Files
test/source/blender/modifiers/intern/MOD_cloth.cc
Hans Goudey 91b27ab637 Refactor: Simplify mesh edit mode modifier evaluation
Instead of keeping track of a local array of positions in the modifier
stack itself, use the existing edit mode SoA "edit cache" which already
contains a contiguous array of positions. Combined with positions as a
generic attribute, this means the state is contained just in the mesh
(and the geometry set) making the code much easier to follow.

To do this we make more use of the mesh wrapper system, where we can
pass a `Mesh` that's actually stored with a `BMesh` and the extra
cached array of positions. This also resolves some confusion-- it was
weird to have the mesh wrapper system for this purpose but not use it.

Since we always created a wrapped mesh in edit mode, there's no need
for `MOD_deform_mesh_eval_get` at all anymore. That function was quite
confusing with "eval" in its name when it really retrieved the original
mesh.

Many deform modifiers had placeholder edit mode evaluation functions.
Since these didn't do anything and since the priority is node-based
deformation now, I removed these. The case is documented more in the
modifier type struct callbacks.

Pull Request: https://projects.blender.org/blender/blender/pulls/108637
2023-07-07 13:07:15 +02:00

301 lines
8.4 KiB
C++

/* SPDX-FileCopyrightText: 2005 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#include <cstring>
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
#include "BLT_translation.h"
#include "DNA_cloth_types.h"
#include "DNA_defaults.h"
#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_force_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "MEM_guardedalloc.h"
#include "BKE_cloth.h"
#include "BKE_context.h"
#include "BKE_effect.h"
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_pointcache.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "DEG_depsgraph_physics.h"
#include "DEG_depsgraph_query.h"
#include "MOD_ui_common.hh"
#include "MOD_util.hh"
static void initData(ModifierData *md)
{
ClothModifierData *clmd = (ClothModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(clmd, modifier));
MEMCPY_STRUCT_AFTER(clmd, DNA_struct_default_get(ClothModifierData), modifier);
clmd->sim_parms = DNA_struct_default_alloc(ClothSimSettings);
clmd->coll_parms = DNA_struct_default_alloc(ClothCollSettings);
clmd->point_cache = BKE_ptcache_add(&clmd->ptcaches);
/* check for alloc failing */
if (!clmd->sim_parms || !clmd->coll_parms || !clmd->point_cache) {
return;
}
if (!clmd->sim_parms->effector_weights) {
clmd->sim_parms->effector_weights = BKE_effector_add_weights(nullptr);
}
if (clmd->point_cache) {
clmd->point_cache->step = 1;
}
}
static void deformVerts(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
ClothModifierData *clmd = (ClothModifierData *)md;
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
/* check for alloc failing */
if (!clmd->sim_parms || !clmd->coll_parms) {
initData(md);
if (!clmd->sim_parms || !clmd->coll_parms) {
return;
}
}
/* TODO(sergey): For now it actually duplicates logic from DerivedMesh.cc
* and needs some more generic solution. But starting experimenting with
* this so close to the release is not that nice..
*
* Also hopefully new cloth system will arrive soon..
*/
if (mesh == nullptr && clmd->sim_parms->shapekey_rest) {
KeyBlock *kb = BKE_keyblock_from_key(BKE_key_from_object(ctx->object),
clmd->sim_parms->shapekey_rest);
if (kb && kb->data != nullptr) {
float(*layerorco)[3];
if (!(layerorco = static_cast<float(*)[3]>(
CustomData_get_layer_for_write(&mesh->vdata, CD_CLOTH_ORCO, mesh->totvert))))
{
layerorco = static_cast<float(*)[3]>(
CustomData_add_layer(&mesh->vdata, CD_CLOTH_ORCO, CD_SET_DEFAULT, mesh->totvert));
}
memcpy(layerorco, kb->data, sizeof(float[3]) * verts_num);
}
}
BKE_mesh_vert_coords_apply(mesh, vertexCos);
clothModifier_do(clmd, ctx->depsgraph, scene, ctx->object, mesh, vertexCos);
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
ClothModifierData *clmd = (ClothModifierData *)md;
if (clmd != nullptr) {
if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED) {
DEG_add_collision_relations(ctx->node,
ctx->object,
clmd->coll_parms->group,
eModifierType_Collision,
nullptr,
"Cloth Collision");
}
DEG_add_forcefield_relations(
ctx->node, ctx->object, clmd->sim_parms->effector_weights, true, 0, "Cloth Field");
}
DEG_add_depends_on_transform_relation(ctx->node, "Cloth Modifier");
}
static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
ClothModifierData *clmd = (ClothModifierData *)md;
if (cloth_uses_vgroup(clmd)) {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
if (clmd->sim_parms->shapekey_rest != 0) {
r_cddata_masks->vmask |= CD_MASK_CLOTH_ORCO;
}
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
const ClothModifierData *clmd = (const ClothModifierData *)md;
ClothModifierData *tclmd = (ClothModifierData *)target;
if (tclmd->sim_parms) {
if (tclmd->sim_parms->effector_weights) {
MEM_freeN(tclmd->sim_parms->effector_weights);
}
MEM_freeN(tclmd->sim_parms);
}
if (tclmd->coll_parms) {
MEM_freeN(tclmd->coll_parms);
}
BKE_ptcache_free_list(&tclmd->ptcaches);
if (flag & LIB_ID_COPY_SET_COPIED_ON_WRITE) {
/* Share the cache with the original object's modifier. */
tclmd->modifier.flag |= eModifierFlag_SharedCaches;
tclmd->ptcaches = clmd->ptcaches;
tclmd->point_cache = clmd->point_cache;
}
else {
const int clmd_point_cache_index = BLI_findindex(&clmd->ptcaches, clmd->point_cache);
BKE_ptcache_copy_list(&tclmd->ptcaches, &clmd->ptcaches, flag);
tclmd->point_cache = static_cast<PointCache *>(
BLI_findlink(&tclmd->ptcaches, clmd_point_cache_index));
}
tclmd->sim_parms = static_cast<ClothSimSettings *>(MEM_dupallocN(clmd->sim_parms));
if (clmd->sim_parms->effector_weights) {
tclmd->sim_parms->effector_weights = static_cast<EffectorWeights *>(
MEM_dupallocN(clmd->sim_parms->effector_weights));
}
tclmd->coll_parms = static_cast<ClothCollSettings *>(MEM_dupallocN(clmd->coll_parms));
tclmd->clothObject = nullptr;
tclmd->hairdata = nullptr;
tclmd->solver_result = nullptr;
}
static bool dependsOnTime(Scene * /*scene*/, ModifierData * /*md*/)
{
return true;
}
static void freeData(ModifierData *md)
{
ClothModifierData *clmd = (ClothModifierData *)md;
if (clmd) {
if (G.debug & G_DEBUG_SIMDATA) {
printf("clothModifier_freeData\n");
}
cloth_free_modifier_extern(clmd);
if (clmd->sim_parms) {
if (clmd->sim_parms->effector_weights) {
MEM_freeN(clmd->sim_parms->effector_weights);
}
MEM_freeN(clmd->sim_parms);
}
if (clmd->coll_parms) {
MEM_freeN(clmd->coll_parms);
}
if (md->flag & eModifierFlag_SharedCaches) {
BLI_listbase_clear(&clmd->ptcaches);
}
else {
BKE_ptcache_free_list(&clmd->ptcaches);
}
clmd->point_cache = nullptr;
if (clmd->hairdata) {
MEM_freeN(clmd->hairdata);
}
if (clmd->solver_result) {
MEM_freeN(clmd->solver_result);
}
}
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
ClothModifierData *clmd = (ClothModifierData *)md;
if (clmd->coll_parms) {
walk(userData, ob, (ID **)&clmd->coll_parms->group, IDWALK_CB_NOP);
}
if (clmd->sim_parms && clmd->sim_parms->effector_weights) {
walk(userData, ob, (ID **)&clmd->sim_parms->effector_weights->group, IDWALK_CB_USER);
}
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
uiItemL(layout, TIP_("Settings are inside the Physics tab"), ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Cloth, panel_draw);
}
ModifierTypeInfo modifierType_Cloth = {
/*name*/ N_("Cloth"),
/*structName*/ "ClothModifierData",
/*structSize*/ sizeof(ClothModifierData),
/*srna*/ &RNA_ClothModifier,
/*type*/ eModifierTypeType_OnlyDeform,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_UsesPointCache |
eModifierTypeFlag_Single,
/*icon*/ ICON_MOD_CLOTH,
/*copyData*/ copyData,
/*deformVerts*/ deformVerts,
/*deformMatrices*/ nullptr,
/*deformVertsEM*/ nullptr,
/*deformMatricesEM*/ nullptr,
/*modifyMesh*/ nullptr,
/*modifyGeometrySet*/ nullptr,
/*initData*/ initData,
/*requiredDataMask*/ requiredDataMask,
/*freeData*/ freeData,
/*isDisabled*/ nullptr,
/*updateDepsgraph*/ updateDepsgraph,
/*dependsOnTime*/ dependsOnTime,
/*dependsOnNormals*/ nullptr,
/*foreachIDLink*/ foreachIDLink,
/*foreachTexLink*/ nullptr,
/*freeRuntimeData*/ nullptr,
/*panelRegister*/ panelRegister,
/*blendWrite*/ nullptr,
/*blendRead*/ nullptr,
};