Files
test/tests/files/io_tests/fbx/reference/bl43_skinned_cylinder.txt
Sergey Sharybin bbfc97ad6f Move tests/data and assets to the main repository
This change moves the tests data files and publish folder of assets
repository to the main blender.git repository as LFS files.

The goal of this change is to eliminate toil of modifying tests,
cherry-picking changes to LFS branches, adding tests as part of a
PR which brings new features or fixes.

More detailed explanation and conversation can be found in the
design task.

Ref #137215

Pull Request: https://projects.blender.org/blender/blender/pulls/137219
2025-05-05 15:10:22 +02:00

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12 KiB
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==== Meshes: 1
- Mesh 'Cylinder' vtx:160 face:130 loop:576 edge:288
- 96 1 3 97 97 ... 0 60 157 158 62
- 1/96 1/3 3/97 96/97 3/5 ... 54/154 56/155 58/156 60/157 62/158
- attr 'position' FLOAT_VECTOR POINT
- (0.000, 1.000, 0.000)
- (0.000, 1.000, 4.000)
- (0.195, 0.981, 0.000)
...
- (-0.383, 0.924, 1.000)
- (-0.195, 0.981, 1.000)
- (0.000, 1.000, 1.000)
- attr 'sharp_edge' BOOLEAN EDGE
- 1 1 1 0 1 ... 1 1 1 1 1
- attr 'material_index' INT FACE
- 0 0 0 0 0 ... 0 0 0 0 0
- attr 'custom_normal' INT16_2D CORNER
- (0, 0)
- (0, 0)
- (0, 0)
...
- (0, 0)
- (0, 0)
- (0, 0)
- attr 'UVMap' FLOAT2 CORNER
- (0.000, 0.000)
- (1.000, 0.000)
- (1.000, 1.000)
...
- (1.000, 0.000)
- (1.000, 1.000)
- (0.000, 1.000)
- vertex groups:
- 0=0.603 1=0.383
- 3=0.593 2=0.389
- 0=0.657 1=0.329
- 3=0.520 2=0.462
- 0=0.698 1=0.287
- 1 materials
- 'Cylinder'
==== Objects: 3
- Obj 'Camera' CAMERA data:'Camera'
- pos 11.030, -9.817, 9.933
- rot 1.109, 0.011, 0.815 (XYZ)
- scl 1.000, 1.000, 1.000
- Obj 'Cylinder' MESH data:'Cylinder' par:'Root'
- pos 0.000, 0.000, 0.000
- rot 0.000, 0.000, 0.000 (XYZ)
- scl 1.000, 1.000, 1.000
- 4 vertex groups
- 'Joint_One' 'Joint_Two' 'Joint_Three' 'Joint_Four'
- 1 modifiers
- ARMATURE 'Root'
- Obj 'Root' ARMATURE data:'Root'
- pos 0.000, 0.000, 0.000
- rot 0.000, 0.000, 0.000 (XYZ)
- scl 1.000, 1.000, 1.000
- posed bone 'Joint_Four'
1.000 0.000 0.000 0.000
0.000 0.966 -0.259 0.000
0.000 0.259 0.966 0.000
- posed bone 'Joint_Three'
1.000 0.000 0.000 0.000
0.000 0.866 -0.500 0.000
0.000 0.500 0.866 0.000
- anim act:Root|SkeletonAnimation slot:OBRoot blend:REPLACE drivers:0
==== Cameras: 1
- Cam 'Camera' PERSP lens:35.0 MILLIMETERS near:0.100 far:100.0 orthosize:7.3
- fov 0.858 (h 0.858 v 0.503)
- sensor 32.0x18.0 shift 0.000,0.000
- anim act:Root|SkeletonAnimation slot:CACamera blend:REPLACE drivers:0
==== Materials: 1
- Mat 'Cylinder'
- base color (0.000, 0.800, 0.800)
- specular ior 0.500
- specular tint (1.000, 1.000, 1.000)
- roughness 0.500
- metallic 0.000
- ior 1.500
- viewport diffuse (0.000, 0.800, 0.800, 1.000)
- viewport specular (1.000, 1.000, 1.000), intensity 0.500
- viewport metallic 0.000, roughness 0.500
- backface False probe True shadow False
==== Actions: 1
- Action 'Root|SkeletonAnimation' curverange:(1.0 .. 121.0) layers:1
- ActionLayer Layer strips:1
- Keyframe strip channelbags:2
- Channelbag slot 'CACamera' curves:2
- fcu 'dof.focus_distance[0]' smooth:CONT_ACCEL extra:CONSTANT keyframes:2
- (1.000, 0.000) lh:(-39.000, 0.000 AUTO_CLAMPED) rh:(41.000, 0.000 AUTO_CLAMPED)
- (121.000, 0.000) lh:(81.000, 0.000 AUTO_CLAMPED) rh:(161.000, 0.000 AUTO_CLAMPED)
- fcu 'lens[0]' smooth:CONT_ACCEL extra:CONSTANT keyframes:2
- (1.000, 35.000) lh:(-39.000, 35.000 AUTO_CLAMPED) rh:(41.000, 35.000 AUTO_CLAMPED)
- (121.000, 35.000) lh:(81.000, 35.000 AUTO_CLAMPED) rh:(161.000, 35.000 AUTO_CLAMPED)
- Channelbag slot 'OBRoot' curves:49
- fcu 'location[0]' smooth:CONT_ACCEL extra:CONSTANT keyframes:2 grp:'Root'
- (1.000, 0.000) lh:(-39.000, 0.000 AUTO_CLAMPED) rh:(41.000, 0.000 AUTO_CLAMPED)
- (121.000, 0.000) lh:(81.000, 0.000 AUTO_CLAMPED) rh:(161.000, 0.000 AUTO_CLAMPED)
- fcu 'location[1]' smooth:CONT_ACCEL extra:CONSTANT keyframes:2 grp:'Root'
- (1.000, 0.000) lh:(-39.000, 0.000 AUTO_CLAMPED) rh:(41.000, 0.000 AUTO_CLAMPED)
- (121.000, 0.000) lh:(81.000, 0.000 AUTO_CLAMPED) rh:(161.000, 0.000 AUTO_CLAMPED)
- fcu 'location[2]' smooth:CONT_ACCEL extra:CONSTANT keyframes:2 grp:'Root'
- (1.000, 0.000) lh:(-39.000, 0.000 AUTO_CLAMPED) rh:(41.000, 0.000 AUTO_CLAMPED)
- (121.000, 0.000) lh:(81.000, 0.000 AUTO_CLAMPED) rh:(161.000, 0.000 AUTO_CLAMPED)
- fcu 'pose.bones["Joint_Four"].location[0]' smooth:CONT_ACCEL extra:CONSTANT keyframes:119 grp:'Joint_Four'
- (1.000, 0.000) lh:(0.333, 0.000 AUTO_CLAMPED) rh:(1.667, 0.000 AUTO_CLAMPED)
- (3.000, 0.000) lh:(2.333, 0.000 AUTO_CLAMPED) rh:(3.333, 0.000 AUTO_CLAMPED)
- (4.000, 0.000) lh:(3.667, 0.000 AUTO_CLAMPED) rh:(4.333, 0.000 AUTO_CLAMPED)
...
- (118.000, 0.000) lh:(117.667, 0.000 AUTO_CLAMPED) rh:(118.333, 0.000 AUTO_CLAMPED)
- (119.000, 0.000) lh:(118.667, 0.000 AUTO_CLAMPED) rh:(119.667, 0.000 AUTO_CLAMPED)
- (121.000, 0.000) lh:(120.333, 0.000 AUTO_CLAMPED) rh:(121.667, 0.000 AUTO_CLAMPED)
- fcu 'pose.bones["Joint_Four"].location[1]' smooth:CONT_ACCEL extra:CONSTANT keyframes:119 grp:'Joint_Four'
- (1.000, 0.000) lh:(0.333, 0.000 AUTO_CLAMPED) rh:(1.667, 0.000 AUTO_CLAMPED)
- (3.000, 0.000) lh:(2.333, 0.000 AUTO_CLAMPED) rh:(3.333, 0.000 AUTO_CLAMPED)
- (4.000, 0.000) lh:(3.667, 0.000 AUTO_CLAMPED) rh:(4.333, 0.000 AUTO_CLAMPED)
...
- (118.000, 0.000) lh:(117.667, 0.000 AUTO_CLAMPED) rh:(118.333, 0.000 AUTO_CLAMPED)
- (119.000, 0.000) lh:(118.667, 0.000 AUTO_CLAMPED) rh:(119.667, 0.000 AUTO_CLAMPED)
- (121.000, 0.000) lh:(120.333, 0.000 AUTO_CLAMPED) rh:(121.667, 0.000 AUTO_CLAMPED)
- fcu 'pose.bones["Joint_Four"].location[2]' smooth:CONT_ACCEL extra:CONSTANT keyframes:119 grp:'Joint_Four'
- (1.000, 0.000) lh:(0.333, 0.000 AUTO_CLAMPED) rh:(1.667, 0.000 AUTO_CLAMPED)
- (3.000, 0.000) lh:(2.333, 0.000 AUTO_CLAMPED) rh:(3.333, 0.000 AUTO_CLAMPED)
- (4.000, 0.000) lh:(3.667, 0.000 AUTO_CLAMPED) rh:(4.333, 0.000 AUTO_CLAMPED)
...
- (118.000, 0.000) lh:(117.667, 0.000 AUTO_CLAMPED) rh:(118.333, 0.000 AUTO_CLAMPED)
- (119.000, 0.000) lh:(118.667, 0.000 AUTO_CLAMPED) rh:(119.667, 0.000 AUTO_CLAMPED)
- (121.000, 0.000) lh:(120.333, 0.000 AUTO_CLAMPED) rh:(121.667, 0.000 AUTO_CLAMPED)
- fcu 'pose.bones["Joint_Four"].rotation_quaternion[0]' smooth:CONT_ACCEL extra:CONSTANT keyframes:119 grp:'Joint_Four'
- (1.000, 0.991) lh:(0.333, 0.991 AUTO_CLAMPED) rh:(1.667, 0.991 AUTO_CLAMPED)
- (3.000, 0.991) lh:(2.333, 0.991 AUTO_CLAMPED) rh:(3.333, 0.992 AUTO_CLAMPED)
- (4.000, 0.992) lh:(3.667, 0.992 AUTO_CLAMPED) rh:(4.333, 0.992 AUTO_CLAMPED)
...
- (118.000, 0.992) lh:(117.667, 0.992 AUTO_CLAMPED) rh:(118.333, 0.992 AUTO_CLAMPED)
- (119.000, 0.991) lh:(118.667, 0.992 AUTO_CLAMPED) rh:(119.667, 0.991 AUTO_CLAMPED)
- (121.000, 0.991) lh:(120.333, 0.991 AUTO_CLAMPED) rh:(121.667, 0.991 AUTO_CLAMPED)
- fcu 'pose.bones["Joint_Four"].rotation_quaternion[1]' smooth:CONT_ACCEL extra:CONSTANT keyframes:119 grp:'Joint_Four'
- (1.000, 0.131) lh:(0.333, 0.131 AUTO_CLAMPED) rh:(1.667, 0.131 AUTO_CLAMPED)
- (3.000, 0.130) lh:(2.333, 0.130 AUTO_CLAMPED) rh:(3.333, 0.130 AUTO_CLAMPED)
- (4.000, 0.130) lh:(3.667, 0.130 AUTO_CLAMPED) rh:(4.333, 0.130 AUTO_CLAMPED)
...
- (118.000, 0.130) lh:(117.667, 0.130 AUTO_CLAMPED) rh:(118.333, 0.130 AUTO_CLAMPED)
- (119.000, 0.130) lh:(118.667, 0.130 AUTO_CLAMPED) rh:(119.667, 0.130 AUTO_CLAMPED)
- (121.000, 0.131) lh:(120.333, 0.131 AUTO_CLAMPED) rh:(121.667, 0.131 AUTO_CLAMPED)
- fcu 'pose.bones["Joint_Four"].rotation_quaternion[2]' smooth:CONT_ACCEL extra:CONSTANT keyframes:119 grp:'Joint_Four'
- (1.000, 0.000) lh:(0.333, 0.000 AUTO_CLAMPED) rh:(1.667, 0.000 AUTO_CLAMPED)
- (3.000, 0.000) lh:(2.333, 0.000 AUTO_CLAMPED) rh:(3.333, 0.000 AUTO_CLAMPED)
- (4.000, 0.000) lh:(3.667, 0.000 AUTO_CLAMPED) rh:(4.333, 0.000 AUTO_CLAMPED)
...
- (118.000, 0.000) lh:(117.667, 0.000 AUTO_CLAMPED) rh:(118.333, 0.000 AUTO_CLAMPED)
- (119.000, 0.000) lh:(118.667, 0.000 AUTO_CLAMPED) rh:(119.667, 0.000 AUTO_CLAMPED)
- (121.000, 0.000) lh:(120.333, 0.000 AUTO_CLAMPED) rh:(121.667, 0.000 AUTO_CLAMPED)
- fcu 'pose.bones["Joint_Four"].rotation_quaternion[3]' smooth:CONT_ACCEL extra:CONSTANT keyframes:119 grp:'Joint_Four'
- (1.000, 0.000) lh:(0.333, 0.000 AUTO_CLAMPED) rh:(1.667, 0.000 AUTO_CLAMPED)
- (3.000, 0.000) lh:(2.333, 0.000 AUTO_CLAMPED) rh:(3.333, 0.000 AUTO_CLAMPED)
- (4.000, 0.000) lh:(3.667, 0.000 AUTO_CLAMPED) rh:(4.333, 0.000 AUTO_CLAMPED)
...
- (118.000, 0.000) lh:(117.667, 0.000 AUTO_CLAMPED) rh:(118.333, 0.000 AUTO_CLAMPED)
- (119.000, 0.000) lh:(118.667, 0.000 AUTO_CLAMPED) rh:(119.667, 0.000 AUTO_CLAMPED)
- (121.000, 0.000) lh:(120.333, 0.000 AUTO_CLAMPED) rh:(121.667, 0.000 AUTO_CLAMPED)
- fcu 'pose.bones["Joint_Four"].scale[0]' smooth:CONT_ACCEL extra:CONSTANT keyframes:119 grp:'Joint_Four'
- (1.000, 1.000) lh:(0.333, 1.000 AUTO_CLAMPED) rh:(1.667, 1.000 AUTO_CLAMPED)
- (3.000, 1.000) lh:(2.333, 1.000 AUTO_CLAMPED) rh:(3.333, 1.000 AUTO_CLAMPED)
- (4.000, 1.000) lh:(3.667, 1.000 AUTO_CLAMPED) rh:(4.333, 1.000 AUTO_CLAMPED)
...
- (118.000, 1.000) lh:(117.667, 1.000 AUTO_CLAMPED) rh:(118.333, 1.000 AUTO_CLAMPED)
- (119.000, 1.000) lh:(118.667, 1.000 AUTO_CLAMPED) rh:(119.667, 1.000 AUTO_CLAMPED)
- (121.000, 1.000) lh:(120.333, 1.000 AUTO_CLAMPED) rh:(121.667, 1.000 AUTO_CLAMPED)
- fcu 'pose.bones["Joint_Four"].scale[1]' smooth:CONT_ACCEL extra:CONSTANT keyframes:119 grp:'Joint_Four'
- (1.000, 1.000) lh:(0.333, 1.000 AUTO_CLAMPED) rh:(1.667, 1.000 AUTO_CLAMPED)
- (3.000, 1.000) lh:(2.333, 1.000 AUTO_CLAMPED) rh:(3.333, 1.000 AUTO_CLAMPED)
- (4.000, 1.000) lh:(3.667, 1.000 AUTO_CLAMPED) rh:(4.333, 1.000 AUTO_CLAMPED)
...
- (118.000, 1.000) lh:(117.667, 1.000 AUTO_CLAMPED) rh:(118.333, 1.000 AUTO_CLAMPED)
- (119.000, 1.000) lh:(118.667, 1.000 AUTO_CLAMPED) rh:(119.667, 1.000 AUTO_CLAMPED)
- (121.000, 1.000) lh:(120.333, 1.000 AUTO_CLAMPED) rh:(121.667, 1.000 AUTO_CLAMPED)
- fcu 'pose.bones["Joint_Four"].scale[2]' smooth:CONT_ACCEL extra:CONSTANT keyframes:119 grp:'Joint_Four'
- (1.000, 1.000) lh:(0.333, 1.000 AUTO_CLAMPED) rh:(1.667, 1.000 AUTO_CLAMPED)
- (3.000, 1.000) lh:(2.333, 1.000 AUTO_CLAMPED) rh:(3.333, 1.000 AUTO_CLAMPED)
- (4.000, 1.000) lh:(3.667, 1.000 AUTO_CLAMPED) rh:(4.333, 1.000 AUTO_CLAMPED)
...
- (118.000, 1.000) lh:(117.667, 1.000 AUTO_CLAMPED) rh:(118.333, 1.000 AUTO_CLAMPED)
- (119.000, 1.000) lh:(118.667, 1.000 AUTO_CLAMPED) rh:(119.667, 1.000 AUTO_CLAMPED)
- (121.000, 1.000) lh:(120.333, 1.000 AUTO_CLAMPED) rh:(121.667, 1.000 AUTO_CLAMPED)
- fcu 'pose.bones["Joint_One"].location[0]' smooth:CONT_ACCEL extra:CONSTANT keyframes:2 grp:'Joint_One'
- (1.000, 0.000) lh:(-39.000, 0.000 AUTO_CLAMPED) rh:(41.000, 0.000 AUTO_CLAMPED)
- (121.000, 0.000) lh:(81.000, 0.000 AUTO_CLAMPED) rh:(161.000, 0.000 AUTO_CLAMPED)
- fcu 'pose.bones["Joint_One"].location[1]' smooth:CONT_ACCEL extra:CONSTANT keyframes:2 grp:'Joint_One'
- (1.000, 0.000) lh:(-39.000, 0.000 AUTO_CLAMPED) rh:(41.000, 0.000 AUTO_CLAMPED)
- (121.000, 0.000) lh:(81.000, 0.000 AUTO_CLAMPED) rh:(161.000, 0.000 AUTO_CLAMPED)
==== Armatures: 1
- Armature 'Root' 5 bones
- bone 'Joint_Four' parent:'Joint_Three' h:(0.000, 0.000, 0.000) t:(0.000, 1.000, 0.000) connect radius h:0.100 t:0.050
1.000 0.000 0.000 0.000
0.000 0.000 -1.000 0.000
0.000 1.000 0.000 3.000
- bone 'Joint_Four_end' parent:'Joint_Four' h:(0.000, 0.000, 0.000) t:(0.000, 1.000, 0.000) connect radius h:0.100 t:0.050
1.000 0.000 0.000 0.000
0.000 0.000 -1.000 0.000
0.000 1.000 0.000 4.000
- bone 'Joint_One' h:(0.000, 0.000, 0.000) t:(0.000, 0.000, 1.000) radius h:0.100 t:0.050
1.000 0.000 0.000 0.000
0.000 0.000 -1.000 0.000
0.000 1.000 0.000 0.000
- bone 'Joint_Three' parent:'Joint_Two' h:(0.000, 0.000, 0.000) t:(0.000, 1.000, 0.000) connect radius h:0.100 t:0.050
1.000 0.000 0.000 0.000
0.000 0.000 -1.000 0.000
0.000 1.000 0.000 2.000
- bone 'Joint_Two' parent:'Joint_One' h:(0.000, 0.000, 0.000) t:(0.000, 1.000, 0.000) connect radius h:0.100 t:0.050
1.000 0.000 0.000 0.000
0.000 0.000 -1.000 0.000
0.000 1.000 0.000 1.000