Files
test/source/blender/modifiers/intern/MOD_triangulate.cc
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

172 lines
4.9 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#include <cstring>
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_mesh.hh"
#include "BKE_modifier.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "bmesh.h"
#include "bmesh_tools.h"
#include "MOD_modifiertypes.hh"
#include "MOD_ui_common.hh"
static Mesh *triangulate_mesh(Mesh *mesh,
const int quad_method,
const int ngon_method,
const int min_vertices,
const int flag)
{
Mesh *result;
BMesh *bm;
CustomData_MeshMasks cd_mask_extra{};
cd_mask_extra.vmask = CD_MASK_ORIGINDEX;
cd_mask_extra.emask = CD_MASK_ORIGINDEX;
cd_mask_extra.pmask = CD_MASK_ORIGINDEX;
bool keep_clnors = (flag & MOD_TRIANGULATE_KEEP_CUSTOMLOOP_NORMALS) != 0;
if (keep_clnors) {
BKE_mesh_calc_normals_split(mesh);
/* We need that one to 'survive' to/from BMesh conversions. */
CustomData_clear_layer_flag(&mesh->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
cd_mask_extra.lmask |= CD_MASK_NORMAL;
}
BMeshCreateParams bmesh_create_params{};
BMeshFromMeshParams bmesh_from_mesh_params{};
bmesh_from_mesh_params.calc_face_normal = true;
bmesh_from_mesh_params.calc_vert_normal = false;
bmesh_from_mesh_params.cd_mask_extra = cd_mask_extra;
bm = BKE_mesh_to_bmesh_ex(mesh, &bmesh_create_params, &bmesh_from_mesh_params);
BM_mesh_triangulate(
bm, quad_method, ngon_method, min_vertices, false, nullptr, nullptr, nullptr);
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, &cd_mask_extra, mesh);
BM_mesh_free(bm);
if (keep_clnors) {
float(*lnors)[3] = static_cast<float(*)[3]>(
CustomData_get_layer_for_write(&result->ldata, CD_NORMAL, result->totloop));
BLI_assert(lnors != nullptr);
BKE_mesh_set_custom_normals(result, lnors);
/* Do some cleanup, we do not want those temp data to stay around. */
CustomData_set_layer_flag(&mesh->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
CustomData_set_layer_flag(&result->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
}
return result;
}
static void initData(ModifierData *md)
{
TriangulateModifierData *tmd = (TriangulateModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(tmd, modifier));
MEMCPY_STRUCT_AFTER(tmd, DNA_struct_default_get(TriangulateModifierData), modifier);
/* Enable in editmode by default */
md->mode |= eModifierMode_Editmode;
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext * /*ctx*/, Mesh *mesh)
{
TriangulateModifierData *tmd = (TriangulateModifierData *)md;
Mesh *result;
if (!(result = triangulate_mesh(
mesh, tmd->quad_method, tmd->ngon_method, tmd->min_vertices, tmd->flag)))
{
return mesh;
}
return result;
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "quad_method", 0, nullptr, ICON_NONE);
uiItemR(layout, ptr, "ngon_method", 0, nullptr, ICON_NONE);
uiItemR(layout, ptr, "min_vertices", 0, nullptr, ICON_NONE);
uiItemR(layout, ptr, "keep_custom_normals", 0, nullptr, ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Triangulate, panel_draw);
}
ModifierTypeInfo modifierType_Triangulate = {
/*name*/ N_("Triangulate"),
/*structName*/ "TriangulateModifierData",
/*structSize*/ sizeof(TriangulateModifierData),
/*srna*/ &RNA_TriangulateModifier,
/*type*/ eModifierTypeType_Constructive,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_SupportsMapping | eModifierTypeFlag_EnableInEditmode |
eModifierTypeFlag_AcceptsCVs,
/*icon*/ ICON_MOD_TRIANGULATE,
/*copyData*/ BKE_modifier_copydata_generic,
/*deformVerts*/ nullptr,
/*deformMatrices*/ nullptr,
/*deformVertsEM*/ nullptr,
/*deformMatricesEM*/ nullptr,
/*modifyMesh*/ modifyMesh,
/*modifyGeometrySet*/ nullptr,
/*initData*/ initData,
/*requiredDataMask*/ nullptr, // requiredDataMask,
/*freeData*/ nullptr,
/*isDisabled*/ nullptr,
/*updateDepsgraph*/ nullptr,
/*dependsOnTime*/ nullptr,
/*dependsOnNormals*/ nullptr,
/*foreachIDLink*/ nullptr,
/*foreachTexLink*/ nullptr,
/*freeRuntimeData*/ nullptr,
/*panelRegister*/ panelRegister,
/*blendWrite*/ nullptr,
/*blendRead*/ nullptr,
};