Files
test/source/blender/sequencer/SEQ_utils.hh
John Kiril Swenson 2ab59859c9 Cleanup: VSE: Replace remaining seq and sequence references
Ref: #132179

Renames:
- `Editing.act_seq` -> `Editing.act_strip`
- `SequenceModifierData` -> `StripModifierData`
  - Its member `mask_sequence` is now `mask_strip`.
- `MetaStack.parseq` -> `MetaStack.parent_strip`
- Remaining function names/parameters that were not dealt with in #132748
- Various references to `seq` or `sequence` throughout code and docs when
  referring to a strip

Also moves `_get` to the end of the renamed function names where
applicable for standardization (unless "by" or "from" are used).

There should be no changes to current behavior.

Pull Request: https://projects.blender.org/blender/blender/pulls/138077
2025-05-01 00:22:04 +02:00

95 lines
2.8 KiB
C++

/* SPDX-FileCopyrightText: 2004 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup sequencer
*/
#include "DNA_scene_types.h"
struct bSound;
struct ListBase;
struct Mask;
struct Scene;
struct Strip;
struct StripElem;
namespace blender::seq {
void strip_unique_name_set(Scene *scene, ListBase *seqbasep, Strip *strip);
const char *strip_give_name(const Strip *strip);
ListBase *get_seqbase_from_strip(Strip *strip, ListBase **r_channels, int *r_offset);
const Strip *strip_topmost_get(const Scene *scene, int frame);
/**
* In cases where we don't know the strip's listbase.
*/
ListBase *get_seqbase_by_strip(const Scene *scene, Strip *strip);
/**
* Only use as last resort when the StripElem is available but not the Strip.
* (needed for RNA)
*/
Strip *strip_from_strip_elem(ListBase *seqbase, StripElem *se);
Strip *get_strip_by_name(ListBase *seqbase, const char *name, bool recursive);
Mask *active_mask_get(Scene *scene);
void alpha_mode_from_file_extension(Strip *strip);
/**
* Check if an input referenced by this strip is valid (e.g. scene for a scene strip).
* Note that this only checks data block references, for missing media referenced
* by paths use #media_presence_is_missing.
*/
bool strip_has_valid_data(const Strip *strip);
void set_scale_to_fit(const Strip *strip,
int image_width,
int image_height,
int preview_width,
int preview_height,
eSeqImageFitMethod fit_method);
/**
* Ensure, that provided Strip has unique name. If animation data exists for this Strip, it
* will be duplicated and mapped onto new name
*
* \param strip: Strip which name will be ensured to be unique
* \param scene: Scene in which name must be unique
*/
void ensure_unique_name(Strip *strip, Scene *scene);
void fontmap_clear();
/**
* Check whether a sequence strip has missing media.
* Results of the query for this strip will be cached into #MediaPresence cache. The cache
* will be created on demand.
*
* \param scene: Scene to query.
* \param seq: Sequencer strip.
* \return True if media file is missing.
*/
bool media_presence_is_missing(Scene *scene, const Strip *strip);
/**
* Set or change the missing media cache value for a given strip.
*/
void media_presence_set_missing(Scene *scene, const Strip *strip, bool missing);
/**
* Invalidate media presence cache for the given strip.
*/
void media_presence_invalidate_strip(Scene *scene, const Strip *strip);
/**
* Invalidate media presence cache for the given sound.
*/
void media_presence_invalidate_sound(Scene *scene, const bSound *sound);
/**
* Free media presence cache, if it was created.
*/
void media_presence_free(Scene *scene);
} // namespace blender::seq