Motivation is to disambiguate on the naming level what the matrix actually means. It is very easy to understand the meaning backwards, especially since in Python the name goes the opposite way (it is called `world_matrix` in the Python API). It is important to disambiguate the naming without making developers to look into the comment in the header file (which is also not super clear either). Additionally, more clear naming facilitates the unit verification (or, in this case, space validation) when reading an expression. This patch calls the matrix `object_to_world` which makes it clear from the local code what is it exactly going on. This is only done on DNA level, and a lot of local variables still follow the old naming. A DNA rename is setup in a way that there is no change on the file level, so there should be no regressions at all. The possibility is to add `_matrix` or `_mat` suffix to the name to make it explicit that it is a matrix. Although, not sure if it really helps the readability, or is it something redundant. Differential Revision: https://developer.blender.org/D16328
592 lines
16 KiB
C
592 lines
16 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
|
|
* Copyright 2005 Blender Foundation. All rights reserved. */
|
|
|
|
/** \file
|
|
* \ingroup modifiers
|
|
*/
|
|
|
|
#include "BLI_utildefines.h"
|
|
|
|
#include "BLI_math.h"
|
|
|
|
#include "BLT_translation.h"
|
|
|
|
#include "DNA_defaults.h"
|
|
#include "DNA_mesh_types.h"
|
|
#include "DNA_meshdata_types.h"
|
|
#include "DNA_object_types.h"
|
|
#include "DNA_screen_types.h"
|
|
|
|
#include "BKE_context.h"
|
|
#include "BKE_deform.h"
|
|
#include "BKE_editmesh.h"
|
|
#include "BKE_lib_id.h"
|
|
#include "BKE_lib_query.h"
|
|
#include "BKE_mesh.h"
|
|
#include "BKE_mesh_runtime.h"
|
|
#include "BKE_mesh_wrapper.h"
|
|
#include "BKE_modifier.h"
|
|
#include "BKE_screen.h"
|
|
|
|
#include "UI_interface.h"
|
|
#include "UI_resources.h"
|
|
|
|
#include "RNA_access.h"
|
|
#include "RNA_prototypes.h"
|
|
|
|
#include "DEG_depsgraph_query.h"
|
|
|
|
#include "MOD_ui_common.h"
|
|
#include "MOD_util.h"
|
|
|
|
static void initData(ModifierData *md)
|
|
{
|
|
CastModifierData *cmd = (CastModifierData *)md;
|
|
|
|
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(cmd, modifier));
|
|
|
|
MEMCPY_STRUCT_AFTER(cmd, DNA_struct_default_get(CastModifierData), modifier);
|
|
}
|
|
|
|
static bool isDisabled(const struct Scene *UNUSED(scene),
|
|
ModifierData *md,
|
|
bool UNUSED(useRenderParams))
|
|
{
|
|
CastModifierData *cmd = (CastModifierData *)md;
|
|
short flag;
|
|
|
|
flag = cmd->flag & (MOD_CAST_X | MOD_CAST_Y | MOD_CAST_Z);
|
|
|
|
if ((cmd->fac == 0.0f) || flag == 0) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
|
|
{
|
|
CastModifierData *cmd = (CastModifierData *)md;
|
|
|
|
/* ask for vertexgroups if we need them */
|
|
if (cmd->defgrp_name[0] != '\0') {
|
|
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
|
|
}
|
|
}
|
|
|
|
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
|
|
{
|
|
CastModifierData *cmd = (CastModifierData *)md;
|
|
|
|
walk(userData, ob, (ID **)&cmd->object, IDWALK_CB_NOP);
|
|
}
|
|
|
|
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
|
|
{
|
|
CastModifierData *cmd = (CastModifierData *)md;
|
|
if (cmd->object != NULL) {
|
|
DEG_add_object_relation(ctx->node, cmd->object, DEG_OB_COMP_TRANSFORM, "Cast Modifier");
|
|
DEG_add_depends_on_transform_relation(ctx->node, "Cast Modifier");
|
|
}
|
|
}
|
|
|
|
static void sphere_do(CastModifierData *cmd,
|
|
const ModifierEvalContext *UNUSED(ctx),
|
|
Object *ob,
|
|
Mesh *mesh,
|
|
float (*vertexCos)[3],
|
|
int verts_num)
|
|
{
|
|
const MDeformVert *dvert = NULL;
|
|
const bool invert_vgroup = (cmd->flag & MOD_CAST_INVERT_VGROUP) != 0;
|
|
|
|
Object *ctrl_ob = NULL;
|
|
|
|
int i, defgrp_index;
|
|
bool has_radius = false;
|
|
short flag, type;
|
|
float len = 0.0f;
|
|
float fac = cmd->fac;
|
|
float facm = 1.0f - fac;
|
|
const float fac_orig = fac;
|
|
float vec[3], center[3] = {0.0f, 0.0f, 0.0f};
|
|
float mat[4][4], imat[4][4];
|
|
|
|
flag = cmd->flag;
|
|
type = cmd->type; /* projection type: sphere or cylinder */
|
|
|
|
if (type == MOD_CAST_TYPE_CYLINDER) {
|
|
flag &= ~MOD_CAST_Z;
|
|
}
|
|
|
|
ctrl_ob = cmd->object;
|
|
|
|
/* spherify's center is {0, 0, 0} (the ob's own center in its local
|
|
* space), by default, but if the user defined a control object,
|
|
* we use its location, transformed to ob's local space */
|
|
if (ctrl_ob) {
|
|
if (flag & MOD_CAST_USE_OB_TRANSFORM) {
|
|
invert_m4_m4(imat, ctrl_ob->object_to_world);
|
|
mul_m4_m4m4(mat, imat, ob->object_to_world);
|
|
invert_m4_m4(imat, mat);
|
|
}
|
|
|
|
invert_m4_m4(ob->imat, ob->object_to_world);
|
|
mul_v3_m4v3(center, ob->imat, ctrl_ob->object_to_world[3]);
|
|
}
|
|
|
|
/* now we check which options the user wants */
|
|
|
|
/* 1) (flag was checked in the "if (ctrl_ob)" block above) */
|
|
/* 2) cmd->radius > 0.0f: only the vertices within this radius from
|
|
* the center of the effect should be deformed */
|
|
if (cmd->radius > FLT_EPSILON) {
|
|
has_radius = 1;
|
|
}
|
|
|
|
/* 3) if we were given a vertex group name,
|
|
* only those vertices should be affected */
|
|
if (cmd->defgrp_name[0] != '\0') {
|
|
MOD_get_vgroup(ob, mesh, cmd->defgrp_name, &dvert, &defgrp_index);
|
|
}
|
|
|
|
if (flag & MOD_CAST_SIZE_FROM_RADIUS) {
|
|
len = cmd->radius;
|
|
}
|
|
else {
|
|
len = cmd->size;
|
|
}
|
|
|
|
if (len <= 0) {
|
|
for (i = 0; i < verts_num; i++) {
|
|
len += len_v3v3(center, vertexCos[i]);
|
|
}
|
|
len /= verts_num;
|
|
|
|
if (len == 0.0f) {
|
|
len = 10.0f;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < verts_num; i++) {
|
|
float tmp_co[3];
|
|
|
|
copy_v3_v3(tmp_co, vertexCos[i]);
|
|
if (ctrl_ob) {
|
|
if (flag & MOD_CAST_USE_OB_TRANSFORM) {
|
|
mul_m4_v3(mat, tmp_co);
|
|
}
|
|
else {
|
|
sub_v3_v3(tmp_co, center);
|
|
}
|
|
}
|
|
|
|
copy_v3_v3(vec, tmp_co);
|
|
|
|
if (type == MOD_CAST_TYPE_CYLINDER) {
|
|
vec[2] = 0.0f;
|
|
}
|
|
|
|
if (has_radius) {
|
|
if (len_v3(vec) > cmd->radius) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (dvert) {
|
|
const float weight = invert_vgroup ?
|
|
1.0f - BKE_defvert_find_weight(&dvert[i], defgrp_index) :
|
|
BKE_defvert_find_weight(&dvert[i], defgrp_index);
|
|
|
|
if (weight == 0.0f) {
|
|
continue;
|
|
}
|
|
|
|
fac = fac_orig * weight;
|
|
facm = 1.0f - fac;
|
|
}
|
|
|
|
normalize_v3(vec);
|
|
|
|
if (flag & MOD_CAST_X) {
|
|
tmp_co[0] = fac * vec[0] * len + facm * tmp_co[0];
|
|
}
|
|
if (flag & MOD_CAST_Y) {
|
|
tmp_co[1] = fac * vec[1] * len + facm * tmp_co[1];
|
|
}
|
|
if (flag & MOD_CAST_Z) {
|
|
tmp_co[2] = fac * vec[2] * len + facm * tmp_co[2];
|
|
}
|
|
|
|
if (ctrl_ob) {
|
|
if (flag & MOD_CAST_USE_OB_TRANSFORM) {
|
|
mul_m4_v3(imat, tmp_co);
|
|
}
|
|
else {
|
|
add_v3_v3(tmp_co, center);
|
|
}
|
|
}
|
|
|
|
copy_v3_v3(vertexCos[i], tmp_co);
|
|
}
|
|
}
|
|
|
|
static void cuboid_do(CastModifierData *cmd,
|
|
const ModifierEvalContext *UNUSED(ctx),
|
|
Object *ob,
|
|
Mesh *mesh,
|
|
float (*vertexCos)[3],
|
|
int verts_num)
|
|
{
|
|
const MDeformVert *dvert = NULL;
|
|
int defgrp_index;
|
|
const bool invert_vgroup = (cmd->flag & MOD_CAST_INVERT_VGROUP) != 0;
|
|
|
|
Object *ctrl_ob = NULL;
|
|
|
|
int i;
|
|
bool has_radius = false;
|
|
short flag;
|
|
float fac = cmd->fac;
|
|
float facm = 1.0f - fac;
|
|
const float fac_orig = fac;
|
|
float min[3], max[3], bb[8][3];
|
|
float center[3] = {0.0f, 0.0f, 0.0f};
|
|
float mat[4][4], imat[4][4];
|
|
|
|
flag = cmd->flag;
|
|
|
|
ctrl_ob = cmd->object;
|
|
|
|
/* now we check which options the user wants */
|
|
|
|
/* 1) (flag was checked in the "if (ctrl_ob)" block above) */
|
|
/* 2) cmd->radius > 0.0f: only the vertices within this radius from
|
|
* the center of the effect should be deformed */
|
|
if (cmd->radius > FLT_EPSILON) {
|
|
has_radius = 1;
|
|
}
|
|
|
|
/* 3) if we were given a vertex group name,
|
|
* only those vertices should be affected */
|
|
if (cmd->defgrp_name[0] != '\0') {
|
|
MOD_get_vgroup(ob, mesh, cmd->defgrp_name, &dvert, &defgrp_index);
|
|
}
|
|
|
|
if (ctrl_ob) {
|
|
if (flag & MOD_CAST_USE_OB_TRANSFORM) {
|
|
invert_m4_m4(imat, ctrl_ob->object_to_world);
|
|
mul_m4_m4m4(mat, imat, ob->object_to_world);
|
|
invert_m4_m4(imat, mat);
|
|
}
|
|
|
|
invert_m4_m4(ob->imat, ob->object_to_world);
|
|
mul_v3_m4v3(center, ob->imat, ctrl_ob->object_to_world[3]);
|
|
}
|
|
|
|
if ((flag & MOD_CAST_SIZE_FROM_RADIUS) && has_radius) {
|
|
for (i = 0; i < 3; i++) {
|
|
min[i] = -cmd->radius;
|
|
max[i] = cmd->radius;
|
|
}
|
|
}
|
|
else if (!(flag & MOD_CAST_SIZE_FROM_RADIUS) && cmd->size > 0) {
|
|
for (i = 0; i < 3; i++) {
|
|
min[i] = -cmd->size;
|
|
max[i] = cmd->size;
|
|
}
|
|
}
|
|
else {
|
|
/* get bound box */
|
|
/* We can't use the object's bound box because other modifiers
|
|
* may have changed the vertex data. */
|
|
INIT_MINMAX(min, max);
|
|
|
|
/* Cast's center is the ob's own center in its local space,
|
|
* by default, but if the user defined a control object, we use
|
|
* its location, transformed to ob's local space. */
|
|
if (ctrl_ob) {
|
|
float vec[3];
|
|
|
|
/* let the center of the ctrl_ob be part of the bound box: */
|
|
minmax_v3v3_v3(min, max, center);
|
|
|
|
for (i = 0; i < verts_num; i++) {
|
|
sub_v3_v3v3(vec, vertexCos[i], center);
|
|
minmax_v3v3_v3(min, max, vec);
|
|
}
|
|
}
|
|
else {
|
|
for (i = 0; i < verts_num; i++) {
|
|
minmax_v3v3_v3(min, max, vertexCos[i]);
|
|
}
|
|
}
|
|
|
|
/* we want a symmetric bound box around the origin */
|
|
if (fabsf(min[0]) > fabsf(max[0])) {
|
|
max[0] = fabsf(min[0]);
|
|
}
|
|
if (fabsf(min[1]) > fabsf(max[1])) {
|
|
max[1] = fabsf(min[1]);
|
|
}
|
|
if (fabsf(min[2]) > fabsf(max[2])) {
|
|
max[2] = fabsf(min[2]);
|
|
}
|
|
min[0] = -max[0];
|
|
min[1] = -max[1];
|
|
min[2] = -max[2];
|
|
}
|
|
|
|
/* building our custom bounding box */
|
|
bb[0][0] = bb[2][0] = bb[4][0] = bb[6][0] = min[0];
|
|
bb[1][0] = bb[3][0] = bb[5][0] = bb[7][0] = max[0];
|
|
bb[0][1] = bb[1][1] = bb[4][1] = bb[5][1] = min[1];
|
|
bb[2][1] = bb[3][1] = bb[6][1] = bb[7][1] = max[1];
|
|
bb[0][2] = bb[1][2] = bb[2][2] = bb[3][2] = min[2];
|
|
bb[4][2] = bb[5][2] = bb[6][2] = bb[7][2] = max[2];
|
|
|
|
/* ready to apply the effect, one vertex at a time */
|
|
for (i = 0; i < verts_num; i++) {
|
|
int octant, coord;
|
|
float d[3], dmax, apex[3], fbb;
|
|
float tmp_co[3];
|
|
|
|
copy_v3_v3(tmp_co, vertexCos[i]);
|
|
if (ctrl_ob) {
|
|
if (flag & MOD_CAST_USE_OB_TRANSFORM) {
|
|
mul_m4_v3(mat, tmp_co);
|
|
}
|
|
else {
|
|
sub_v3_v3(tmp_co, center);
|
|
}
|
|
}
|
|
|
|
if (has_radius) {
|
|
if (fabsf(tmp_co[0]) > cmd->radius || fabsf(tmp_co[1]) > cmd->radius ||
|
|
fabsf(tmp_co[2]) > cmd->radius) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (dvert) {
|
|
const float weight = invert_vgroup ?
|
|
1.0f - BKE_defvert_find_weight(&dvert[i], defgrp_index) :
|
|
BKE_defvert_find_weight(&dvert[i], defgrp_index);
|
|
|
|
if (weight == 0.0f) {
|
|
continue;
|
|
}
|
|
|
|
fac = fac_orig * weight;
|
|
facm = 1.0f - fac;
|
|
}
|
|
|
|
/* The algorithm used to project the vertices to their
|
|
* bounding box (bb) is pretty simple:
|
|
* for each vertex v:
|
|
* 1) find in which octant v is in;
|
|
* 2) find which outer "wall" of that octant is closer to v;
|
|
* 3) calculate factor (var fbb) to project v to that wall;
|
|
* 4) project. */
|
|
|
|
/* find in which octant this vertex is in */
|
|
octant = 0;
|
|
if (tmp_co[0] > 0.0f) {
|
|
octant += 1;
|
|
}
|
|
if (tmp_co[1] > 0.0f) {
|
|
octant += 2;
|
|
}
|
|
if (tmp_co[2] > 0.0f) {
|
|
octant += 4;
|
|
}
|
|
|
|
/* apex is the bb's vertex at the chosen octant */
|
|
copy_v3_v3(apex, bb[octant]);
|
|
|
|
/* find which bb plane is closest to this vertex ... */
|
|
d[0] = tmp_co[0] / apex[0];
|
|
d[1] = tmp_co[1] / apex[1];
|
|
d[2] = tmp_co[2] / apex[2];
|
|
|
|
/* ... (the closest has the higher (closer to 1) d value) */
|
|
dmax = d[0];
|
|
coord = 0;
|
|
if (d[1] > dmax) {
|
|
dmax = d[1];
|
|
coord = 1;
|
|
}
|
|
if (d[2] > dmax) {
|
|
/* dmax = d[2]; */ /* commented, we don't need it */
|
|
coord = 2;
|
|
}
|
|
|
|
/* ok, now we know which coordinate of the vertex to use */
|
|
|
|
if (fabsf(tmp_co[coord]) < FLT_EPSILON) { /* avoid division by zero */
|
|
continue;
|
|
}
|
|
|
|
/* finally, this is the factor we wanted, to project the vertex
|
|
* to its bounding box (bb) */
|
|
fbb = apex[coord] / tmp_co[coord];
|
|
|
|
/* calculate the new vertex position */
|
|
if (flag & MOD_CAST_X) {
|
|
tmp_co[0] = facm * tmp_co[0] + fac * tmp_co[0] * fbb;
|
|
}
|
|
if (flag & MOD_CAST_Y) {
|
|
tmp_co[1] = facm * tmp_co[1] + fac * tmp_co[1] * fbb;
|
|
}
|
|
if (flag & MOD_CAST_Z) {
|
|
tmp_co[2] = facm * tmp_co[2] + fac * tmp_co[2] * fbb;
|
|
}
|
|
|
|
if (ctrl_ob) {
|
|
if (flag & MOD_CAST_USE_OB_TRANSFORM) {
|
|
mul_m4_v3(imat, tmp_co);
|
|
}
|
|
else {
|
|
add_v3_v3(tmp_co, center);
|
|
}
|
|
}
|
|
|
|
copy_v3_v3(vertexCos[i], tmp_co);
|
|
}
|
|
}
|
|
|
|
static void deformVerts(ModifierData *md,
|
|
const ModifierEvalContext *ctx,
|
|
Mesh *mesh,
|
|
float (*vertexCos)[3],
|
|
int verts_num)
|
|
{
|
|
CastModifierData *cmd = (CastModifierData *)md;
|
|
Mesh *mesh_src = NULL;
|
|
|
|
if (ctx->object->type == OB_MESH && cmd->defgrp_name[0] != '\0') {
|
|
/* mesh_src is only needed for vgroups. */
|
|
mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, verts_num, false);
|
|
}
|
|
|
|
if (cmd->type == MOD_CAST_TYPE_CUBOID) {
|
|
cuboid_do(cmd, ctx, ctx->object, mesh_src, vertexCos, verts_num);
|
|
}
|
|
else { /* MOD_CAST_TYPE_SPHERE or MOD_CAST_TYPE_CYLINDER */
|
|
sphere_do(cmd, ctx, ctx->object, mesh_src, vertexCos, verts_num);
|
|
}
|
|
|
|
if (!ELEM(mesh_src, NULL, mesh)) {
|
|
BKE_id_free(NULL, mesh_src);
|
|
}
|
|
}
|
|
|
|
static void deformVertsEM(ModifierData *md,
|
|
const ModifierEvalContext *ctx,
|
|
struct BMEditMesh *editData,
|
|
Mesh *mesh,
|
|
float (*vertexCos)[3],
|
|
int verts_num)
|
|
{
|
|
CastModifierData *cmd = (CastModifierData *)md;
|
|
Mesh *mesh_src = NULL;
|
|
|
|
if (cmd->defgrp_name[0] != '\0') {
|
|
mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, NULL, verts_num, false);
|
|
}
|
|
|
|
if (mesh && BKE_mesh_wrapper_type(mesh) == ME_WRAPPER_TYPE_MDATA) {
|
|
BLI_assert(mesh->totvert == verts_num);
|
|
}
|
|
|
|
/* TODO(@campbellbarton): use edit-mode data only (remove this line). */
|
|
if (mesh_src != NULL) {
|
|
BKE_mesh_wrapper_ensure_mdata(mesh_src);
|
|
}
|
|
|
|
if (cmd->type == MOD_CAST_TYPE_CUBOID) {
|
|
cuboid_do(cmd, ctx, ctx->object, mesh_src, vertexCos, verts_num);
|
|
}
|
|
else { /* MOD_CAST_TYPE_SPHERE or MOD_CAST_TYPE_CYLINDER */
|
|
sphere_do(cmd, ctx, ctx->object, mesh_src, vertexCos, verts_num);
|
|
}
|
|
|
|
if (!ELEM(mesh_src, NULL, mesh)) {
|
|
BKE_id_free(NULL, mesh_src);
|
|
}
|
|
}
|
|
|
|
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
|
|
{
|
|
uiLayout *row;
|
|
uiLayout *layout = panel->layout;
|
|
int toggles_flag = UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE;
|
|
|
|
PointerRNA ob_ptr;
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
|
|
|
|
PointerRNA cast_object_ptr = RNA_pointer_get(ptr, "object");
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
|
|
uiItemR(layout, ptr, "cast_type", 0, NULL, ICON_NONE);
|
|
|
|
row = uiLayoutRowWithHeading(layout, true, IFACE_("Axis"));
|
|
uiItemR(row, ptr, "use_x", toggles_flag, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "use_y", toggles_flag, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "use_z", toggles_flag, NULL, ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "factor", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "radius", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "size", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "use_radius_as_size", 0, NULL, ICON_NONE);
|
|
|
|
modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL);
|
|
|
|
uiItemR(layout, ptr, "object", 0, NULL, ICON_NONE);
|
|
if (!RNA_pointer_is_null(&cast_object_ptr)) {
|
|
uiItemR(layout, ptr, "use_transform", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
modifier_panel_end(layout, ptr);
|
|
}
|
|
|
|
static void panelRegister(ARegionType *region_type)
|
|
{
|
|
modifier_panel_register(region_type, eModifierType_Cast, panel_draw);
|
|
}
|
|
|
|
ModifierTypeInfo modifierType_Cast = {
|
|
/* name */ N_("Cast"),
|
|
/* structName */ "CastModifierData",
|
|
/* structSize */ sizeof(CastModifierData),
|
|
/* srna */ &RNA_CastModifier,
|
|
/* type */ eModifierTypeType_OnlyDeform,
|
|
/* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
|
|
eModifierTypeFlag_SupportsEditmode,
|
|
/* icon */ ICON_MOD_CAST,
|
|
|
|
/* copyData */ BKE_modifier_copydata_generic,
|
|
|
|
/* deformVerts */ deformVerts,
|
|
/* deformMatrices */ NULL,
|
|
/* deformVertsEM */ deformVertsEM,
|
|
/* deformMatricesEM */ NULL,
|
|
/* modifyMesh */ NULL,
|
|
/* modifyGeometrySet */ NULL,
|
|
|
|
/* initData */ initData,
|
|
/* requiredDataMask */ requiredDataMask,
|
|
/* freeData */ NULL,
|
|
/* isDisabled */ isDisabled,
|
|
/* updateDepsgraph */ updateDepsgraph,
|
|
/* dependsOnTime */ NULL,
|
|
/* dependsOnNormals */ NULL,
|
|
/* foreachIDLink */ foreachIDLink,
|
|
/* foreachTexLink */ NULL,
|
|
/* freeRuntimeData */ NULL,
|
|
/* panelRegister */ panelRegister,
|
|
/* blendWrite */ NULL,
|
|
/* blendRead */ NULL,
|
|
};
|