A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
109 lines
2.1 KiB
C++
109 lines
2.1 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup freestyle
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* \brief Configuration file
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*/
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#include <algorithm>
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#include <string>
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#include "../system/Precision.h"
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#ifdef WITH_CXX_GUARDEDALLOC
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# include "MEM_guardedalloc.h"
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#endif
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using namespace std;
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namespace Freestyle {
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namespace Config {
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class Path {
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protected:
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static Path *_pInstance;
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string _ProjectDir;
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string _ModelsPath;
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string _PatternsPath;
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string _BrushesPath;
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string _EnvMapDir;
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string _MapsDir;
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string _HomeDir;
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public:
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Path();
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virtual ~Path();
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static Path *getInstance();
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void setRootDir(const string &iRootDir);
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void setHomeDir(const string &iHomeDir);
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const string &getProjectDir() const
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{
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return _ProjectDir;
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}
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const string &getModelsPath() const
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{
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return _ModelsPath;
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}
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const string &getPatternsPath() const
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{
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return _PatternsPath;
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}
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const string &getBrushesPath() const
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{
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return _BrushesPath;
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}
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const string &getEnvMapDir() const
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{
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return _EnvMapDir;
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}
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const string &getMapsDir() const
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{
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return _MapsDir;
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}
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const string &getHomeDir() const
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{
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return _HomeDir;
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}
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static string getEnvVar(const string &iEnvVarName);
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#ifdef WITH_CXX_GUARDEDALLOC
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MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:Config:Path")
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#endif
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};
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//
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// Configuration, default values
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//
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//////////////////////////////////////////////////////////////
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// Application
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static const string APPLICATION_NAME("APPNAME");
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static const string APPLICATION_VERSION("APPVERSION");
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// ViewMap
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static const string VIEWMAP_EXTENSION("vm");
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static const string VIEWMAP_MAGIC("ViewMap File");
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static const string VIEWMAP_VERSION("1.9");
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// Style modules
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static const string STYLE_MODULE_EXTENSION("py");
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static const string STYLE_MODULES_LIST_EXTENSION("sml");
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// Options
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static const string OPTIONS_DIR("." + APPLICATION_NAME);
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static const string OPTIONS_FILE("options.xml");
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static const string OPTIONS_CURRENT_DIRS_FILE("current_dirs.xml");
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static const string OPTIONS_QGLVIEWER_FILE("qglviewer.xml");
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} // namespace Config
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} /* namespace Freestyle */
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