Files
test/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp
Brecht Van Lommel 4786fbe774 Refactor: Remove extern "C" from most headers
The only remaining code in source/blender that must be compiled as C
is now datatoc generated code and the DNA defaults that use designated
initializers.

Pull Request: https://projects.blender.org/blender/blender/pulls/134469
2025-02-13 18:58:08 +01:00

99 lines
2.9 KiB
C++

/* SPDX-FileCopyrightText: 2004-2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup freestyle
*/
#include "BPy_BezierCurveShader.h"
#include "../../stroke/BasicStrokeShaders.h"
using namespace Freestyle;
///////////////////////////////////////////////////////////////////////////////////////////
//------------------------INSTANCE METHODS ----------------------------------
PyDoc_STRVAR(
/* Wrap. */
BezierCurveShader___doc__,
"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`BezierCurveShader`\n"
"\n"
"[Geometry shader]\n"
"\n"
".. method:: __init__(error=4.0)\n"
"\n"
" Builds a BezierCurveShader object.\n"
"\n"
" :arg error: The error we're allowing for the approximation. This\n"
" error is the max distance allowed between the new curve and the\n"
" original geometry.\n"
" :type error: float\n"
"\n"
".. method:: shade(stroke)\n"
"\n"
" Transforms the stroke backbone geometry so that it corresponds to a\n"
" Bezier Curve approximation of the original backbone geometry.\n"
"\n"
" :arg stroke: A Stroke object.\n"
" :type stroke: :class:`freestyle.types.Stroke`\n");
static int BezierCurveShader___init__(BPy_BezierCurveShader *self, PyObject *args, PyObject *kwds)
{
static const char *kwlist[] = {"error", nullptr};
float f = 4.0;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "|f", (char **)kwlist, &f)) {
return -1;
}
self->py_ss.ss = new StrokeShaders::BezierCurveShader(f);
return 0;
}
/*-----------------------BPy_BezierCurveShader type definition ------------------------------*/
PyTypeObject BezierCurveShader_Type = {
/*ob_base*/ PyVarObject_HEAD_INIT(nullptr, 0)
/*tp_name*/ "BezierCurveShader",
/*tp_basicsize*/ sizeof(BPy_BezierCurveShader),
/*tp_itemsize*/ 0,
/*tp_dealloc*/ nullptr,
/*tp_vectorcall_offset*/ 0,
/*tp_getattr*/ nullptr,
/*tp_setattr*/ nullptr,
/*tp_as_async*/ nullptr,
/*tp_repr*/ nullptr,
/*tp_as_number*/ nullptr,
/*tp_as_sequence*/ nullptr,
/*tp_as_mapping*/ nullptr,
/*tp_hash*/ nullptr,
/*tp_call*/ nullptr,
/*tp_str*/ nullptr,
/*tp_getattro*/ nullptr,
/*tp_setattro*/ nullptr,
/*tp_as_buffer*/ nullptr,
/*tp_flags*/ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
/*tp_doc*/ BezierCurveShader___doc__,
/*tp_traverse*/ nullptr,
/*tp_clear*/ nullptr,
/*tp_richcompare*/ nullptr,
/*tp_weaklistoffset*/ 0,
/*tp_iter*/ nullptr,
/*tp_iternext*/ nullptr,
/*tp_methods*/ nullptr,
/*tp_members*/ nullptr,
/*tp_getset*/ nullptr,
/*tp_base*/ &StrokeShader_Type,
/*tp_dict*/ nullptr,
/*tp_descr_get*/ nullptr,
/*tp_descr_set*/ nullptr,
/*tp_dictoffset*/ 0,
/*tp_init*/ (initproc)BezierCurveShader___init__,
/*tp_alloc*/ nullptr,
/*tp_new*/ nullptr,
};
///////////////////////////////////////////////////////////////////////////////////////////