Files
test/source/blender/windowmanager/intern
Ton Roosendaal 480be71514 2.5
- Edit mesh: Add ctrl+click add vertex or extrude.
  I've made it not move the 3d cursor in that case.

Also found out tweak events conflicted with existing
keymap definitions; on tweak failure (= no mousemove) 
it now passes on the mouse event as 'mouse down' for 
the remaining keymaps to check.
These then actually respond to mouse-up instead of down...

The location in the keymaps where tweaks get generated
remains important. Examples:

1 - 'select' mouse-handler, operator return pass-through
2 - tweak handler checks, and makes tweak event
3 - grabber responds to tweak event

1 - ctrl+mouse tweak handler checks, makes tweak event,
    or passes event on
2 - if tweak event, it runs lasso
3 - else when passed on, ctrl+click extrude happens

In the first case, select works on mouse-down, immediate.
In the second case, extrude happens on mouse-release, even
though the keymap defined mouse-press.

This will make designing nice balanced keymaps still not
simple; especially because you can't tell operators to
pass on the key... although we can add the convention that
select-mouse operators always pass on to enable tweaks.

Still a good reason to wait with custom keymaps
when this is fully settled!
2009-01-30 18:18:41 +00:00
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2.5
2008-12-18 11:25:17 +00:00
2.5
2009-01-29 18:54:22 +00:00
2009-01-28 19:42:49 +00:00
2.5
2009-01-30 18:18:41 +00:00
2009-01-23 03:52:52 +00:00
2.5
2009-01-27 17:12:40 +00:00
2.5
2009-01-30 18:18:41 +00:00
2.5
2009-01-30 18:18:41 +00:00
2009-01-23 03:52:52 +00:00
2.5
2009-01-27 17:12:40 +00:00
2.5
2009-01-27 17:12:40 +00:00