Files
test/source/blender/blenkernel/intern/object_update.cc
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

463 lines
15 KiB
C++

/* SPDX-FileCopyrightText: 2014 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "DNA_anim_types.h"
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
#include "DNA_gpencil_legacy_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BKE_DerivedMesh.h"
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_curves.h"
#include "BKE_displist.h"
#include "BKE_editmesh.h"
#include "BKE_effect.h"
#include "BKE_gpencil_legacy.h"
#include "BKE_gpencil_modifier_legacy.h"
#include "BKE_grease_pencil.h"
#include "BKE_grease_pencil.hh"
#include "BKE_image.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_layer.h"
#include "BKE_light.h"
#include "BKE_material.h"
#include "BKE_mball.h"
#include "BKE_mesh.hh"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_pointcloud.h"
#include "BKE_scene.h"
#include "BKE_volume.h"
#include "MEM_guardedalloc.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_light_linking.hh"
#include "DEG_depsgraph_query.h"
namespace deg = blender::deg;
void BKE_object_eval_reset(Object *ob_eval)
{
BKE_object_free_derived_caches(ob_eval);
}
void BKE_object_eval_local_transform(Depsgraph *depsgraph, Object *ob)
{
DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
/* calculate local matrix */
BKE_object_to_mat4(ob, ob->object_to_world);
}
void BKE_object_eval_parent(Depsgraph *depsgraph, Object *ob)
{
/* NOTE: based on `solve_parenting()`, but with the cruft stripped out. */
Object *par = ob->parent;
float totmat[4][4];
float tmat[4][4];
float locmat[4][4];
DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
/* get local matrix (but don't calculate it, as that was done already!) */
/* XXX: redundant? */
copy_m4_m4(locmat, ob->object_to_world);
/* get parent effect matrix */
BKE_object_get_parent_matrix(ob, par, totmat);
/* total */
mul_m4_m4m4(tmat, totmat, ob->parentinv);
mul_m4_m4m4(ob->object_to_world, tmat, locmat);
/* origin, for help line */
if ((ob->partype & PARTYPE) == PARSKEL) {
copy_v3_v3(ob->runtime.parent_display_origin, par->object_to_world[3]);
}
else {
copy_v3_v3(ob->runtime.parent_display_origin, totmat[3]);
}
}
void BKE_object_eval_constraints(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
bConstraintOb *cob;
float ctime = BKE_scene_ctime_get(scene);
DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
/* evaluate constraints stack */
/* TODO: split this into:
* - pre (i.e. BKE_constraints_make_evalob, per-constraint (i.e.
* - inner body of BKE_constraints_solve),
* - post (i.e. BKE_constraints_clear_evalob)
*
* Not sure why, this is from Joshua - sergey
*/
cob = BKE_constraints_make_evalob(depsgraph, scene, ob, nullptr, CONSTRAINT_OBTYPE_OBJECT);
BKE_constraints_solve(depsgraph, &ob->constraints, cob, ctime);
BKE_constraints_clear_evalob(cob);
}
void BKE_object_eval_transform_final(Depsgraph *depsgraph, Object *ob)
{
DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
/* Make sure inverse matrix is always up to date. This way users of it
* do not need to worry about recalculating it. */
invert_m4_m4_safe(ob->world_to_object, ob->object_to_world);
/* Set negative scale flag in object. */
if (is_negative_m4(ob->object_to_world)) {
ob->transflag |= OB_NEG_SCALE;
}
else {
ob->transflag &= ~OB_NEG_SCALE;
}
}
void BKE_object_handle_data_update(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
/* includes all keys and modifiers */
switch (ob->type) {
case OB_MESH: {
CustomData_MeshMasks cddata_masks = scene->customdata_mask;
CustomData_MeshMasks_update(&cddata_masks, &CD_MASK_BAREMESH);
/* Custom attributes should not be removed automatically. They might be used by the render
* engine or scripts. They can still be removed explicitly using geometry nodes. Crease and
* vertex groups can be used in arbitrary situations with geometry nodes as well. */
cddata_masks.vmask |= CD_MASK_PROP_ALL | CD_MASK_CREASE | CD_MASK_MDEFORMVERT;
cddata_masks.emask |= CD_MASK_PROP_ALL | CD_MASK_CREASE;
cddata_masks.fmask |= CD_MASK_PROP_ALL;
cddata_masks.pmask |= CD_MASK_PROP_ALL;
cddata_masks.lmask |= CD_MASK_PROP_ALL;
/* Make sure Freestyle edge/face marks appear in DM for render (see #40315).
* Due to Line Art implementation, edge marks should also be shown in viewport. */
#ifdef WITH_FREESTYLE
cddata_masks.emask |= CD_MASK_FREESTYLE_EDGE;
cddata_masks.pmask |= CD_MASK_FREESTYLE_FACE;
#endif
if (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER) {
/* Always compute UVs, vertex colors as orcos for render. */
cddata_masks.vmask |= CD_MASK_ORCO;
}
makeDerivedMesh(depsgraph, scene, ob, &cddata_masks); /* was CD_MASK_BAREMESH */
break;
}
case OB_ARMATURE:
BKE_pose_where_is(depsgraph, scene, ob);
break;
case OB_MBALL:
BKE_mball_data_update(depsgraph, scene, ob);
break;
case OB_CURVES_LEGACY:
case OB_SURF:
case OB_FONT: {
bool for_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
BKE_displist_make_curveTypes(depsgraph, scene, ob, for_render);
break;
}
case OB_LATTICE:
BKE_lattice_modifiers_calc(depsgraph, scene, ob);
break;
case OB_GPENCIL_LEGACY: {
BKE_gpencil_prepare_eval_data(depsgraph, scene, ob);
BKE_gpencil_modifiers_calc(depsgraph, scene, ob);
BKE_gpencil_update_layer_transforms(depsgraph, ob);
break;
}
case OB_CURVES:
BKE_curves_data_update(depsgraph, scene, ob);
break;
case OB_POINTCLOUD:
BKE_pointcloud_data_update(depsgraph, scene, ob);
break;
case OB_VOLUME:
BKE_volume_data_update(depsgraph, scene, ob);
break;
case OB_GREASE_PENCIL:
BKE_grease_pencil_data_update(depsgraph, scene, ob);
break;
}
/* particles */
if (!(ob->mode & OB_MODE_EDIT) && ob->particlesystem.first) {
const bool use_render_params = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
ParticleSystem *tpsys, *psys;
ob->transflag &= ~OB_DUPLIPARTS;
psys = static_cast<ParticleSystem *>(ob->particlesystem.first);
while (psys) {
if (psys_check_enabled(ob, psys, use_render_params)) {
/* check use of dupli objects here */
if (psys->part && (psys->part->draw_as == PART_DRAW_REND || use_render_params) &&
((psys->part->ren_as == PART_DRAW_OB && psys->part->instance_object) ||
(psys->part->ren_as == PART_DRAW_GR && psys->part->instance_collection)))
{
ob->transflag |= OB_DUPLIPARTS;
}
particle_system_update(depsgraph, scene, ob, psys, use_render_params);
psys = psys->next;
}
else if (psys->flag & PSYS_DELETE) {
tpsys = psys->next;
BLI_remlink(&ob->particlesystem, psys);
psys_free(ob, psys);
psys = tpsys;
}
else {
psys = psys->next;
}
}
}
}
/** Bounding box from evaluated geometry. */
static void object_sync_boundbox_to_original(Object *object_orig, Object *object_eval)
{
const BoundBox *bb = object_eval->runtime.bb;
if (!bb || (bb->flag & BOUNDBOX_DIRTY)) {
BKE_object_boundbox_calc_from_evaluated_geometry(object_eval);
}
bb = BKE_object_boundbox_get(object_eval);
if (bb != nullptr) {
if (object_orig->runtime.bb == nullptr) {
object_orig->runtime.bb = MEM_new<BoundBox>(__func__);
}
*object_orig->runtime.bb = *bb;
}
}
void BKE_object_sync_to_original(Depsgraph *depsgraph, Object *object)
{
if (!DEG_is_active(depsgraph)) {
return;
}
Object *object_orig = DEG_get_original_object(object);
/* Base flags. */
object_orig->base_flag = object->base_flag;
/* Transformation flags. */
copy_m4_m4(object_orig->object_to_world, object->object_to_world);
copy_m4_m4(object_orig->world_to_object, object->world_to_object);
copy_m4_m4(object_orig->constinv, object->constinv);
object_orig->transflag = object->transflag;
object_orig->flag = object->flag;
/* Copy back error messages from modifiers. */
for (ModifierData *md = static_cast<ModifierData *>(object->modifiers.first),
*md_orig = static_cast<ModifierData *>(object_orig->modifiers.first);
md != nullptr && md_orig != nullptr;
md = md->next, md_orig = md_orig->next)
{
BLI_assert(md->type == md_orig->type && STREQ(md->name, md_orig->name));
MEM_SAFE_FREE(md_orig->error);
if (md->error != nullptr) {
md_orig->error = BLI_strdup(md->error);
}
}
object_sync_boundbox_to_original(object_orig, object);
}
void BKE_object_eval_uber_transform(Depsgraph * /*depsgraph*/, Object * /*object*/) {}
void BKE_object_batch_cache_dirty_tag(Object *ob)
{
switch (ob->type) {
case OB_MESH:
BKE_mesh_batch_cache_dirty_tag((struct Mesh *)ob->data, BKE_MESH_BATCH_DIRTY_ALL);
break;
case OB_LATTICE:
BKE_lattice_batch_cache_dirty_tag((struct Lattice *)ob->data, BKE_LATTICE_BATCH_DIRTY_ALL);
break;
case OB_CURVES_LEGACY:
case OB_SURF:
case OB_FONT:
BKE_curve_batch_cache_dirty_tag((struct Curve *)ob->data, BKE_CURVE_BATCH_DIRTY_ALL);
break;
case OB_MBALL: {
/* This function is currently called on original objects, so to properly
* clear the actual displayed geometry, we have to tag the evaluated mesh. */
Mesh *mesh = BKE_object_get_evaluated_mesh_no_subsurf(ob);
if (mesh) {
BKE_mesh_batch_cache_dirty_tag(mesh, BKE_MESH_BATCH_DIRTY_ALL);
}
break;
}
case OB_GPENCIL_LEGACY:
BKE_gpencil_batch_cache_dirty_tag((struct bGPdata *)ob->data);
break;
case OB_CURVES:
BKE_curves_batch_cache_dirty_tag((struct Curves *)ob->data, BKE_CURVES_BATCH_DIRTY_ALL);
break;
case OB_POINTCLOUD:
BKE_pointcloud_batch_cache_dirty_tag((struct PointCloud *)ob->data,
BKE_POINTCLOUD_BATCH_DIRTY_ALL);
break;
case OB_VOLUME:
BKE_volume_batch_cache_dirty_tag((struct Volume *)ob->data, BKE_VOLUME_BATCH_DIRTY_ALL);
break;
case OB_GREASE_PENCIL:
BKE_grease_pencil_batch_cache_dirty_tag((struct GreasePencil *)ob->data,
BKE_GREASEPENCIL_BATCH_DIRTY_ALL);
break;
default:
break;
}
}
void BKE_object_eval_uber_data(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
BLI_assert(ob->type != OB_ARMATURE);
BKE_object_handle_data_update(depsgraph, scene, ob);
BKE_object_batch_cache_dirty_tag(ob);
}
void BKE_object_eval_ptcache_reset(Depsgraph *depsgraph, Scene *scene, Object *object)
{
DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
BKE_ptcache_object_reset(scene, object, PTCACHE_RESET_DEPSGRAPH);
}
void BKE_object_eval_transform_all(Depsgraph *depsgraph, Scene *scene, Object *object)
{
/* This mimics full transform update chain from new depsgraph. */
BKE_object_eval_local_transform(depsgraph, object);
if (object->parent != nullptr) {
BKE_object_eval_parent(depsgraph, object);
}
if (!BLI_listbase_is_empty(&object->constraints)) {
BKE_object_eval_constraints(depsgraph, scene, object);
}
BKE_object_eval_uber_transform(depsgraph, object);
BKE_object_eval_transform_final(depsgraph, object);
}
void BKE_object_data_select_update(Depsgraph *depsgraph, ID *object_data)
{
DEG_debug_print_eval(depsgraph, __func__, object_data->name, object_data);
switch (GS(object_data->name)) {
case ID_ME:
BKE_mesh_batch_cache_dirty_tag((Mesh *)object_data, BKE_MESH_BATCH_DIRTY_SELECT);
break;
case ID_CU_LEGACY:
BKE_curve_batch_cache_dirty_tag((Curve *)object_data, BKE_CURVE_BATCH_DIRTY_SELECT);
break;
case ID_LT:
BKE_lattice_batch_cache_dirty_tag((struct Lattice *)object_data,
BKE_LATTICE_BATCH_DIRTY_SELECT);
break;
default:
break;
}
}
void BKE_object_select_update(Depsgraph *depsgraph, Object *object)
{
DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
if (object->type == OB_MESH && !object->runtime.is_data_eval_owned) {
Mesh *mesh_input = (Mesh *)object->runtime.data_orig;
std::lock_guard lock{mesh_input->runtime->eval_mutex};
BKE_object_data_select_update(depsgraph, static_cast<ID *>(object->data));
}
else {
BKE_object_data_select_update(depsgraph, static_cast<ID *>(object->data));
}
}
void BKE_object_eval_eval_base_flags(Depsgraph *depsgraph,
Scene *scene,
const int view_layer_index,
Object *object,
int base_index,
const bool is_from_set)
{
/* TODO(sergey): Avoid list lookup. */
BLI_assert(view_layer_index >= 0);
ViewLayer *view_layer = static_cast<ViewLayer *>(
BLI_findlink(&scene->view_layers, view_layer_index));
BLI_assert(view_layer != nullptr);
BLI_assert(view_layer->object_bases_array != nullptr);
BLI_assert(base_index >= 0);
BLI_assert(base_index < MEM_allocN_len(view_layer->object_bases_array) / sizeof(Base *));
Base *base = view_layer->object_bases_array[base_index];
BLI_assert(base->object == object);
DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
/* Set base flags based on collection and object restriction. */
BKE_base_eval_flags(base);
/* For render, compute base visibility again since BKE_base_eval_flags
* assumed viewport visibility. Select-ability does not matter here. */
if (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER) {
if (base->flag & BASE_ENABLED_RENDER) {
base->flag |= BASE_ENABLED_AND_MAYBE_VISIBLE_IN_VIEWPORT;
}
else {
base->flag &= ~BASE_ENABLED_AND_MAYBE_VISIBLE_IN_VIEWPORT;
}
}
/* Copy flags and settings from base. */
object->base_flag = base->flag;
if (is_from_set) {
object->base_flag |= BASE_FROM_SET;
object->base_flag &= ~(BASE_SELECTED | BASE_SELECTABLE);
}
object->base_local_view_bits = base->local_view_bits;
object->runtime.local_collections_bits = base->local_collections_bits;
if (object->mode == OB_MODE_PARTICLE_EDIT) {
for (ParticleSystem *psys = static_cast<ParticleSystem *>(object->particlesystem.first);
psys != nullptr;
psys = psys->next)
{
BKE_particle_batch_cache_dirty_tag(psys, BKE_PARTICLE_BATCH_DIRTY_ALL);
}
}
/* Copy base flag back to the original view layer for editing. */
if (DEG_is_active(depsgraph) && (view_layer == DEG_get_evaluated_view_layer(depsgraph))) {
Base *base_orig = base->base_orig;
BLI_assert(base_orig != nullptr);
BLI_assert(base_orig->object != nullptr);
base_orig->flag = base->flag;
}
}
void BKE_object_eval_light_linking(Depsgraph *depsgraph, Object *object)
{
DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
deg::light_linking::eval_runtime_data(depsgraph, *object);
}