Files
test/source/blender/sequencer/intern/strip_edit.cc
John Kiril Swenson 35cab63eaf Cleanup: VSE: Rename Strip::machine to channel
This should make VSE code more readable and easier to understand from an
outside perspective.

The name was chosen to be `channel` rather than `channel_index` to keep
things short and concise -- it should be clear based on the context
whether we are talking about the strip's channel index (singular case,
`Strip::channel` or `SeqTimelineChannel::index`) vs. the channel list
(plural case, e.g. `Editing::channels`).

Pull Request: https://projects.blender.org/blender/blender/pulls/138919
2025-05-21 19:13:20 +02:00

531 lines
18 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
* SPDX-FileCopyrightText: 2003-2009 Blender Authors
* SPDX-FileCopyrightText: 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de>
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "BLI_listbase.h"
#include "BLI_math_base.h"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLT_translation.hh"
#include "BKE_sound.h"
#include "strip_time.hh"
#include "SEQ_add.hh"
#include "SEQ_animation.hh"
#include "SEQ_channels.hh"
#include "SEQ_connect.hh"
#include "SEQ_edit.hh"
#include "SEQ_effects.hh"
#include "SEQ_iterator.hh"
#include "SEQ_relations.hh"
#include "SEQ_render.hh"
#include "SEQ_sequencer.hh"
#include "SEQ_time.hh"
#include "SEQ_transform.hh"
#include "SEQ_utils.hh"
#include <cstring>
namespace blender::seq {
bool edit_strip_swap(Scene *scene, Strip *strip_a, Strip *strip_b, const char **r_error_str)
{
char name[sizeof(strip_a->name)];
if (time_strip_length_get(scene, strip_a) != time_strip_length_get(scene, strip_b)) {
*r_error_str = N_("Strips must be the same length");
return false;
}
/* type checking, could be more advanced but disallow sound vs non-sound copy */
if (strip_a->type != strip_b->type) {
if (strip_a->type == STRIP_TYPE_SOUND_RAM || strip_b->type == STRIP_TYPE_SOUND_RAM) {
*r_error_str = N_("Strips were not compatible");
return false;
}
/* disallow effects to swap with non-effects strips */
if ((strip_a->type & STRIP_TYPE_EFFECT) != (strip_b->type & STRIP_TYPE_EFFECT)) {
*r_error_str = N_("Strips were not compatible");
return false;
}
if ((strip_a->type & STRIP_TYPE_EFFECT) && (strip_b->type & STRIP_TYPE_EFFECT)) {
if (effect_get_num_inputs(strip_a->type) != effect_get_num_inputs(strip_b->type)) {
*r_error_str = N_("Strips must have the same number of inputs");
return false;
}
}
}
blender::dna::shallow_swap(*strip_a, *strip_b);
/* swap back names so animation fcurves don't get swapped */
STRNCPY(name, strip_a->name + 2);
BLI_strncpy(strip_a->name + 2, strip_b->name + 2, sizeof(strip_b->name) - 2);
BLI_strncpy(strip_b->name + 2, name, sizeof(strip_b->name) - 2);
/* swap back opacity, and overlay mode */
std::swap(strip_a->blend_mode, strip_b->blend_mode);
std::swap(strip_a->blend_opacity, strip_b->blend_opacity);
std::swap(strip_a->prev, strip_b->prev);
std::swap(strip_a->next, strip_b->next);
std::swap(strip_a->start, strip_b->start);
std::swap(strip_a->startofs, strip_b->startofs);
std::swap(strip_a->endofs, strip_b->endofs);
std::swap(strip_a->channel, strip_b->channel);
strip_time_effect_range_set(scene, strip_a);
strip_time_effect_range_set(scene, strip_b);
return true;
}
static void strip_update_muting_recursive(ListBase *channels,
ListBase *seqbasep,
Strip *strip_meta,
const bool mute)
{
/* For sound we go over full meta tree to update muted state,
* since sound is played outside of evaluating the imbufs. */
LISTBASE_FOREACH (Strip *, strip, seqbasep) {
bool strip_mute = (mute || render_is_muted(channels, strip));
if (strip->type == STRIP_TYPE_META) {
/* if this is the current meta-strip, unmute because
* all strips above this were set to mute */
if (strip == strip_meta) {
strip_mute = false;
}
strip_update_muting_recursive(&strip->channels, &strip->seqbase, strip_meta, strip_mute);
}
else if (ELEM(strip->type, STRIP_TYPE_SOUND_RAM, STRIP_TYPE_SCENE)) {
if (strip->scene_sound) {
BKE_sound_mute_scene_sound(strip->scene_sound, strip_mute);
}
}
}
}
void edit_update_muting(Editing *ed)
{
if (ed) {
/* mute all sounds up to current metastack list */
MetaStack *ms = static_cast<MetaStack *>(ed->metastack.last);
if (ms) {
strip_update_muting_recursive(&ed->channels, &ed->seqbase, ms->parent_strip, true);
}
else {
strip_update_muting_recursive(&ed->channels, &ed->seqbase, nullptr, false);
}
}
}
static void sequencer_flag_users_for_removal(Scene *scene, ListBase *seqbase, Strip *strip)
{
LISTBASE_FOREACH (Strip *, user_strip, seqbase) {
/* Look in meta-strips for usage of strip. */
if (user_strip->type == STRIP_TYPE_META) {
sequencer_flag_users_for_removal(scene, &user_strip->seqbase, strip);
}
/* Clear strip from modifiers. */
LISTBASE_FOREACH (StripModifierData *, smd, &user_strip->modifiers) {
if (smd->mask_strip == strip) {
smd->mask_strip = nullptr;
}
}
/* Remove effects, that use strip. */
if (relation_is_effect_of_strip(user_strip, strip)) {
user_strip->flag |= SEQ_FLAG_DELETE;
/* Strips can be used as mask even if not in same seqbase. */
sequencer_flag_users_for_removal(scene, &scene->ed->seqbase, user_strip);
}
}
}
void edit_flag_for_removal(Scene *scene, ListBase *seqbase, Strip *strip)
{
if (strip == nullptr || (strip->flag & SEQ_FLAG_DELETE) != 0) {
return;
}
/* Flag and remove meta children. */
if (strip->type == STRIP_TYPE_META) {
LISTBASE_FOREACH (Strip *, meta_child, &strip->seqbase) {
edit_flag_for_removal(scene, &strip->seqbase, meta_child);
}
}
strip->flag |= SEQ_FLAG_DELETE;
sequencer_flag_users_for_removal(scene, seqbase, strip);
}
void edit_remove_flagged_strips(Scene *scene, ListBase *seqbase)
{
LISTBASE_FOREACH_MUTABLE (Strip *, strip, seqbase) {
if (strip->flag & SEQ_FLAG_DELETE) {
if (strip->type == STRIP_TYPE_META) {
edit_remove_flagged_strips(scene, &strip->seqbase);
}
free_animdata(scene, strip);
BLI_remlink(seqbase, strip);
strip_free(scene, strip);
strip_lookup_invalidate(scene->ed);
}
}
}
bool edit_move_strip_to_seqbase(Scene *scene,
ListBase *seqbase,
Strip *strip,
ListBase *dst_seqbase)
{
/* Move to meta. */
BLI_remlink(seqbase, strip);
BLI_addtail(dst_seqbase, strip);
relations_invalidate_cache(scene, strip);
/* Update meta. */
if (transform_test_overlap(scene, dst_seqbase, strip)) {
transform_seqbase_shuffle(dst_seqbase, strip, scene);
}
return true;
}
bool edit_move_strip_to_meta(Scene *scene,
Strip *src_strip,
Strip *dst_stripm,
const char **r_error_str)
{
/* Find the appropriate seqbase */
Editing *ed = editing_get(scene);
ListBase *seqbase = get_seqbase_by_strip(scene, src_strip);
if (dst_stripm->type != STRIP_TYPE_META) {
*r_error_str = N_("Cannot move strip to non-meta strip");
return false;
}
if (src_strip == dst_stripm) {
*r_error_str = N_("Strip cannot be moved into itself");
return false;
}
if (seqbase == &dst_stripm->seqbase) {
*r_error_str = N_("Moved strip is already inside provided meta strip");
return false;
}
if (src_strip->type == STRIP_TYPE_META && exists_in_seqbase(dst_stripm, &src_strip->seqbase)) {
*r_error_str = N_("Moved strip is parent of provided meta strip");
return false;
}
if (!exists_in_seqbase(dst_stripm, &ed->seqbase)) {
*r_error_str = N_("Cannot move strip to different scene");
return false;
}
blender::VectorSet<Strip *> strips;
strips.add(src_strip);
iterator_set_expand(scene, seqbase, strips, query_strip_effect_chain);
for (Strip *strip : strips) {
/* Move to meta. */
edit_move_strip_to_seqbase(scene, seqbase, strip, &dst_stripm->seqbase);
}
return true;
}
static void seq_split_set_right_hold_offset(Main *bmain,
Scene *scene,
Strip *strip,
int timeline_frame)
{
const float content_start = time_start_frame_get(strip);
const float content_end = time_content_end_frame_get(scene, strip);
/* Adjust within range of extended still-frames before strip. */
if (timeline_frame < content_start) {
const float offset = content_start + 1 - timeline_frame;
strip->start -= offset;
strip->startofs += offset;
}
/* Adjust within range of strip contents. */
else if ((timeline_frame >= content_start) && (timeline_frame <= content_end)) {
strip->endofs = 0;
const float scene_fps = float(scene->r.frs_sec) / float(scene->r.frs_sec_base);
const float speed_factor = time_media_playback_rate_factor_get(strip, scene_fps);
strip->anim_endofs += round_fl_to_int((content_end - timeline_frame) * speed_factor);
}
/* Needed only to set `strip->len`. */
add_reload_new_file(bmain, scene, strip, false);
time_right_handle_frame_set(scene, strip, timeline_frame);
}
static void seq_split_set_left_hold_offset(Main *bmain,
Scene *scene,
Strip *strip,
int timeline_frame)
{
const float content_start = time_start_frame_get(strip);
const float content_end = time_content_end_frame_get(scene, strip);
/* Adjust within range of strip contents. */
if ((timeline_frame >= content_start) && (timeline_frame <= content_end)) {
const float scene_fps = float(scene->r.frs_sec) / float(scene->r.frs_sec_base);
const float speed_factor = time_media_playback_rate_factor_get(strip, scene_fps);
strip->anim_startofs += round_fl_to_int((timeline_frame - content_start) * speed_factor);
strip->start = timeline_frame;
strip->startofs = 0;
}
/* Adjust within range of extended still-frames after strip. */
else if (timeline_frame > content_end) {
const float offset = timeline_frame - content_end + 1;
strip->start += offset;
strip->endofs += offset;
}
/* Needed only to set `strip->len`. */
add_reload_new_file(bmain, scene, strip, false);
time_left_handle_frame_set(scene, strip, timeline_frame);
}
static bool seq_edit_split_intersect_check(const Scene *scene,
const Strip *strip,
const int timeline_frame)
{
return timeline_frame > time_left_handle_frame_get(scene, strip) &&
timeline_frame < time_right_handle_frame_get(scene, strip);
}
static void seq_edit_split_handle_strip_offsets(Main *bmain,
Scene *scene,
Strip *left_strip,
Strip *right_strip,
const int timeline_frame,
const eSplitMethod method)
{
if (seq_edit_split_intersect_check(scene, right_strip, timeline_frame)) {
switch (method) {
case SPLIT_SOFT:
time_left_handle_frame_set(scene, right_strip, timeline_frame);
break;
case SPLIT_HARD:
seq_split_set_left_hold_offset(bmain, scene, right_strip, timeline_frame);
break;
}
}
if (seq_edit_split_intersect_check(scene, left_strip, timeline_frame)) {
switch (method) {
case SPLIT_SOFT:
time_right_handle_frame_set(scene, left_strip, timeline_frame);
break;
case SPLIT_HARD:
seq_split_set_right_hold_offset(bmain, scene, left_strip, timeline_frame);
break;
}
}
}
static bool seq_edit_split_effect_inputs_intersect(const Scene *scene,
const Strip *strip,
const int timeline_frame)
{
bool input_does_intersect = false;
if (strip->input1) {
input_does_intersect |= seq_edit_split_intersect_check(scene, strip->input1, timeline_frame);
if ((strip->input1->type & STRIP_TYPE_EFFECT) != 0) {
input_does_intersect |= seq_edit_split_effect_inputs_intersect(
scene, strip->input1, timeline_frame);
}
}
if (strip->input2) {
input_does_intersect |= seq_edit_split_intersect_check(scene, strip->input2, timeline_frame);
if ((strip->input1->type & STRIP_TYPE_EFFECT) != 0) {
input_does_intersect |= seq_edit_split_effect_inputs_intersect(
scene, strip->input2, timeline_frame);
}
}
return input_does_intersect;
}
static bool seq_edit_split_operation_permitted_check(const Scene *scene,
blender::Span<Strip *> strips,
const int timeline_frame,
const char **r_error)
{
for (Strip *strip : strips) {
ListBase *channels = channels_displayed_get(editing_get(scene));
if (transform_is_locked(channels, strip)) {
*r_error = "Strip is locked.";
return false;
}
if ((strip->type & STRIP_TYPE_EFFECT) == 0) {
continue;
}
if (!seq_edit_split_intersect_check(scene, strip, timeline_frame)) {
continue;
}
if (effect_get_num_inputs(strip->type) <= 1) {
continue;
}
if (ELEM(strip->type, STRIP_TYPE_CROSS, STRIP_TYPE_GAMCROSS, STRIP_TYPE_WIPE)) {
*r_error = "Splitting transition effect is not permitted.";
return false;
}
if (!seq_edit_split_effect_inputs_intersect(scene, strip, timeline_frame)) {
*r_error = "Effect inputs don't overlap. Can not split such effect.";
return false;
}
}
return true;
}
Strip *edit_strip_split(Main *bmain,
Scene *scene,
ListBase *seqbase,
Strip *strip,
const int timeline_frame,
const eSplitMethod method,
const char **r_error)
{
if (!seq_edit_split_intersect_check(scene, strip, timeline_frame)) {
return nullptr;
}
/* Whole strip effect chain must be duplicated in order to preserve relationships. */
blender::VectorSet<Strip *> strips;
strips.add(strip);
iterator_set_expand(scene, seqbase, strips, query_strip_effect_chain);
/* All connected strips (that are selected and at the cut frame) must also be duplicated. */
blender::VectorSet<Strip *> strips_old(strips);
for (Strip *strip : strips_old) {
blender::VectorSet<Strip *> connections = connected_strips_get(strip);
connections.remove_if([&](Strip *connection) {
return !(connection->flag & SELECT) ||
!seq_edit_split_intersect_check(scene, connection, timeline_frame);
});
strips.add_multiple(connections.as_span());
}
/* In case connected strips had effects, duplicate those too: */
iterator_set_expand(scene, seqbase, strips, query_strip_effect_chain);
if (!seq_edit_split_operation_permitted_check(scene, strips, timeline_frame, r_error)) {
return nullptr;
}
/* Store `F-Curves`, so original ones aren't renamed. */
AnimationBackup animation_backup{};
animation_backup_original(scene, &animation_backup);
ListBase left_strips = {nullptr, nullptr};
for (Strip *strip_iter : strips) {
/* Move strips in collection from seqbase to new ListBase. */
BLI_remlink(seqbase, strip_iter);
BLI_addtail(&left_strips, strip_iter);
/* Duplicate curves from backup, so they can be renamed along with split strips. */
animation_duplicate_backup_to_scene(scene, strip_iter, &animation_backup);
}
/* Duplicate ListBase. */
ListBase right_strips = {nullptr, nullptr};
seqbase_duplicate_recursive(scene, scene, &right_strips, &left_strips, STRIP_DUPE_ALL, 0);
Strip *left_strip = static_cast<Strip *>(left_strips.first);
Strip *right_strip = static_cast<Strip *>(right_strips.first);
Strip *return_strip = nullptr;
/* Move strips from detached `ListBase`, otherwise they can't be flagged for removal. */
BLI_movelisttolist(seqbase, &left_strips);
BLI_movelisttolist(seqbase, &right_strips);
/* Rename duplicated strips. This has to be done immediately after adding
* strips to seqbase, for lookup cache to work correctly. */
Strip *strip_rename = right_strip;
for (; strip_rename; strip_rename = strip_rename->next) {
ensure_unique_name(strip_rename, scene);
}
/* Split strips. */
while (left_strip && right_strip) {
if (time_left_handle_frame_get(scene, left_strip) >= timeline_frame) {
edit_flag_for_removal(scene, seqbase, left_strip);
}
else if (time_right_handle_frame_get(scene, right_strip) <= timeline_frame) {
edit_flag_for_removal(scene, seqbase, right_strip);
}
else if (return_strip == nullptr) {
/* Store return value - pointer to strip that will not be removed. */
return_strip = right_strip;
}
seq_edit_split_handle_strip_offsets(
bmain, scene, left_strip, right_strip, timeline_frame, method);
left_strip = left_strip->next;
right_strip = right_strip->next;
}
edit_remove_flagged_strips(scene, seqbase);
animation_restore_original(scene, &animation_backup);
return return_strip;
}
bool edit_remove_gaps(Scene *scene,
ListBase *seqbase,
const int initial_frame,
const bool remove_all_gaps)
{
GapInfo gap_info = {0};
seq_time_gap_info_get(scene, seqbase, initial_frame, &gap_info);
if (!gap_info.gap_exists) {
return false;
}
if (remove_all_gaps) {
while (gap_info.gap_exists) {
transform_offset_after_frame(scene, seqbase, -gap_info.gap_length, gap_info.gap_start_frame);
seq_time_gap_info_get(scene, seqbase, initial_frame, &gap_info);
}
}
else {
transform_offset_after_frame(scene, seqbase, -gap_info.gap_length, gap_info.gap_start_frame);
}
return true;
}
void edit_strip_name_set(Scene *scene, Strip *strip, const char *new_name)
{
BLI_strncpy_utf8(strip->name + 2, new_name, MAX_NAME - 2);
BLI_str_utf8_invalid_strip(strip->name + 2, strlen(strip->name + 2));
strip_lookup_invalidate(scene->ed);
}
} // namespace blender::seq