Files
test/source/blender/freestyle/intern/system/BaseObject.h
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

60 lines
1.1 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup freestyle
* \brief Base Class for most shared objects (Node, Rep). Defines the addRef, release system.
* \brief Inspired by COM IUnknown system.
*/
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
namespace Freestyle {
class BaseObject {
public:
inline BaseObject()
{
_ref_counter = 0;
}
virtual ~BaseObject() {}
/** At least makes a release on this.
* The BaseObject::destroy method must be explicitly called at the end of any overloaded destroy
*/
virtual int destroy()
{
return release();
}
/** Increments the reference counter */
inline int addRef()
{
return ++_ref_counter;
}
/** Decrements the reference counter */
inline int release()
{
if (_ref_counter) {
_ref_counter--;
}
return _ref_counter;
}
private:
unsigned _ref_counter;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:BaseObject")
#endif
};
} /* namespace Freestyle */