This commit updates all defines, compiler flags and cleans up some code for unused CPU capabilities. There should be no functional change, unless it's run on a CPU that supports sse41 but not sse42. It will fallback to the SSE2 kernel in this case. In preparation for the new SSE4.2 minimum in Blender 4.2. Pull Request: https://projects.blender.org/blender/blender/pulls/118043
26 lines
819 B
C++
26 lines
819 B
C++
/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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/* Optimized CPU kernel entry points. This file is compiled with SSE3/SSSE3
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* optimization flags and nearly all functions inlined, while kernel.cpp
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* is compiled without for other CPU's. */
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#include "util/optimization.h"
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#ifndef WITH_CYCLES_OPTIMIZED_KERNEL_SSE42
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# define KERNEL_STUB
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#else
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/* SSE optimization disabled for now on 32 bit, see bug #36316. */
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# if !(defined(__GNUC__) && (defined(i386) || defined(_M_IX86)))
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# define __KERNEL_SSE2__
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# define __KERNEL_SSE3__
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# define __KERNEL_SSSE3__
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# define __KERNEL_SSE42__
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# endif
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#endif /* WITH_CYCLES_OPTIMIZED_KERNEL_SSE42 */
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#include "kernel/device/cpu/kernel.h"
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#define KERNEL_ARCH cpu_sse42
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#include "kernel/device/cpu/kernel_arch_impl.h"
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