Files
test/source/blender/nodes/geometry/nodes/node_geo_remove_attribute.cc
Hans Goudey f4124ee02d Cleanup: Move GeometrySet and components to proper namespace
Move `GeometrySet` and `GeometryComponent` and subclasses
to the `blender::bke` namespace. This wasn't done earlier since
these were one of the first C++ classes used throughout Blender,
but now it is common.

Also remove the now-unnecessary C-header, since all users of
the geometry set header are now in C++.

Pull Request: https://projects.blender.org/blender/blender/pulls/109020
2023-06-15 22:18:28 +02:00

94 lines
3.2 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "node_geometry_util.hh"
#include "NOD_socket_search_link.hh"
#include <fmt/format.h>
namespace blender::nodes::node_geo_remove_attribute_cc {
static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>("Geometry");
b.add_input<decl::String>("Name").is_attribute_name();
b.add_output<decl::Geometry>("Geometry").propagate_all();
}
static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
const std::string name = params.extract_input<std::string>("Name");
if (name.empty()) {
params.set_output("Geometry", std::move(geometry_set));
return;
}
if (!bke::allow_procedural_attribute_access(name)) {
params.error_message_add(NodeWarningType::Info, TIP_(bke::no_procedural_access_message));
params.set_output("Geometry", std::move(geometry_set));
return;
}
std::atomic<bool> attribute_exists = false;
std::atomic<bool> cannot_delete = false;
geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) {
for (const GeometryComponent::Type type : {GeometryComponent::Type::Mesh,
GeometryComponent::Type::PointCloud,
GeometryComponent::Type::Curve,
GeometryComponent::Type::Instance})
{
if (geometry_set.has(type)) {
/* First check if the attribute exists before getting write access,
* to avoid potentially expensive unnecessary copies. */
const GeometryComponent &read_only_component = *geometry_set.get_component_for_read(type);
if (read_only_component.attributes()->contains(name)) {
attribute_exists = true;
}
else {
continue;
}
GeometryComponent &component = geometry_set.get_component_for_write(type);
if (!component.attributes_for_write()->remove(name)) {
cannot_delete = true;
}
}
}
});
if (attribute_exists && !cannot_delete) {
params.used_named_attribute(name, NamedAttributeUsage::Remove);
}
if (!attribute_exists) {
const std::string message = fmt::format(TIP_("Attribute does not exist: \"{}\""), name);
params.error_message_add(NodeWarningType::Warning, message);
}
if (cannot_delete) {
const std::string message = fmt::format(TIP_("Cannot delete built-in attribute: \"{}\""),
name);
params.error_message_add(NodeWarningType::Warning, message);
}
params.set_output("Geometry", std::move(geometry_set));
}
} // namespace blender::nodes::node_geo_remove_attribute_cc
void register_node_type_geo_remove_attribute()
{
namespace file_ns = blender::nodes::node_geo_remove_attribute_cc;
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_REMOVE_ATTRIBUTE, "Remove Named Attribute", NODE_CLASS_ATTRIBUTE);
ntype.declare = file_ns::node_declare;
blender::bke::node_type_size(&ntype, 170, 100, 700);
ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}