Files
test/source/blender/sequencer/intern/channels.cc
John Kiril Swenson 2ab59859c9 Cleanup: VSE: Replace remaining seq and sequence references
Ref: #132179

Renames:
- `Editing.act_seq` -> `Editing.act_strip`
- `SequenceModifierData` -> `StripModifierData`
  - Its member `mask_sequence` is now `mask_strip`.
- `MetaStack.parseq` -> `MetaStack.parent_strip`
- Remaining function names/parameters that were not dealt with in #132748
- Various references to `seq` or `sequence` throughout code and docs when
  referring to a strip

Also moves `_get` to the end of the renamed function names where
applicable for standardization (unless "by" or "from" are used).

There should be no changes to current behavior.

Pull Request: https://projects.blender.org/blender/blender/pulls/138077
2025-05-01 00:22:04 +02:00

102 lines
2.3 KiB
C++

/* SPDX-FileCopyrightText: 2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup sequencer
*/
#include <cstring>
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
#include "DNA_sequence_types.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLT_translation.hh"
#include "sequencer.hh"
#include "SEQ_channels.hh"
#include "SEQ_sequencer.hh"
namespace blender::seq {
ListBase *channels_displayed_get(const Editing *ed)
{
return ed->displayed_channels;
}
void channels_displayed_set(Editing *ed, ListBase *channels)
{
ed->displayed_channels = channels;
}
void channels_ensure(ListBase *channels)
{
/* Allocate channels. Channel 0 is never used, but allocated to prevent off by 1 issues. */
for (int i = 0; i < MAX_CHANNELS + 1; i++) {
SeqTimelineChannel *channel = MEM_callocN<SeqTimelineChannel>("seq timeline channel");
SNPRINTF(channel->name, DATA_("Channel %d"), i);
channel->index = i;
BLI_addtail(channels, channel);
}
}
void channels_duplicate(ListBase *channels_dst, ListBase *channels_src)
{
LISTBASE_FOREACH (SeqTimelineChannel *, channel, channels_src) {
SeqTimelineChannel *channel_duplicate = static_cast<SeqTimelineChannel *>(
MEM_dupallocN(channel));
BLI_addtail(channels_dst, channel_duplicate);
}
}
void channels_free(ListBase *channels)
{
LISTBASE_FOREACH_MUTABLE (SeqTimelineChannel *, channel, channels) {
MEM_freeN(channel);
}
}
SeqTimelineChannel *channel_get_by_index(const ListBase *channels, const int channel_index)
{
return static_cast<SeqTimelineChannel *>(BLI_findlink(channels, channel_index));
}
char *channel_name_get(ListBase *channels, const int channel_index)
{
SeqTimelineChannel *channel = channel_get_by_index(channels, channel_index);
return channel->name;
}
int channel_index_get(const SeqTimelineChannel *channel)
{
return channel->index;
}
bool channel_is_locked(const SeqTimelineChannel *channel)
{
return (channel->flag & SEQ_CHANNEL_LOCK) != 0;
}
bool channel_is_muted(const SeqTimelineChannel *channel)
{
return (channel->flag & SEQ_CHANNEL_MUTE) != 0;
}
ListBase *get_channels_by_strip(Editing *ed, const Strip *strip)
{
Strip *strip_owner = lookup_meta_by_strip(ed, strip);
if (strip_owner != nullptr) {
return &strip_owner->channels;
}
return &ed->channels;
}
} // namespace blender::seq