A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
377 lines
11 KiB
C
377 lines
11 KiB
C
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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* SPDX-FileCopyrightText: 2003-2009 Blender Foundation.
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* SPDX-FileCopyrightText: 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de>
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "BLI_ghash.h"
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#include "BLI_listbase.h"
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#include "BKE_scene.h"
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#include "SEQ_iterator.h"
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#include "SEQ_relations.h"
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#include "SEQ_render.h"
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#include "SEQ_time.h"
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#include "render.h"
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/* -------------------------------------------------------------------- */
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/** \Iterator API
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* \{ */
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bool SEQ_iterator_ensure(SeqCollection *collection, SeqIterator *iterator, Sequence **r_seq)
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{
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if (iterator->iterator_initialized) {
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return true;
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}
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if (BLI_gset_len(collection->set) == 0) {
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return false;
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}
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iterator->collection = collection;
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BLI_gsetIterator_init(&iterator->gsi, iterator->collection->set);
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iterator->iterator_initialized = true;
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*r_seq = BLI_gsetIterator_getKey(&iterator->gsi);
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BLI_gsetIterator_step(&iterator->gsi);
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return true;
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}
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Sequence *SEQ_iterator_yield(SeqIterator *iterator)
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{
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Sequence *seq = BLI_gsetIterator_done(&iterator->gsi) ? NULL :
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BLI_gsetIterator_getKey(&iterator->gsi);
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BLI_gsetIterator_step(&iterator->gsi);
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return seq;
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}
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static bool seq_for_each_recursive(ListBase *seqbase, SeqForEachFunc callback, void *user_data)
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{
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LISTBASE_FOREACH (Sequence *, seq, seqbase) {
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if (!callback(seq, user_data)) {
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/* Callback signaled stop, return. */
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return false;
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}
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if (seq->type == SEQ_TYPE_META) {
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if (!seq_for_each_recursive(&seq->seqbase, callback, user_data)) {
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return false;
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}
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}
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}
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return true;
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}
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void SEQ_for_each_callback(ListBase *seqbase, SeqForEachFunc callback, void *user_data)
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{
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seq_for_each_recursive(seqbase, callback, user_data);
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}
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void SEQ_collection_free(SeqCollection *collection)
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{
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BLI_gset_free(collection->set, NULL);
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MEM_freeN(collection);
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}
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SeqCollection *SEQ_collection_create(const char *name)
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{
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SeqCollection *collection = MEM_callocN(sizeof(SeqCollection), name);
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collection->set = BLI_gset_new(
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BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "SeqCollection GSet");
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return collection;
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}
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uint SEQ_collection_len(const SeqCollection *collection)
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{
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return BLI_gset_len(collection->set);
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}
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bool SEQ_collection_has_strip(const Sequence *seq, const SeqCollection *collection)
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{
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return BLI_gset_haskey(collection->set, seq);
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}
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SeqCollection *SEQ_query_by_reference(Sequence *seq_reference,
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const Scene *scene,
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ListBase *seqbase,
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void seq_query_func(const Scene *scene,
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Sequence *seq_reference,
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ListBase *seqbase,
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SeqCollection *collection))
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{
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SeqCollection *collection = SEQ_collection_create(__func__);
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seq_query_func(scene, seq_reference, seqbase, collection);
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return collection;
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}
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bool SEQ_collection_append_strip(Sequence *seq, SeqCollection *collection)
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{
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void **key;
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if (BLI_gset_ensure_p_ex(collection->set, seq, &key)) {
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return false;
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}
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*key = (void *)seq;
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return true;
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}
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bool SEQ_collection_remove_strip(Sequence *seq, SeqCollection *collection)
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{
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return BLI_gset_remove(collection->set, seq, NULL);
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}
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void SEQ_collection_merge(SeqCollection *collection_dst, SeqCollection *collection_src)
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{
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Sequence *seq;
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SEQ_ITERATOR_FOREACH (seq, collection_src) {
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SEQ_collection_append_strip(seq, collection_dst);
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}
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SEQ_collection_free(collection_src);
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}
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void SEQ_collection_exclude(SeqCollection *collection, SeqCollection *exclude_elements)
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{
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Sequence *seq;
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SEQ_ITERATOR_FOREACH (seq, exclude_elements) {
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SEQ_collection_remove_strip(seq, collection);
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}
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SEQ_collection_free(exclude_elements);
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}
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void SEQ_collection_expand(const Scene *scene,
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ListBase *seqbase,
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SeqCollection *collection,
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void seq_query_func(const Scene *scene,
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Sequence *seq_reference,
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ListBase *seqbase,
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SeqCollection *collection))
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{
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/* Collect expanded results for each sequence in provided SeqIteratorCollection. */
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SeqCollection *query_matches = SEQ_collection_create(__func__);
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Sequence *seq;
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SEQ_ITERATOR_FOREACH (seq, collection) {
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SEQ_collection_merge(query_matches,
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SEQ_query_by_reference(seq, scene, seqbase, seq_query_func));
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}
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/* Merge all expanded results in provided SeqIteratorCollection. */
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SEQ_collection_merge(collection, query_matches);
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}
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SeqCollection *SEQ_collection_duplicate(SeqCollection *collection)
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{
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SeqCollection *duplicate = SEQ_collection_create(__func__);
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Sequence *seq;
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SEQ_ITERATOR_FOREACH (seq, collection) {
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SEQ_collection_append_strip(seq, duplicate);
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}
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return duplicate;
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}
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/** \} */
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static void query_all_strips_recursive(ListBase *seqbase, SeqCollection *collection)
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{
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LISTBASE_FOREACH (Sequence *, seq, seqbase) {
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if (seq->type == SEQ_TYPE_META) {
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query_all_strips_recursive(&seq->seqbase, collection);
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}
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SEQ_collection_append_strip(seq, collection);
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}
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}
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SeqCollection *SEQ_query_all_strips_recursive(ListBase *seqbase)
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{
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SeqCollection *collection = SEQ_collection_create(__func__);
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LISTBASE_FOREACH (Sequence *, seq, seqbase) {
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if (seq->type == SEQ_TYPE_META) {
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query_all_strips_recursive(&seq->seqbase, collection);
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}
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SEQ_collection_append_strip(seq, collection);
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}
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return collection;
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}
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SeqCollection *SEQ_query_all_strips(ListBase *seqbase)
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{
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SeqCollection *collection = SEQ_collection_create(__func__);
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LISTBASE_FOREACH (Sequence *, seq, seqbase) {
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SEQ_collection_append_strip(seq, collection);
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}
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return collection;
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}
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SeqCollection *SEQ_query_selected_strips(ListBase *seqbase)
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{
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SeqCollection *collection = SEQ_collection_create(__func__);
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LISTBASE_FOREACH (Sequence *, seq, seqbase) {
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if ((seq->flag & SELECT) == 0) {
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continue;
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}
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SEQ_collection_append_strip(seq, collection);
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}
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return collection;
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}
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static SeqCollection *query_strips_at_frame(const Scene *scene,
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ListBase *seqbase,
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const int timeline_frame)
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{
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SeqCollection *collection = SEQ_collection_create(__func__);
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LISTBASE_FOREACH (Sequence *, seq, seqbase) {
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if (SEQ_time_strip_intersects_frame(scene, seq, timeline_frame)) {
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SEQ_collection_append_strip(seq, collection);
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}
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}
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return collection;
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}
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static void collection_filter_channel_up_to_incl(SeqCollection *collection, const int channel)
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{
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Sequence *seq;
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SEQ_ITERATOR_FOREACH (seq, collection) {
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if (seq->machine <= channel) {
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continue;
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}
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SEQ_collection_remove_strip(seq, collection);
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}
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}
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/* Check if seq must be rendered. This depends on whole stack in some cases, not only seq itself.
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* Order of applying these conditions is important. */
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static bool must_render_strip(const Sequence *seq, SeqCollection *strips_at_timeline_frame)
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{
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bool seq_have_effect_in_stack = false;
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Sequence *seq_iter;
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SEQ_ITERATOR_FOREACH (seq_iter, strips_at_timeline_frame) {
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/* Strips is below another strip with replace blending are not rendered. */
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if (seq_iter->blend_mode == SEQ_BLEND_REPLACE && seq->machine < seq_iter->machine) {
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return false;
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}
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if ((seq_iter->type & SEQ_TYPE_EFFECT) != 0 && SEQ_relation_is_effect_of_strip(seq_iter, seq))
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{
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/* Strips in same channel or higher than its effect are rendered. */
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if (seq->machine >= seq_iter->machine) {
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return true;
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}
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/* Mark that this strip has effect in stack, that is above the strip. */
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seq_have_effect_in_stack = true;
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}
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}
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/* All effects are rendered (with respect to conditions above). */
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if ((seq->type & SEQ_TYPE_EFFECT) != 0) {
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return true;
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}
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/* If strip has effects in stack, and all effects are above this strip, it is not rendered. */
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if (seq_have_effect_in_stack) {
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return false;
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}
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return true;
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}
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/* Remove strips we don't want to render from collection. */
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static void collection_filter_rendered_strips(ListBase *channels, SeqCollection *collection)
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{
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Sequence *seq;
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/* Remove sound strips and muted strips from collection, because these are not rendered.
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* Function #must_render_strip() don't have to check for these strips anymore. */
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SEQ_ITERATOR_FOREACH (seq, collection) {
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if (seq->type == SEQ_TYPE_SOUND_RAM || SEQ_render_is_muted(channels, seq)) {
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SEQ_collection_remove_strip(seq, collection);
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}
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}
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SEQ_ITERATOR_FOREACH (seq, collection) {
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if (must_render_strip(seq, collection)) {
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continue;
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}
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SEQ_collection_remove_strip(seq, collection);
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}
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}
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SeqCollection *SEQ_query_rendered_strips(const Scene *scene,
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ListBase *channels,
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ListBase *seqbase,
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const int timeline_frame,
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const int displayed_channel)
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{
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SeqCollection *collection = query_strips_at_frame(scene, seqbase, timeline_frame);
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if (displayed_channel != 0) {
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collection_filter_channel_up_to_incl(collection, displayed_channel);
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}
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collection_filter_rendered_strips(channels, collection);
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return collection;
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}
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SeqCollection *SEQ_query_unselected_strips(ListBase *seqbase)
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{
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SeqCollection *collection = SEQ_collection_create(__func__);
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LISTBASE_FOREACH (Sequence *, seq, seqbase) {
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if ((seq->flag & SELECT) != 0) {
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continue;
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}
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SEQ_collection_append_strip(seq, collection);
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}
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return collection;
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}
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void SEQ_query_strip_effect_chain(const Scene *scene,
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Sequence *seq_reference,
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ListBase *seqbase,
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SeqCollection *collection)
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{
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if (!SEQ_collection_append_strip(seq_reference, collection)) {
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return; /* Strip is already in set, so all effects connected to it are as well. */
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}
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/* Find all strips that seq_reference is connected to. */
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if (seq_reference->type & SEQ_TYPE_EFFECT) {
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if (seq_reference->seq1) {
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SEQ_query_strip_effect_chain(scene, seq_reference->seq1, seqbase, collection);
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}
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if (seq_reference->seq2) {
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SEQ_query_strip_effect_chain(scene, seq_reference->seq2, seqbase, collection);
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}
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if (seq_reference->seq3) {
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SEQ_query_strip_effect_chain(scene, seq_reference->seq3, seqbase, collection);
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}
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}
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/* Find all strips connected to seq_reference. */
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LISTBASE_FOREACH (Sequence *, seq_test, seqbase) {
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if (seq_test->seq1 == seq_reference || seq_test->seq2 == seq_reference ||
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seq_test->seq3 == seq_reference)
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{
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SEQ_query_strip_effect_chain(scene, seq_test, seqbase, collection);
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}
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}
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}
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void SEQ_filter_selected_strips(SeqCollection *collection)
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{
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Sequence *seq;
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SEQ_ITERATOR_FOREACH (seq, collection) {
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if ((seq->flag & SELECT) == 0) {
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SEQ_collection_remove_strip(seq, collection);
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}
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}
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}
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