Files
test/source/blender/geometry/intern/transform.cc
Hans Goudey 448d3d04d9 Cleanup: Unify and clean up mesh transform & translation functions
Use C++ types, move to C++ header, use them consistently in the
geometry transform function.
2025-03-28 11:36:39 -04:00

323 lines
11 KiB
C++

/* SPDX-FileCopyrightText: 2024 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#ifdef WITH_OPENVDB
# include <openvdb/openvdb.h>
#endif
#include "GEO_transform.hh"
#include "BLI_math_matrix.h"
#include "BLI_math_matrix.hh"
#include "BLI_math_vector.hh"
#include "BLI_task.hh"
#include "DNA_grease_pencil_types.h"
#include "DNA_mesh_types.h"
#include "DNA_pointcloud_types.h"
#include "BKE_attribute.hh"
#include "BKE_curves.hh"
#include "BKE_geometry_nodes_gizmos_transforms.hh"
#include "BKE_geometry_set.hh"
#include "BKE_grease_pencil.hh"
#include "BKE_instances.hh"
#include "BKE_mesh.hh"
#include "BKE_pointcloud.hh"
#include "BKE_volume.hh"
namespace blender::geometry {
static void translate_positions(MutableSpan<float3> positions, const float3 &translation)
{
threading::parallel_for(positions.index_range(), 2048, [&](const IndexRange range) {
for (float3 &position : positions.slice(range)) {
position += translation;
}
});
}
static void transform_positions(MutableSpan<float3> positions, const float4x4 &matrix)
{
threading::parallel_for(positions.index_range(), 1024, [&](const IndexRange range) {
for (float3 &position : positions.slice(range)) {
position = math::transform_point(matrix, position);
}
});
}
static void translate_pointcloud(PointCloud &pointcloud, const float3 translation)
{
if (math::is_zero(translation)) {
return;
}
std::optional<Bounds<float3>> bounds;
if (pointcloud.runtime->bounds_cache.is_cached()) {
bounds = pointcloud.runtime->bounds_cache.data();
}
bke::MutableAttributeAccessor attributes = pointcloud.attributes_for_write();
bke::SpanAttributeWriter position = attributes.lookup_or_add_for_write_span<float3>(
"position", bke::AttrDomain::Point);
translate_positions(position.span, translation);
position.finish();
if (bounds) {
bounds->min += translation;
bounds->max += translation;
pointcloud.runtime->bounds_cache.ensure([&](Bounds<float3> &r_data) { r_data = *bounds; });
}
}
static void transform_pointcloud(PointCloud &pointcloud, const float4x4 &transform)
{
bke::MutableAttributeAccessor attributes = pointcloud.attributes_for_write();
bke::SpanAttributeWriter position = attributes.lookup_or_add_for_write_span<float3>(
"position", bke::AttrDomain::Point);
transform_positions(position.span, transform);
position.finish();
}
static void translate_greasepencil(GreasePencil &grease_pencil, const float3 translation)
{
using namespace blender::bke::greasepencil;
for (const int layer_index : grease_pencil.layers().index_range()) {
Layer &layer = grease_pencil.layer(layer_index);
float4x4 local_transform = layer.local_transform();
local_transform.location() += translation;
layer.set_local_transform(local_transform);
}
}
static void transform_greasepencil(GreasePencil &grease_pencil, const float4x4 &transform)
{
using namespace blender::bke::greasepencil;
for (const int layer_index : grease_pencil.layers().index_range()) {
Layer &layer = grease_pencil.layer(layer_index);
float4x4 local_transform = layer.local_transform();
local_transform = transform * local_transform;
layer.set_local_transform(local_transform);
}
}
static void translate_instances(bke::Instances &instances, const float3 translation)
{
MutableSpan<float4x4> transforms = instances.transforms_for_write();
threading::parallel_for(transforms.index_range(), 1024, [&](const IndexRange range) {
for (float4x4 &instance_transform : transforms.slice(range)) {
add_v3_v3(instance_transform.ptr()[3], translation);
}
});
}
static void transform_instances(bke::Instances &instances, const float4x4 &transform)
{
MutableSpan<float4x4> transforms = instances.transforms_for_write();
threading::parallel_for(transforms.index_range(), 1024, [&](const IndexRange range) {
for (float4x4 &instance_transform : transforms.slice(range)) {
instance_transform = transform * instance_transform;
}
});
}
static bool transform_volume(Volume &volume, const float4x4 &transform)
{
bool found_too_small_scale = false;
#ifdef WITH_OPENVDB
openvdb::Mat4s vdb_matrix;
memcpy(vdb_matrix.asPointer(), &transform, sizeof(float[4][4]));
openvdb::Mat4d vdb_matrix_d{vdb_matrix};
const int grids_num = BKE_volume_num_grids(&volume);
for (const int i : IndexRange(grids_num)) {
bke::VolumeGridData *volume_grid = BKE_volume_grid_get_for_write(&volume, i);
float4x4 grid_matrix = bke::volume_grid::get_transform_matrix(*volume_grid);
grid_matrix = transform * grid_matrix;
const float determinant = math::determinant(grid_matrix);
if (!BKE_volume_grid_determinant_valid(determinant)) {
found_too_small_scale = true;
/* Clear the tree because it is too small. */
bke::volume_grid::clear_tree(*volume_grid);
if (determinant == 0) {
/* Reset rotation and scale. */
grid_matrix.x_axis() = float3(1, 0, 0);
grid_matrix.y_axis() = float3(0, 1, 0);
grid_matrix.z_axis() = float3(0, 0, 1);
}
else {
/* Keep rotation but reset scale. */
grid_matrix.x_axis() = math::normalize(grid_matrix.x_axis());
grid_matrix.y_axis() = math::normalize(grid_matrix.y_axis());
grid_matrix.z_axis() = math::normalize(grid_matrix.z_axis());
}
}
bke::volume_grid::set_transform_matrix(*volume_grid, grid_matrix);
}
#else
UNUSED_VARS(volume, transform);
#endif
return found_too_small_scale;
}
static void translate_volume(Volume &volume, const float3 translation)
{
transform_volume(volume, math::from_location<float4x4>(translation));
}
static void transform_curve_edit_hints(bke::CurvesEditHints &edit_hints, const float4x4 &transform)
{
if (const std::optional<MutableSpan<float3>> positions = edit_hints.positions_for_write()) {
transform_positions(*positions, transform);
}
float3x3 deform_mat;
copy_m3_m4(deform_mat.ptr(), transform.ptr());
if (edit_hints.deform_mats.has_value()) {
MutableSpan<float3x3> deform_mats = *edit_hints.deform_mats;
threading::parallel_for(deform_mats.index_range(), 1024, [&](const IndexRange range) {
for (const int64_t i : range) {
deform_mats[i] = deform_mat * deform_mats[i];
}
});
}
else {
edit_hints.deform_mats.emplace(edit_hints.curves_id_orig.geometry.point_num, deform_mat);
}
}
static void transform_grease_pencil_edit_hints(bke::GreasePencilEditHints &edit_hints,
const float4x4 &transform)
{
if (!edit_hints.drawing_hints) {
return;
}
for (bke::GreasePencilDrawingEditHints &drawing_hints : *edit_hints.drawing_hints) {
if (const std::optional<MutableSpan<float3>> positions = drawing_hints.positions_for_write()) {
transform_positions(*positions, transform);
}
float3x3 deform_mat = transform.view<3, 3>();
if (drawing_hints.deform_mats.has_value()) {
MutableSpan<float3x3> deform_mats = *drawing_hints.deform_mats;
threading::parallel_for(deform_mats.index_range(), 1024, [&](const IndexRange range) {
for (const int64_t i : range) {
deform_mats[i] = deform_mat * deform_mats[i];
}
});
}
else {
drawing_hints.deform_mats.emplace(drawing_hints.drawing_orig->strokes().points_num(),
deform_mat);
}
}
}
static void transform_gizmo_edit_hints(bke::GizmoEditHints &edit_hints, const float4x4 &transform)
{
for (float4x4 &m : edit_hints.gizmo_transforms.values()) {
m = transform * m;
}
}
static void translate_curve_edit_hints(bke::CurvesEditHints &edit_hints, const float3 &translation)
{
if (const std::optional<MutableSpan<float3>> positions = edit_hints.positions_for_write()) {
translate_positions(*positions, translation);
}
}
static void translate_gizmos_edit_hints(bke::GizmoEditHints &edit_hints, const float3 &translation)
{
for (float4x4 &m : edit_hints.gizmo_transforms.values()) {
m.location() += translation;
}
}
void translate_geometry(bke::GeometrySet &geometry, const float3 translation)
{
if (math::is_zero(translation)) {
return;
}
if (Curves *curves = geometry.get_curves_for_write()) {
curves->geometry.wrap().translate(translation);
}
if (Mesh *mesh = geometry.get_mesh_for_write()) {
bke::mesh_translate(*mesh, translation, false);
}
if (PointCloud *pointcloud = geometry.get_pointcloud_for_write()) {
translate_pointcloud(*pointcloud, translation);
}
if (GreasePencil *grease_pencil = geometry.get_grease_pencil_for_write()) {
translate_greasepencil(*grease_pencil, translation);
}
if (Volume *volume = geometry.get_volume_for_write()) {
translate_volume(*volume, translation);
}
if (bke::Instances *instances = geometry.get_instances_for_write()) {
translate_instances(*instances, translation);
}
if (bke::CurvesEditHints *curve_edit_hints = geometry.get_curve_edit_hints_for_write()) {
translate_curve_edit_hints(*curve_edit_hints, translation);
}
if (bke::GizmoEditHints *gizmo_edit_hints = geometry.get_gizmo_edit_hints_for_write()) {
translate_gizmos_edit_hints(*gizmo_edit_hints, translation);
}
}
std::optional<TransformGeometryErrors> transform_geometry(bke::GeometrySet &geometry,
const float4x4 &transform)
{
if (transform == float4x4::identity()) {
return std::nullopt;
}
TransformGeometryErrors errors;
if (Curves *curves = geometry.get_curves_for_write()) {
curves->geometry.wrap().transform(transform);
}
if (Mesh *mesh = geometry.get_mesh_for_write()) {
bke::mesh_transform(*mesh, transform, false);
}
if (PointCloud *pointcloud = geometry.get_pointcloud_for_write()) {
transform_pointcloud(*pointcloud, transform);
}
if (GreasePencil *grease_pencil = geometry.get_grease_pencil_for_write()) {
transform_greasepencil(*grease_pencil, transform);
}
if (Volume *volume = geometry.get_volume_for_write()) {
errors.volume_too_small = transform_volume(*volume, transform);
}
if (bke::Instances *instances = geometry.get_instances_for_write()) {
transform_instances(*instances, transform);
}
if (bke::CurvesEditHints *curve_edit_hints = geometry.get_curve_edit_hints_for_write()) {
transform_curve_edit_hints(*curve_edit_hints, transform);
}
if (bke::GreasePencilEditHints *grease_pencil_edit_hints =
geometry.get_grease_pencil_edit_hints_for_write())
{
transform_grease_pencil_edit_hints(*grease_pencil_edit_hints, transform);
}
if (bke::GizmoEditHints *gizmo_edit_hints = geometry.get_gizmo_edit_hints_for_write()) {
transform_gizmo_edit_hints(*gizmo_edit_hints, transform);
}
if (errors.volume_too_small) {
return errors;
}
return std::nullopt;
}
void transform_mesh(Mesh &mesh,
const float3 translation,
const math::Quaternion rotation,
const float3 scale)
{
const float4x4 matrix = math::from_loc_rot_scale<float4x4>(translation, rotation, scale);
bke::mesh_transform(mesh, matrix, false);
}
} // namespace blender::geometry