now using it.

Pull Request: https://projects.blender.org/blender/blender/pulls/130181
2024-11-13 13:39:49 +01:00

95 lines
2.3 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup freestyle
* \brief Class to represent a pyramid of images
*/
#include <vector>
#include "../system/FreestyleConfig.h"
#include "MEM_guardedalloc.h"
namespace Freestyle {
class GrayImage;
class ImagePyramid {
protected:
std::vector<GrayImage *> _levels;
public:
ImagePyramid() {}
ImagePyramid(const ImagePyramid &iBrother);
// ImagePyramid(const GrayImage& level0, uint nbLevels);
virtual ~ImagePyramid();
/** Builds the pyramid.
* must be overloaded by inherited classes.
* if nbLevels==0, the complete pyramid is built
*/
virtual void BuildPyramid(const GrayImage &level0, uint nbLevels) = 0;
/** Builds a pyramid without copying the base level */
virtual void BuildPyramid(GrayImage *level0, uint nbLevels) = 0;
virtual GrayImage *getLevel(int l);
/** Returns the pixel x,y using bilinear interpolation.
* \param x:
* the abscissa specified in the finest level coordinate system
* \param y:
* the ordinate specified in the finest level coordinate system
* \param level:
* the level from which we want the pixel to be evaluated
*/
virtual float pixel(int x, int y, int level = 0);
/** Returns the width of the level-th level image */
virtual int width(int level = 0);
/** Returns the height of the level-th level image */
virtual int height(int level = 0);
/** Returns the number of levels in the pyramid */
inline int getNumberOfLevels() const
{
return _levels.size();
}
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:ImagePyramid")
};
class GaussianPyramid : public ImagePyramid {
protected:
float _sigma;
public:
GaussianPyramid(float iSigma = 1.0f) : ImagePyramid()
{
_sigma = iSigma;
}
GaussianPyramid(const GrayImage &level0, uint nbLevels, float iSigma = 1.0f);
GaussianPyramid(GrayImage *level0, uint nbLevels, float iSigma = 1.0f);
GaussianPyramid(const GaussianPyramid &iBrother);
virtual ~GaussianPyramid() {}
virtual void BuildPyramid(const GrayImage &level0, uint nbLevels);
virtual void BuildPyramid(GrayImage *level0, uint nbLevels);
/* accessors */
inline float getSigma() const
{
return _sigma;
}
/* modifiers */
};
} /* namespace Freestyle */