A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
32 lines
626 B
C
32 lines
626 B
C
/* SPDX-FileCopyrightText: 2018 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#pragma once
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#include "BKE_lib_remap.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern BKE_library_free_notifier_reference_cb free_notifier_reference_cb;
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extern BKE_library_remap_editor_id_reference_cb remap_editor_id_reference_cb;
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struct ID;
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struct Main;
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void lib_id_copy_ensure_local(struct Main *bmain,
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const struct ID *old_id,
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struct ID *new_id,
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const int flags);
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#ifdef __cplusplus
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}
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#endif
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