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2ec00ea0c1be1ace7cd0c7b68e43cc8e87dd07c7
test/source/blender/gpu/intern
History
Antony Riakiotakis f1f4a16eab Convert CCGSubsurf VBO system to also sort hidden and visible faces.
It's not actually used during drawing though.
2015-07-25 22:02:43 +02:00
..
gpu_buffers.c
Convert CCGSubsurf VBO system to also sort hidden and visible faces.
2015-07-25 22:02:43 +02:00
gpu_codegen.c
OpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 22:29:26 +02:00
gpu_codegen.h
OpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 22:29:26 +02:00
gpu_compositing.c
Final solution for Intel card Ambient Occlusion in T43987.
2015-05-18 22:10:54 +02:00
gpu_debug.c
GPU debug: Only flush stderr if needed.
2015-07-22 13:57:57 +02:00
gpu_draw.c
OpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 22:29:26 +02:00
gpu_extensions.c
Cleanup: warning
2015-07-21 09:54:23 +10:00
gpu_init_exit.c
Sculpt draw code:
2015-07-16 17:12:03 +02:00
gpu_material.c
OpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 22:29:26 +02:00
gpu_private.h
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
2015-07-02 19:30:17 +02:00
gpu_select.c
Fix T43785 crash with border select.
2015-02-24 17:19:07 +01:00
gpu_simple_shader.c
OpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 22:29:26 +02:00
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