Removes some other things like: - `TRUST_NO_ONE` which was the same as `#ifndef NDEBUG`. - Replace `reinterpret_cast` by `unwrap` Pull Request: https://projects.blender.org/blender/blender/pulls/129631
49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
/* SPDX-FileCopyrightText: 2014 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup gpu
|
|
*
|
|
* Selection implementations.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "GPU_select.hh"
|
|
|
|
/* gpu_select_pick */
|
|
|
|
void gpu_select_pick_begin(GPUSelectBuffer *buffer, const rcti *input, eGPUSelectMode mode);
|
|
bool gpu_select_pick_load_id(uint id, bool end);
|
|
uint gpu_select_pick_end();
|
|
|
|
void gpu_select_pick_cache_begin();
|
|
void gpu_select_pick_cache_end();
|
|
/**
|
|
* \return true if drawing is not needed.
|
|
*/
|
|
bool gpu_select_pick_is_cached();
|
|
void gpu_select_pick_cache_load_id();
|
|
|
|
/* gpu_select_sample_query */
|
|
|
|
void gpu_select_query_begin(GPUSelectBuffer *buffer,
|
|
const rcti *input,
|
|
eGPUSelectMode mode,
|
|
int oldhits);
|
|
bool gpu_select_query_load_id(uint id);
|
|
uint gpu_select_query_end();
|
|
|
|
/* gpu_select_next */
|
|
|
|
void gpu_select_next_begin(GPUSelectBuffer *buffer, const rcti *input, eGPUSelectMode mode);
|
|
uint gpu_select_next_end();
|
|
|
|
/* Return a single offset since picking uses squared viewport. */
|
|
int gpu_select_next_get_pick_area_center();
|
|
eGPUSelectMode gpu_select_next_get_mode();
|
|
void gpu_select_next_set_result(GPUSelectResult *hit_buf, uint hit_len);
|
|
|
|
#define SELECT_ID_NONE ((uint)0xffffffff)
|