Files
test/source/blender/modifiers/intern/MOD_meshcache.cc
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

438 lines
14 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#include <cstdio>
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "DEG_depsgraph_query.h"
#include "MEM_guardedalloc.h"
#include "MOD_meshcache_util.hh" /* utility functions */
#include "MOD_modifiertypes.hh"
#include "MOD_ui_common.hh"
#include "MOD_util.hh"
static void initData(ModifierData *md)
{
MeshCacheModifierData *mcmd = (MeshCacheModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(mcmd, modifier));
MEMCPY_STRUCT_AFTER(mcmd, DNA_struct_default_get(MeshCacheModifierData), modifier);
}
static bool dependsOnTime(Scene * /*scene*/, ModifierData *md)
{
MeshCacheModifierData *mcmd = (MeshCacheModifierData *)md;
return (mcmd->play_mode == MOD_MESHCACHE_PLAY_CFEA);
}
static bool isDisabled(const Scene * /*scene*/, ModifierData *md, bool /*useRenderParams*/)
{
MeshCacheModifierData *mcmd = (MeshCacheModifierData *)md;
/* leave it up to the modifier to check the file is valid on calculation */
return (mcmd->factor <= 0.0f) || (mcmd->filepath[0] == '\0');
}
static void meshcache_do(MeshCacheModifierData *mcmd,
Scene *scene,
Object *ob,
Mesh *mesh,
float (*vertexCos_Real)[3],
int verts_num)
{
const bool use_factor = mcmd->factor < 1.0f;
int influence_group_index;
const MDeformVert *dvert;
MOD_get_vgroup(ob, mesh, mcmd->defgrp_name, &dvert, &influence_group_index);
float(*vertexCos_Store)[3] = (use_factor || influence_group_index != -1 ||
(mcmd->deform_mode == MOD_MESHCACHE_DEFORM_INTEGRATE)) ?
static_cast<float(*)[3]>(MEM_malloc_arrayN(
verts_num, sizeof(*vertexCos_Store), __func__)) :
nullptr;
float(*vertexCos)[3] = vertexCos_Store ? vertexCos_Store : vertexCos_Real;
const float fps = FPS;
char filepath[FILE_MAX];
const char *err_str = nullptr;
bool ok;
float time;
/* -------------------------------------------------------------------- */
/* Interpret Time (the reading functions also do some of this ) */
if (mcmd->play_mode == MOD_MESHCACHE_PLAY_CFEA) {
const float ctime = BKE_scene_ctime_get(scene);
switch (mcmd->time_mode) {
case MOD_MESHCACHE_TIME_FRAME: {
time = ctime;
break;
}
case MOD_MESHCACHE_TIME_SECONDS: {
time = ctime / fps;
break;
}
case MOD_MESHCACHE_TIME_FACTOR:
default: {
time = ctime / fps;
break;
}
}
/* apply offset and scale */
time = (mcmd->frame_scale * time) - mcmd->frame_start;
}
else { /* if (mcmd->play_mode == MOD_MESHCACHE_PLAY_EVAL) { */
switch (mcmd->time_mode) {
case MOD_MESHCACHE_TIME_FRAME: {
time = mcmd->eval_frame;
break;
}
case MOD_MESHCACHE_TIME_SECONDS: {
time = mcmd->eval_time;
break;
}
case MOD_MESHCACHE_TIME_FACTOR:
default: {
time = mcmd->eval_factor;
break;
}
}
}
/* -------------------------------------------------------------------- */
/* Read the File (or error out when the file is bad) */
/* would be nice if we could avoid doing this _every_ frame */
STRNCPY(filepath, mcmd->filepath);
BLI_path_abs(filepath, ID_BLEND_PATH_FROM_GLOBAL((ID *)ob));
switch (mcmd->type) {
case MOD_MESHCACHE_TYPE_MDD:
ok = MOD_meshcache_read_mdd_times(
filepath, vertexCos, verts_num, mcmd->interp, time, fps, mcmd->time_mode, &err_str);
break;
case MOD_MESHCACHE_TYPE_PC2:
ok = MOD_meshcache_read_pc2_times(
filepath, vertexCos, verts_num, mcmd->interp, time, fps, mcmd->time_mode, &err_str);
break;
default:
ok = false;
break;
}
/* -------------------------------------------------------------------- */
/* tricky shape key integration (slow!) */
if (mcmd->deform_mode == MOD_MESHCACHE_DEFORM_INTEGRATE) {
Mesh *me = static_cast<Mesh *>(ob->data);
/* we could support any object type */
if (UNLIKELY(ob->type != OB_MESH)) {
BKE_modifier_set_error(ob, &mcmd->modifier, "'Integrate' only valid for Mesh objects");
}
else if (UNLIKELY(me->totvert != verts_num)) {
BKE_modifier_set_error(ob, &mcmd->modifier, "'Integrate' original mesh vertex mismatch");
}
else if (UNLIKELY(me->totpoly == 0)) {
BKE_modifier_set_error(ob, &mcmd->modifier, "'Integrate' requires faces");
}
else {
float(*vertexCos_New)[3] = static_cast<float(*)[3]>(
MEM_malloc_arrayN(verts_num, sizeof(*vertexCos_New), __func__));
BKE_mesh_calc_relative_deform(
BKE_mesh_poly_offsets(me),
me->totpoly,
BKE_mesh_corner_verts(me),
me->totvert,
BKE_mesh_vert_positions(me), /* From the original Mesh. */
(const float(*)[3])vertexCos_Real, /* the input we've been given (shape keys!) */
(const float(*)[3])vertexCos, /* The result of this modifier. */
vertexCos_New /* The result of this function. */
);
/* write the corrected locations back into the result */
memcpy(vertexCos, vertexCos_New, sizeof(*vertexCos) * verts_num);
MEM_freeN(vertexCos_New);
}
}
/* -------------------------------------------------------------------- */
/* Apply the transformation matrix (if needed) */
if (UNLIKELY(err_str)) {
BKE_modifier_set_error(ob, &mcmd->modifier, "%s", err_str);
}
else if (ok) {
bool use_matrix = false;
float mat[3][3];
unit_m3(mat);
if (mat3_from_axis_conversion(mcmd->forward_axis, mcmd->up_axis, 1, 2, mat)) {
use_matrix = true;
}
if (mcmd->flip_axis) {
float tmat[3][3];
unit_m3(tmat);
if (mcmd->flip_axis & (1 << 0)) {
tmat[0][0] = -1.0f;
}
if (mcmd->flip_axis & (1 << 1)) {
tmat[1][1] = -1.0f;
}
if (mcmd->flip_axis & (1 << 2)) {
tmat[2][2] = -1.0f;
}
mul_m3_m3m3(mat, tmat, mat);
use_matrix = true;
}
if (use_matrix) {
int i;
for (i = 0; i < verts_num; i++) {
mul_m3_v3(mat, vertexCos[i]);
}
}
}
if (vertexCos_Store) {
if (ok) {
if (influence_group_index != -1) {
const float global_factor = (mcmd->flag & MOD_MESHCACHE_INVERT_VERTEX_GROUP) ?
-mcmd->factor :
mcmd->factor;
const float global_offset = (mcmd->flag & MOD_MESHCACHE_INVERT_VERTEX_GROUP) ?
mcmd->factor :
0.0f;
if (BKE_mesh_deform_verts(mesh) != nullptr) {
for (int i = 0; i < verts_num; i++) {
/* For each vertex, compute its blending factor between the mesh cache (for `fac = 0`)
* and the former position of the vertex (for `fac = 1`). */
const MDeformVert *currentIndexDVert = dvert + i;
const float local_vertex_fac = global_offset +
BKE_defvert_find_weight(currentIndexDVert,
influence_group_index) *
global_factor;
interp_v3_v3v3(
vertexCos_Real[i], vertexCos_Real[i], vertexCos_Store[i], local_vertex_fac);
}
}
}
else if (use_factor) {
/* Influence_group_index is -1. */
interp_vn_vn(*vertexCos_Real, *vertexCos_Store, mcmd->factor, verts_num * 3);
}
else {
memcpy(vertexCos_Real, vertexCos_Store, sizeof(*vertexCos_Store) * verts_num);
}
}
MEM_freeN(vertexCos_Store);
}
}
static void deformVerts(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
MeshCacheModifierData *mcmd = (MeshCacheModifierData *)md;
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
Mesh *mesh_src = nullptr;
if (ctx->object->type == OB_MESH && mcmd->defgrp_name[0] != '\0') {
/* `mesh_src` is only needed for vertex groups. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, nullptr, mesh, nullptr, verts_num, false);
}
meshcache_do(mcmd, scene, ctx->object, mesh_src, vertexCos, verts_num);
if (!ELEM(mesh_src, nullptr, mesh)) {
BKE_id_free(nullptr, mesh_src);
}
}
static void deformVertsEM(ModifierData *md,
const ModifierEvalContext *ctx,
BMEditMesh *editData,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
MeshCacheModifierData *mcmd = (MeshCacheModifierData *)md;
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
Mesh *mesh_src = nullptr;
if (ctx->object->type == OB_MESH && mcmd->defgrp_name[0] != '\0') {
/* `mesh_src` is only needed for vertex groups. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, nullptr, verts_num, false);
}
if (mesh_src != nullptr) {
BKE_mesh_wrapper_ensure_mdata(mesh_src);
}
meshcache_do(mcmd, scene, ctx->object, mesh_src, vertexCos, verts_num);
if (!ELEM(mesh_src, nullptr, mesh)) {
BKE_id_free(nullptr, mesh_src);
}
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "cache_format", 0, nullptr, ICON_NONE);
uiItemR(layout, ptr, "filepath", 0, nullptr, ICON_NONE);
uiItemR(layout, ptr, "factor", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
uiItemR(layout, ptr, "deform_mode", 0, nullptr, ICON_NONE);
uiItemR(layout, ptr, "interpolation", 0, nullptr, ICON_NONE);
modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr);
modifier_panel_end(layout, ptr);
}
static void time_remapping_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
uiItemR(layout, ptr, "time_mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "play_mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
if (RNA_enum_get(ptr, "play_mode") == MOD_MESHCACHE_PLAY_CFEA) {
uiItemR(layout, ptr, "frame_start", 0, nullptr, ICON_NONE);
uiItemR(layout, ptr, "frame_scale", 0, nullptr, ICON_NONE);
}
else { /* play_mode == MOD_MESHCACHE_PLAY_EVAL */
int time_mode = RNA_enum_get(ptr, "time_mode");
if (time_mode == MOD_MESHCACHE_TIME_FRAME) {
uiItemR(layout, ptr, "eval_frame", 0, nullptr, ICON_NONE);
}
else if (time_mode == MOD_MESHCACHE_TIME_SECONDS) {
uiItemR(layout, ptr, "eval_time", 0, nullptr, ICON_NONE);
}
else { /* time_mode == MOD_MESHCACHE_TIME_FACTOR */
uiItemR(layout, ptr, "eval_factor", 0, nullptr, ICON_NONE);
}
}
}
static void axis_mapping_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
uiLayoutSetPropSep(layout, true);
col = uiLayoutColumn(layout, true);
uiLayoutSetRedAlert(col, RNA_enum_get(ptr, "forward_axis") == RNA_enum_get(ptr, "up_axis"));
uiItemR(col, ptr, "forward_axis", 0, nullptr, ICON_NONE);
uiItemR(col, ptr, "up_axis", 0, nullptr, ICON_NONE);
uiItemR(layout, ptr, "flip_axis", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
}
static void panelRegister(ARegionType *region_type)
{
PanelType *panel_type = modifier_panel_register(
region_type, eModifierType_MeshCache, panel_draw);
modifier_subpanel_register(region_type,
"time_remapping",
"Time Remapping",
nullptr,
time_remapping_panel_draw,
panel_type);
modifier_subpanel_register(
region_type, "axis_mapping", "Axis Mapping", nullptr, axis_mapping_panel_draw, panel_type);
}
ModifierTypeInfo modifierType_MeshCache = {
/*name*/ N_("MeshCache"),
/*structName*/ "MeshCacheModifierData",
/*structSize*/ sizeof(MeshCacheModifierData),
/*srna*/ &RNA_MeshCacheModifier,
/*type*/ eModifierTypeType_OnlyDeform,
/*flags*/ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/*icon*/ ICON_MOD_MESHDEFORM, /* TODO: Use correct icon. */
/*copyData*/ BKE_modifier_copydata_generic,
/*deformVerts*/ deformVerts,
/*deformMatrices*/ nullptr,
/*deformVertsEM*/ deformVertsEM,
/*deformMatricesEM*/ nullptr,
/*modifyMesh*/ nullptr,
/*modifyGeometrySet*/ nullptr,
/*initData*/ initData,
/*requiredDataMask*/ nullptr,
/*freeData*/ nullptr,
/*isDisabled*/ isDisabled,
/*updateDepsgraph*/ nullptr,
/*dependsOnTime*/ dependsOnTime,
/*dependsOnNormals*/ nullptr,
/*foreachIDLink*/ nullptr,
/*foreachTexLink*/ nullptr,
/*freeRuntimeData*/ nullptr,
/*panelRegister*/ panelRegister,
/*blendWrite*/ nullptr,
/*blendRead*/ nullptr,
};