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2feac552ebbe22d6ddbb4be0d830238459dc678d
test/source/blender/nodes/shader
History
Lukas Toenne fec872ef9c Added a particle index output to the Particle Info Cycles node. This is required to get consistent ID numbers for particles. The Object ID is not usable since it's a user defined value of the instanced object, which does not vary per instance. Also the random value from the object info node is not consistent over time, since it only depends on the index in the dupli list (so each emitted or dying particle shifts the value).
The particle index is always the same for a specific particle. Randomized values can be generated from this with the use of a noise texture.
2012-07-26 11:40:58 +00:00
..
nodes
Added a particle index output to the Particle Info Cycles node. This is required to get consistent ID numbers for particles. The Object ID is not usable since it's a user defined value of the instanced object, which does not vary per instance. Also the random value from the object info node is not consistent over time, since it only depends on the index in the dupli list (so each emitted or dying particle shifts the value).
2012-07-26 11:40:58 +00:00
node_shader_tree.c
Reroute nodes, by Jeroen Bakker (patch #28443).
2012-06-01 12:38:03 +00:00
node_shader_util.c
code cleanup: spelling
2012-07-16 23:23:33 +00:00
node_shader_util.h
Fixing most (if not all) remaining issues with nodes UI i18n.
2012-06-02 19:58:12 +00:00
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