Files
test/source/blender/simulation/SIM_mass_spring.h
Brecht Van Lommel 4786fbe774 Refactor: Remove extern "C" from most headers
The only remaining code in source/blender that must be compiled as C
is now datatoc generated code and the DNA defaults that use designated
initializers.

Pull Request: https://projects.blender.org/blender/blender/pulls/134469
2025-02-13 18:58:08 +01:00

39 lines
1.2 KiB
C

/* SPDX-FileCopyrightText: Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup sim
*/
#pragma once
struct ClothModifierData;
struct Depsgraph;
struct Implicit_Data;
struct ListBase;
struct Object;
enum eMassSpringSolverStatus {
SIM_SOLVER_SUCCESS = (1 << 0),
SIM_SOLVER_NUMERICAL_ISSUE = (1 << 1),
SIM_SOLVER_NO_CONVERGENCE = (1 << 2),
SIM_SOLVER_INVALID_INPUT = (1 << 3),
};
struct Implicit_Data *SIM_mass_spring_solver_create(int numverts, int numsprings);
void SIM_mass_spring_solver_free(struct Implicit_Data *id);
int SIM_mass_spring_solver_numvert(struct Implicit_Data *id);
int SIM_cloth_solver_init(struct Object *ob, struct ClothModifierData *clmd);
void SIM_mass_spring_set_implicit_vertex_mass(struct Implicit_Data *data, int index, float mass);
void SIM_cloth_solver_free(struct ClothModifierData *clmd);
int SIM_cloth_solve(struct Depsgraph *depsgraph,
struct Object *ob,
float frame,
struct ClothModifierData *clmd,
struct ListBase *effectors);
void SIM_cloth_solver_set_positions(struct ClothModifierData *clmd);
void SIM_cloth_solver_set_volume(struct ClothModifierData *clmd);