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30633421d25e6a7db356ca4bbd5ea2e22ea28053
test
/
source
/
gameengine
/
Physics
/
Bullet
History
Erwin Coumans
4a641caddd
fixed copy/paste bug in physicscontroller applyforce, and crashing radar sensor
2006-01-06 09:57:27 +00:00
..
CcdPhysicsController.cpp
fixed copy/paste bug in physicscontroller applyforce, and crashing radar sensor
2006-01-06 09:57:27 +00:00
CcdPhysicsController.h
more game engine bug-fixes, hooked up 'formfactor' as inertia tensor tweaker, friction/restitution, more scaling related fixes.
2005-12-31 21:59:56 +00:00
CcdPhysicsEnvironment.cpp
Some rigidbody dynamics fixes (scaling again) to make Happy 2006 domino simulation to work.
2006-01-01 00:20:50 +00:00
CcdPhysicsEnvironment.h
Some rigidbody dynamics fixes (scaling again) to make Happy 2006 domino simulation to work.
2006-01-01 00:20:50 +00:00
Makefile
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
SConscript
Added support for compiling BULLET with scons on windows
2005-08-01 21:19:41 +00:00