Files
test/source/blender/simulation/SIM_mass_spring.h
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

47 lines
1.3 KiB
C

/* SPDX-FileCopyrightText: Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup sim
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct ClothModifierData;
struct Depsgraph;
struct Implicit_Data;
struct ListBase;
struct Object;
typedef enum eMassSpringSolverStatus {
SIM_SOLVER_SUCCESS = (1 << 0),
SIM_SOLVER_NUMERICAL_ISSUE = (1 << 1),
SIM_SOLVER_NO_CONVERGENCE = (1 << 2),
SIM_SOLVER_INVALID_INPUT = (1 << 3),
} eMassSpringSolverStatus;
struct Implicit_Data *SIM_mass_spring_solver_create(int numverts, int numsprings);
void SIM_mass_spring_solver_free(struct Implicit_Data *id);
int SIM_mass_spring_solver_numvert(struct Implicit_Data *id);
int SIM_cloth_solver_init(struct Object *ob, struct ClothModifierData *clmd);
void SIM_mass_spring_set_implicit_vertex_mass(struct Implicit_Data *data, int index, float mass);
void SIM_cloth_solver_free(struct ClothModifierData *clmd);
int SIM_cloth_solve(struct Depsgraph *depsgraph,
struct Object *ob,
float frame,
struct ClothModifierData *clmd,
struct ListBase *effectors);
void SIM_cloth_solver_set_positions(struct ClothModifierData *clmd);
void SIM_cloth_solver_set_volume(struct ClothModifierData *clmd);
#ifdef __cplusplus
}
#endif