A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
312 lines
9.7 KiB
C++
312 lines
9.7 KiB
C++
/* SPDX-FileCopyrightText: 2021 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup gpu
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_dynstr.h"
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#include "BLI_string.h"
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#include "BLI_string_utils.h"
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#include "BLI_vector.hh"
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#include "gpu_shader_dependency_private.h"
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#include "gpu_shader_private.hh"
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#include "CLG_log.h"
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static CLG_LogRef LOG = {"gpu.shader"};
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namespace blender::gpu {
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/* -------------------------------------------------------------------- */
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/** \name Debug functions
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* \{ */
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/* Number of lines before and after the error line to print for compilation errors. */
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#define DEBUG_CONTEXT_LINES 0
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/**
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* Print dependencies sources list before the shader report.
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* Useful to debug include order or missing dependencies.
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*/
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#define DEBUG_DEPENDENCIES 0
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void Shader::print_log(Span<const char *> sources,
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const char *log,
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const char *stage,
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const bool error,
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GPULogParser *parser)
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{
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const char line_prefix[] = " | ";
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char err_col[] = "\033[31;1m";
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char warn_col[] = "\033[33;1m";
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char info_col[] = "\033[0;2m";
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char reset_col[] = "\033[0;0m";
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char *sources_combined = BLI_string_join_arrayN((const char **)sources.data(), sources.size());
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DynStr *dynstr = BLI_dynstr_new();
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if (!CLG_color_support_get(&LOG)) {
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err_col[0] = warn_col[0] = info_col[0] = reset_col[0] = '\0';
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}
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BLI_dynstr_appendf(dynstr, "\n");
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#if DEBUG_DEPENDENCIES
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BLI_dynstr_appendf(
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dynstr, "%s%sIncluded files (in order):%s\n", info_col, line_prefix, reset_col);
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#endif
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Vector<int64_t> sources_end_line;
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for (StringRefNull src : sources) {
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int64_t cursor = 0, line_count = 0;
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while ((cursor = src.find('\n', cursor) + 1)) {
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line_count++;
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}
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if (sources_end_line.is_empty() == false) {
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line_count += sources_end_line.last();
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}
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sources_end_line.append(line_count);
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#if DEBUG_DEPENDENCIES
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StringRefNull filename = shader::gpu_shader_dependency_get_filename_from_source_string(src);
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if (!filename.is_empty()) {
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BLI_dynstr_appendf(
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dynstr, "%s%s %s%s\n", info_col, line_prefix, filename.c_str(), reset_col);
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}
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#endif
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}
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if (sources_end_line.size() == 0) {
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sources_end_line.append(0);
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}
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const char *log_line = log, *line_end;
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LogCursor previous_location;
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bool found_line_id = false;
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while ((line_end = strchr(log_line, '\n'))) {
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/* Skip empty lines. */
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if (line_end == log_line) {
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log_line++;
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continue;
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}
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/* Silence not useful lines. */
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StringRef logref = StringRefNull(log_line).substr(0, size_t(line_end) - size_t(log_line));
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if (logref.endswith(" shader failed to compile with the following errors:") ||
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logref.endswith(" No code generated"))
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{
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log_line += size_t(line_end) - size_t(log_line);
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continue;
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}
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GPULogItem log_item;
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log_line = parser->parse_line(log_line, log_item);
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/* Sanitize output. Really bad values can happen when the error line is buggy. */
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if (log_item.cursor.source >= sources.size()) {
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log_item.cursor.source = -1;
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}
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if (log_item.cursor.row >= sources_end_line.last()) {
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log_item.cursor.source = -1;
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log_item.cursor.row = -1;
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}
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if (log_item.cursor.row == -1) {
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found_line_id = false;
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}
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else if (log_item.source_base_row && log_item.cursor.source > 0) {
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log_item.cursor.row += sources_end_line[log_item.cursor.source - 1];
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}
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const char *src_line = sources_combined;
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/* Separate from previous block. */
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if (previous_location.source != log_item.cursor.source ||
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previous_location.row != log_item.cursor.row)
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{
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BLI_dynstr_appendf(dynstr, "%s%s%s\n", info_col, line_prefix, reset_col);
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}
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else if (log_item.cursor.column != previous_location.column) {
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BLI_dynstr_appendf(dynstr, "%s\n", line_prefix);
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}
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/* Print line from the source file that is producing the error. */
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if ((log_item.cursor.row != -1) && (log_item.cursor.row != previous_location.row ||
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log_item.cursor.column != previous_location.column))
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{
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const char *src_line_end;
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found_line_id = false;
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/* error_line is 1 based in this case. */
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int src_line_index = 1;
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while ((src_line_end = strchr(src_line, '\n'))) {
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if (src_line_index >= log_item.cursor.row) {
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found_line_id = true;
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break;
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}
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if (src_line_index >= log_item.cursor.row - DEBUG_CONTEXT_LINES) {
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BLI_dynstr_appendf(dynstr, "%5d | ", src_line_index);
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BLI_dynstr_nappend(dynstr, src_line, (src_line_end + 1) - src_line);
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}
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/* Continue to next line. */
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src_line = src_line_end + 1;
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src_line_index++;
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}
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/* Print error source. */
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if (found_line_id) {
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if (log_item.cursor.row != previous_location.row) {
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BLI_dynstr_appendf(dynstr, "%5d | ", src_line_index);
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}
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else {
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BLI_dynstr_appendf(dynstr, line_prefix);
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}
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BLI_dynstr_nappend(dynstr, src_line, (src_line_end + 1) - src_line);
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/* Print char offset. */
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BLI_dynstr_appendf(dynstr, line_prefix);
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if (log_item.cursor.column != -1) {
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for (int i = 0; i < log_item.cursor.column; i++) {
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BLI_dynstr_appendf(dynstr, " ");
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}
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BLI_dynstr_appendf(dynstr, "^");
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}
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BLI_dynstr_appendf(dynstr, "\n");
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/* Skip the error line. */
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src_line = src_line_end + 1;
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src_line_index++;
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while ((src_line_end = strchr(src_line, '\n'))) {
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if (src_line_index > log_item.cursor.row + DEBUG_CONTEXT_LINES) {
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break;
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}
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BLI_dynstr_appendf(dynstr, "%5d | ", src_line_index);
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BLI_dynstr_nappend(dynstr, src_line, (src_line_end + 1) - src_line);
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/* Continue to next line. */
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src_line = src_line_end + 1;
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src_line_index++;
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}
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}
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}
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BLI_dynstr_appendf(dynstr, line_prefix);
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/* Search the correct source index. */
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int row_in_file = log_item.cursor.row;
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int source_index = log_item.cursor.source;
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if (source_index <= 0) {
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for (auto i : sources_end_line.index_range()) {
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if (log_item.cursor.row <= sources_end_line[i]) {
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source_index = i;
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break;
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}
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}
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}
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if (source_index > 0) {
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row_in_file -= sources_end_line[source_index - 1];
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}
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/* Print the filename the error line is coming from. */
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if (source_index > 0) {
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StringRefNull filename = shader::gpu_shader_dependency_get_filename_from_source_string(
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sources[source_index]);
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if (!filename.is_empty()) {
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BLI_dynstr_appendf(dynstr,
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"%s%s:%d:%d: %s",
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info_col,
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filename.c_str(),
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row_in_file,
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log_item.cursor.column + 1,
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reset_col);
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}
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}
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if (log_item.severity == Severity::Error) {
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BLI_dynstr_appendf(dynstr, "%s%s%s: ", err_col, "Error", info_col);
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}
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else if (log_item.severity == Severity::Error) {
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BLI_dynstr_appendf(dynstr, "%s%s%s: ", warn_col, "Warning", info_col);
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}
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else if (log_item.severity == Severity::Note) {
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BLI_dynstr_appendf(dynstr, "%s%s%s: ", warn_col, "Note", info_col);
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}
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/* Print the error itself. */
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BLI_dynstr_append(dynstr, info_col);
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BLI_dynstr_nappend(dynstr, log_line, (line_end + 1) - log_line);
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BLI_dynstr_append(dynstr, reset_col);
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/* Continue to next line. */
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log_line = line_end + 1;
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previous_location = log_item.cursor;
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}
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// printf("%s", sources_combined);
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MEM_freeN(sources_combined);
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CLG_Severity severity = error ? CLG_SEVERITY_ERROR : CLG_SEVERITY_WARN;
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if (((LOG.type->flag & CLG_FLAG_USE) && (LOG.type->level >= 0)) ||
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(severity >= CLG_SEVERITY_WARN)) {
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const char *_str = BLI_dynstr_get_cstring(dynstr);
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CLG_log_str(LOG.type, severity, this->name, stage, _str);
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MEM_freeN((void *)_str);
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}
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BLI_dynstr_free(dynstr);
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}
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const char *GPULogParser::skip_severity(const char *log_line,
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GPULogItem &log_item,
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const char *error_msg,
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const char *warning_msg,
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const char *note_msg) const
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{
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if (STREQLEN(log_line, error_msg, strlen(error_msg))) {
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log_line += strlen(error_msg);
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log_item.severity = Severity::Error;
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}
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else if (STREQLEN(log_line, warning_msg, strlen(warning_msg))) {
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log_line += strlen(warning_msg);
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log_item.severity = Severity::Warning;
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}
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else if (STREQLEN(log_line, note_msg, strlen(note_msg))) {
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log_line += strlen(note_msg);
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log_item.severity = Severity::Note;
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}
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return log_line;
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}
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const char *GPULogParser::skip_separators(const char *log_line, const StringRef separators) const
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{
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while (at_any(log_line, separators)) {
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log_line++;
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}
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return log_line;
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}
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const char *GPULogParser::skip_until(const char *log_line, char stop_char) const
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{
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const char *cursor = log_line;
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while (!ELEM(cursor[0], '\n', '\0')) {
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if (cursor[0] == stop_char) {
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return cursor;
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}
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cursor++;
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}
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return log_line;
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}
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bool GPULogParser::at_number(const char *log_line) const
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{
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return log_line[0] >= '0' && log_line[0] <= '9';
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}
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bool GPULogParser::at_any(const char *log_line, const StringRef chars) const
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{
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return chars.find(log_line[0]) != StringRef::not_found;
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}
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int GPULogParser::parse_number(const char *log_line, const char **r_new_position) const
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{
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return int(strtol(log_line, const_cast<char **>(r_new_position), 10));
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}
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/** \} */
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} // namespace blender::gpu
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