If an object is hidden it is unsafe to look deep into its properties, such as evaluated mesh state. Do early visibility checks to avoid accessing possibly stake pointers. Pull Request: https://projects.blender.org/blender/blender/pulls/122496
If an object is hidden it is unsafe to look deep into its properties, such as evaluated mesh state. Do early visibility checks to avoid accessing possibly stake pointers. Pull Request: https://projects.blender.org/blender/blender/pulls/122496