This is part of D16858 but is also useful for other purposes. The changes to the node declaration in this commit allow us to figure out which fields might be evaluated on which geometries statically (without executing the node tree). This allows for deterministic anonymous attribute handling, which will be committed separately. Furthermore, this is necessary for usability features that help the user to avoid creating links that don't make sense (e.g. because a field can't be evaluated on a certain geometry). This also allows us to better separate fields which depend or don't depend on anonymous attributes. The main idea is that each node defines some relations between its sockets. There are four relations: * Propagate relation: Indicates that attributes on a geometry input can be propagated to a geometry output. * Reference relation: Indicates that an output field references an inputs field. So if the input field depends on an anonymous attribute, the output field does as well. * Eval relation: Indicates that an input field is evaluated on an input geometry. * Available relation: Indicates that an output field has anonymous attributes that are available on an output geometry. These relations can also be computed for node groups automatically, but that is not part of this commit.
231 lines
8.0 KiB
C++
231 lines
8.0 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "NOD_node_declaration.hh"
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#include "NOD_socket_declarations.hh"
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#include "NOD_socket_declarations_geometry.hh"
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#include "BKE_geometry_fields.hh"
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#include "BKE_node.h"
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namespace blender::nodes {
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void build_node_declaration(const bNodeType &typeinfo, NodeDeclaration &r_declaration)
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{
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NodeDeclarationBuilder node_decl_builder{r_declaration};
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typeinfo.declare(node_decl_builder);
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node_decl_builder.finalize();
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}
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void NodeDeclarationBuilder::finalize()
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{
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if (is_function_node_) {
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for (std::unique_ptr<BaseSocketDeclarationBuilder> &socket_builder : input_builders_) {
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SocketDeclaration &socket_decl = *socket_builder->declaration();
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if (socket_decl.input_field_type != InputSocketFieldType::Implicit) {
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socket_decl.input_field_type = InputSocketFieldType::IsSupported;
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}
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}
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for (std::unique_ptr<BaseSocketDeclarationBuilder> &socket_builder : output_builders_) {
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SocketDeclaration &socket_decl = *socket_builder->declaration();
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socket_decl.output_field_dependency = OutputFieldDependency::ForDependentField();
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socket_builder->reference_pass_all_ = true;
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}
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}
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Vector<int> geometry_inputs;
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for (const int i : declaration_.inputs.index_range()) {
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if (dynamic_cast<decl::Geometry *>(declaration_.inputs[i].get())) {
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geometry_inputs.append(i);
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}
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}
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Vector<int> geometry_outputs;
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for (const int i : declaration_.outputs.index_range()) {
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if (dynamic_cast<decl::Geometry *>(declaration_.outputs[i].get())) {
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geometry_outputs.append(i);
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}
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}
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for (std::unique_ptr<BaseSocketDeclarationBuilder> &socket_builder : input_builders_) {
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if (socket_builder->field_on_all_) {
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aal::RelationsInNode &relations = this->get_anonymous_attribute_relations();
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const int field_input = socket_builder->index_;
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for (const int geometry_input : geometry_inputs) {
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relations.eval_relations.append({field_input, geometry_input});
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}
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}
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}
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for (std::unique_ptr<BaseSocketDeclarationBuilder> &socket_builder : output_builders_) {
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if (socket_builder->field_on_all_) {
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aal::RelationsInNode &relations = this->get_anonymous_attribute_relations();
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const int field_output = socket_builder->index_;
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for (const int geometry_output : geometry_outputs) {
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relations.available_relations.append({field_output, geometry_output});
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}
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}
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if (socket_builder->reference_pass_all_) {
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aal::RelationsInNode &relations = this->get_anonymous_attribute_relations();
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const int field_output = socket_builder->index_;
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for (const int input_i : declaration_.inputs.index_range()) {
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SocketDeclaration &input_socket_decl = *declaration_.inputs[input_i];
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if (input_socket_decl.input_field_type != InputSocketFieldType::None) {
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relations.reference_relations.append({input_i, field_output});
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}
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}
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}
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if (socket_builder->propagate_from_all_) {
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aal::RelationsInNode &relations = this->get_anonymous_attribute_relations();
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const int geometry_output = socket_builder->index_;
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for (const int geometry_input : geometry_inputs) {
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relations.propagate_relations.append({geometry_input, geometry_output});
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}
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}
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}
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}
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namespace anonymous_attribute_lifetime {
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bool operator==(const RelationsInNode &a, const RelationsInNode &b)
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{
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return a.propagate_relations == b.propagate_relations &&
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a.reference_relations == b.reference_relations && a.eval_relations == b.eval_relations &&
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a.available_relations == b.available_relations &&
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a.available_on_none == b.available_on_none;
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}
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bool operator!=(const RelationsInNode &a, const RelationsInNode &b)
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{
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return !(a == b);
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}
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std::ostream &operator<<(std::ostream &stream, const RelationsInNode &relations)
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{
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stream << "Propagate Relations: " << relations.propagate_relations.size() << "\n";
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for (const PropagateRelation &relation : relations.propagate_relations) {
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stream << " " << relation.from_geometry_input << " -> " << relation.to_geometry_output
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<< "\n";
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}
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stream << "Reference Relations: " << relations.reference_relations.size() << "\n";
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for (const ReferenceRelation &relation : relations.reference_relations) {
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stream << " " << relation.from_field_input << " -> " << relation.to_field_output << "\n";
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}
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stream << "Eval Relations: " << relations.eval_relations.size() << "\n";
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for (const EvalRelation &relation : relations.eval_relations) {
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stream << " eval " << relation.field_input << " on " << relation.geometry_input << "\n";
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}
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stream << "Available Relations: " << relations.available_relations.size() << "\n";
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for (const AvailableRelation &relation : relations.available_relations) {
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stream << " " << relation.field_output << " available on " << relation.geometry_output
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<< "\n";
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}
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stream << "Available on None: " << relations.available_on_none.size() << "\n";
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for (const int i : relations.available_on_none) {
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stream << " output " << i << " available on none\n";
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}
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return stream;
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}
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} // namespace anonymous_attribute_lifetime
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bool NodeDeclaration::matches(const bNode &node) const
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{
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auto check_sockets = [&](ListBase sockets, Span<SocketDeclarationPtr> socket_decls) {
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const int tot_sockets = BLI_listbase_count(&sockets);
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if (tot_sockets != socket_decls.size()) {
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return false;
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}
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int i;
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LISTBASE_FOREACH_INDEX (const bNodeSocket *, socket, &sockets, i) {
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const SocketDeclaration &socket_decl = *socket_decls[i];
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if (!socket_decl.matches(*socket)) {
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return false;
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}
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}
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return true;
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};
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if (!check_sockets(node.inputs, inputs)) {
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return false;
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}
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if (!check_sockets(node.outputs, outputs)) {
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return false;
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}
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return true;
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}
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bNodeSocket &SocketDeclaration::update_or_build(bNodeTree &ntree,
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bNode &node,
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bNodeSocket &socket) const
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{
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/* By default just rebuild. */
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BLI_assert(socket.in_out == this->in_out);
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UNUSED_VARS_NDEBUG(socket);
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return this->build(ntree, node);
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}
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void SocketDeclaration::set_common_flags(bNodeSocket &socket) const
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{
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SET_FLAG_FROM_TEST(socket.flag, compact, SOCK_COMPACT);
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SET_FLAG_FROM_TEST(socket.flag, hide_value, SOCK_HIDE_VALUE);
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SET_FLAG_FROM_TEST(socket.flag, hide_label, SOCK_HIDE_LABEL);
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SET_FLAG_FROM_TEST(socket.flag, is_multi_input, SOCK_MULTI_INPUT);
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SET_FLAG_FROM_TEST(socket.flag, no_mute_links, SOCK_NO_INTERNAL_LINK);
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SET_FLAG_FROM_TEST(socket.flag, is_unavailable, SOCK_UNAVAIL);
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}
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bool SocketDeclaration::matches_common_data(const bNodeSocket &socket) const
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{
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if (socket.name != this->name) {
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return false;
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}
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if (socket.identifier != this->identifier) {
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return false;
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}
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if (((socket.flag & SOCK_COMPACT) != 0) != this->compact) {
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return false;
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}
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if (((socket.flag & SOCK_HIDE_VALUE) != 0) != this->hide_value) {
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return false;
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}
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if (((socket.flag & SOCK_HIDE_LABEL) != 0) != this->hide_label) {
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return false;
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}
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if (((socket.flag & SOCK_MULTI_INPUT) != 0) != this->is_multi_input) {
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return false;
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}
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if (((socket.flag & SOCK_NO_INTERNAL_LINK) != 0) != this->no_mute_links) {
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return false;
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}
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if (((socket.flag & SOCK_UNAVAIL) != 0) != this->is_unavailable) {
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return false;
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}
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return true;
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}
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namespace implicit_field_inputs {
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void position(const bNode & /*node*/, void *r_value)
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{
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new (r_value) fn::ValueOrField<float3>(bke::AttributeFieldInput::Create<float3>("position"));
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}
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void normal(const bNode & /*node*/, void *r_value)
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{
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new (r_value)
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fn::ValueOrField<float3>(fn::Field<float3>(std::make_shared<bke::NormalFieldInput>()));
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}
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void index(const bNode & /*node*/, void *r_value)
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{
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new (r_value) fn::ValueOrField<int>(fn::Field<int>(std::make_shared<fn::IndexFieldInput>()));
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}
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void id_or_index(const bNode & /*node*/, void *r_value)
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{
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new (r_value)
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fn::ValueOrField<int>(fn::Field<int>(std::make_shared<bke::IDAttributeFieldInput>()));
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}
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} // namespace implicit_field_inputs
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} // namespace blender::nodes
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