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2e0f741d0190d60243d8ace131ffcd7f3b620f63
test/source
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Campbell Barton 2e0f741d01 can't use alloca in inline functions (fills up stack - I thought compiler would be smart here).
also reserve the exact number of vert/face/edge/loops when creating a bmesh during undo.
2013-05-09 11:42:24 +00:00
..
blender
can't use alloca in inline functions (fills up stack - I thought compiler would be smart here).
2013-05-09 11:42:24 +00:00
blenderplayer
Yet another Stupid Stub Fix™!
2013-04-22 17:51:08 +00:00
creator
Fix #35240: command line -t number of threads option did not work for cycles.
2013-05-08 13:23:17 +00:00
gameengine
bugfix: [#31757] setGLSLMaterialSetting has no effect
2013-05-08 21:43:35 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset tag attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
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