A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
200 lines
5.3 KiB
C
200 lines
5.3 KiB
C
/* SPDX-FileCopyrightText: 2007 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup wm
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*/
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#pragma once
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struct ARegion;
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struct GHOST_TabletData;
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struct ScrArea;
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enum wmOperatorCallContext;
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#ifdef WITH_XR_OPENXR
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struct wmXrActionData;
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* wmKeyMap is in DNA_windowmanager.h, it's saveable */
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/** Custom types for handlers, for signaling, freeing */
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typedef enum eWM_EventHandlerType {
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WM_HANDLER_TYPE_GIZMO = 1,
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WM_HANDLER_TYPE_UI,
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WM_HANDLER_TYPE_OP,
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WM_HANDLER_TYPE_DROPBOX,
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WM_HANDLER_TYPE_KEYMAP,
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} eWM_EventHandlerType;
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typedef bool (*EventHandlerPoll)(const ARegion *region, const wmEvent *event);
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typedef struct wmEventHandler {
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struct wmEventHandler *next, *prev;
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eWM_EventHandlerType type;
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eWM_EventHandlerFlag flag;
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EventHandlerPoll poll;
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} wmEventHandler;
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/** Run after the keymap item runs. */
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struct wmEventHandler_KeymapPost {
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void (*post_fn)(wmKeyMap *keymap, wmKeyMapItem *kmi, void *user_data);
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void *user_data;
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};
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/** Support for a getter function that looks up the keymap each access. */
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struct wmEventHandler_KeymapDynamic {
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wmEventHandler_KeymapDynamicFn *keymap_fn;
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void *user_data;
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};
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/** #WM_HANDLER_TYPE_KEYMAP */
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typedef struct wmEventHandler_Keymap {
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wmEventHandler head;
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/** Pointer to builtin/custom keymaps (never NULL). */
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wmKeyMap *keymap;
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struct wmEventHandler_KeymapPost post;
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struct wmEventHandler_KeymapDynamic dynamic;
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struct bToolRef *keymap_tool;
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} wmEventHandler_Keymap;
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/** #WM_HANDLER_TYPE_GIZMO */
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typedef struct wmEventHandler_Gizmo {
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wmEventHandler head;
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/** Gizmo handler (never NULL). */
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struct wmGizmoMap *gizmo_map;
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} wmEventHandler_Gizmo;
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/** #WM_HANDLER_TYPE_UI */
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typedef struct wmEventHandler_UI {
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wmEventHandler head;
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wmUIHandlerFunc handle_fn; /* callback receiving events */
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wmUIHandlerRemoveFunc remove_fn; /* callback when handler is removed */
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void *user_data; /* user data pointer */
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/** Store context for this handler for derived/modal handlers. */
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struct {
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struct ScrArea *area;
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struct ARegion *region;
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struct ARegion *menu;
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} context;
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} wmEventHandler_UI;
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/** #WM_HANDLER_TYPE_OP */
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typedef struct wmEventHandler_Op {
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wmEventHandler head;
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/** Operator can be NULL. */
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wmOperator *op;
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/** Hack, special case for file-select. */
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bool is_fileselect;
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/** Store context for this handler for derived/modal handlers. */
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struct {
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/* To override the window, and hence the screen. Set for few cases only, usually window/screen
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* can be taken from current context. */
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struct wmWindow *win;
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struct ScrArea *area;
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struct ARegion *region;
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short region_type;
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} context;
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} wmEventHandler_Op;
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/** #WM_HANDLER_TYPE_DROPBOX */
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typedef struct wmEventHandler_Dropbox {
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wmEventHandler head;
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/** Never NULL. */
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ListBase *dropboxes;
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} wmEventHandler_Dropbox;
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/* wm_event_system.c */
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void wm_event_free_all(wmWindow *win);
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void wm_event_free(wmEvent *event);
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void wm_event_free_handler(wmEventHandler *handler);
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/**
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* Goes over entire hierarchy: events -> window -> screen -> area -> region.
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*
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* \note Called in main loop.
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*/
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void wm_event_do_handlers(bContext *C);
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/**
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* Windows store own event queues #wmWindow.event_queue (no #bContext here).
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*/
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void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void *customdata);
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#ifdef WITH_XR_OPENXR
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void wm_event_add_xrevent(wmWindow *win, struct wmXrActionData *actiondata, short val);
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#endif
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void wm_event_do_depsgraph(bContext *C, bool is_after_open_file);
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/**
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* Was part of #wm_event_do_notifiers,
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* split out so it can be called once before entering the #WM_main loop.
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* This ensures operators don't run before the UI and depsgraph are initialized.
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*/
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void wm_event_do_refresh_wm_and_depsgraph(bContext *C);
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/**
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* Called in main-loop.
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*/
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void wm_event_do_notifiers(bContext *C);
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void wm_event_handler_ui_cancel_ex(bContext *C,
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wmWindow *win,
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ARegion *region,
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bool reactivate_button);
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/* wm_event_query.c */
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/**
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* Applies the global tablet pressure correction curve.
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*/
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float wm_pressure_curve(float raw_pressure);
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void wm_tablet_data_from_ghost(const struct GHOST_TabletData *tablet_data, wmTabletData *wmtab);
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/* wm_dropbox.c */
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void wm_dropbox_free(void);
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/**
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* Additional work to cleanly end dragging. Additional because this doesn't actually remove the
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* drag items. Should be called whenever dragging is stopped
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* (successful or not, also when canceled).
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*/
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void wm_drags_exit(wmWindowManager *wm, wmWindow *win);
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void wm_drop_prepare(bContext *C, wmDrag *drag, wmDropBox *drop);
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void wm_drop_end(bContext *C, wmDrag *drag, wmDropBox *drop);
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/**
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* Called in inner handler loop, region context.
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*/
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void wm_drags_check_ops(bContext *C, const wmEvent *event);
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/**
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* The operator of a dropbox should always be executed in the context determined by the mouse
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* coordinates. The dropbox poll should check the context area and region as needed.
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* So this always returns #WM_OP_INVOKE_DEFAULT.
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*/
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wmOperatorCallContext wm_drop_operator_context_get(const wmDropBox *drop);
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/**
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* Called in #wm_draw_window_onscreen.
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*/
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void wm_drags_draw(bContext *C, wmWindow *win);
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#ifdef __cplusplus
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}
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#endif
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