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31f978c8efdfd88d2cf2b5d9ae7c5d91c81e13d3
test/source/blender/gpu/shaders
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Ton Roosendaal 692aa18b76 Additional fix in glsl shaders: "Darken" was using different formula as render.
"Divide" still differs too for division by zero - cannot find this yet...
2012-12-21 18:10:01 +00:00
..
gpu_shader_material.glsl
Additional fix in glsl shaders: "Darken" was using different formula as render.
2012-12-21 18:10:01 +00:00
gpu_shader_sep_gaussian_blur_frag.glsl
style cleanup
2012-08-11 22:12:32 +00:00
gpu_shader_sep_gaussian_blur_vert.glsl
Merging phase 1 of the BGE Harmony branch:
2012-05-01 02:50:17 +00:00
gpu_shader_vertex.glsl
BGE: Committing a patch from HG1 to fix [#30262] "bgl.glClipPlane don't work on Nvidia cards," which was also reported by HG1.
2012-11-24 00:58:57 +00:00
gpu_shader_vsm_store_frag.glsl
Merging phase 1 of the BGE Harmony branch:
2012-05-01 02:50:17 +00:00
gpu_shader_vsm_store_vert.glsl
Merging phase 1 of the BGE Harmony branch:
2012-05-01 02:50:17 +00:00
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