Files
test/intern
Sergey Sharybin 1073c6ae8e Cycles: Don't check shader for volume when checking if camera is inside volume
Intersection code already ignores objects without volume closure so checking it
afterwards is not needed.
2014-11-04 19:57:15 +01:00
..
2014-10-23 10:38:38 +02:00
2014-07-01 09:36:28 +10:00
2014-10-29 14:15:21 +01:00
2014-07-20 00:38:52 +10:00
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2014-10-29 14:15:21 +01:00
2014-07-18 11:55:59 +10:00
2014-03-22 14:41:38 +02:00
2014-10-07 15:47:32 -05:00
2014-10-07 15:47:32 -05:00