Files
test/source/blender/compositor/intern/COM_Debug.h
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

145 lines
4.1 KiB
C++

/* SPDX-FileCopyrightText: 2013 Blender Foundation.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include <map>
#include <string>
#include "BLI_vector.hh"
#include "COM_ExecutionSystem.h"
#include "COM_MemoryBuffer.h"
#include "COM_Node.h"
namespace blender::compositor {
static constexpr bool COM_EXPORT_GRAPHVIZ = false;
static constexpr bool COM_GRAPHVIZ_SHOW_NODE_NAME = false;
/* Saves operations results to image files. */
static constexpr bool COM_EXPORT_OPERATION_BUFFERS = false;
class Node;
class NodeOperation;
class ExecutionSystem;
class ExecutionGroup;
class DebugInfo {
public:
typedef enum { EG_WAIT, EG_RUNNING, EG_FINISHED } GroupState;
typedef std::map<const Node *, std::string> NodeNameMap;
typedef std::map<const NodeOperation *, std::string> OpNameMap;
typedef std::map<const ExecutionGroup *, GroupState> GroupStateMap;
static std::string node_name(const Node *node);
static std::string operation_name(const NodeOperation *op);
private:
static int file_index_;
/** Map nodes to usable names for debug output. */
static NodeNameMap node_names_;
/** Map operations to usable names for debug output. */
static OpNameMap op_names_;
/** Base name for all operations added by a node. */
static std::string current_node_name_;
/** Base name for automatic sub-operations. */
static std::string current_op_name_;
/** For visualizing group states. */
static GroupStateMap group_states_;
public:
static void convert_started()
{
if (COM_EXPORT_GRAPHVIZ) {
op_names_.clear();
}
}
static void execute_started(const ExecutionSystem *system)
{
if (COM_EXPORT_GRAPHVIZ) {
file_index_ = 1;
group_states_.clear();
for (ExecutionGroup *execution_group : system->groups_) {
group_states_[execution_group] = EG_WAIT;
}
}
if (COM_EXPORT_OPERATION_BUFFERS) {
delete_operation_exports();
}
};
static void node_added(const Node *node)
{
if (COM_EXPORT_GRAPHVIZ) {
node_names_[node] = std::string(node->get_bnode() ? node->get_bnode()->name : "");
}
}
static void node_to_operations(const Node *node)
{
if (COM_EXPORT_GRAPHVIZ) {
current_node_name_ = node_names_[node];
}
}
static void operation_added(const NodeOperation *operation)
{
if (COM_EXPORT_GRAPHVIZ) {
op_names_[operation] = current_node_name_;
}
};
static void operation_read_write_buffer(const NodeOperation *operation)
{
if (COM_EXPORT_GRAPHVIZ) {
current_op_name_ = op_names_[operation];
}
};
static void execution_group_started(const ExecutionGroup *group)
{
if (COM_EXPORT_GRAPHVIZ) {
group_states_[group] = EG_RUNNING;
}
};
static void execution_group_finished(const ExecutionGroup *group)
{
if (COM_EXPORT_GRAPHVIZ) {
group_states_[group] = EG_FINISHED;
}
};
static void operation_rendered(const NodeOperation *op, MemoryBuffer *render)
{
/* Don't export constant operations as there are too many and it's rarely useful. */
if (COM_EXPORT_OPERATION_BUFFERS && render && !render->is_a_single_elem()) {
export_operation(op, render);
}
}
static void graphviz(const ExecutionSystem *system, StringRefNull name = "");
protected:
static int graphviz_operation(const ExecutionSystem *system,
NodeOperation *operation,
const ExecutionGroup *group,
char *str,
int maxlen);
static int graphviz_legend_color(const char *name, const char *color, char *str, int maxlen);
static int graphviz_legend_line(
const char *name, const char *color, const char *style, char *str, int maxlen);
static int graphviz_legend_group(
const char *name, const char *color, const char *style, char *str, int maxlen);
static int graphviz_legend(char *str, int maxlen, bool has_execution_groups);
static bool graphviz_system(const ExecutionSystem *system, char *str, int maxlen);
static void export_operation(const NodeOperation *op, MemoryBuffer *render);
static void delete_operation_exports();
};
} // namespace blender::compositor