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34f99fa4b9e5a370ee208db247f56fcbea4e71f9
test/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
History
Benoit Bolsee 1f5ccd1928 BGE: unfortunately VA+list still doesn't work on ATI card, so put a specific check for ATI.
2009-05-07 19:36:12 +00:00
..
CMakeLists.txt
BGE performance, 3rd round: culling and rasterizer.
2009-05-07 09:13:01 +00:00
Makefile
BGE performance, 3rd round: culling and rasterizer.
2009-05-07 09:13:01 +00:00
RAS_GLExtensionManager.cpp
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
RAS_GLExtensionManager.h
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
RAS_ListRasterizer.cpp
BGE: unfortunately VA+list still doesn't work on ATI card, so put a specific check for ATI.
2009-05-07 19:36:12 +00:00
RAS_ListRasterizer.h
BGE: unfortunately VA+list still doesn't work on ATI card, so put a specific check for ATI.
2009-05-07 19:36:12 +00:00
RAS_OpenGLRasterizer.cpp
BGE: Fix Orthographic mode and viewport scaling
2009-04-26 12:23:30 +00:00
RAS_OpenGLRasterizer.h
BGE: Fix Orthographic mode and viewport scaling
2009-04-26 12:23:30 +00:00
RAS_VAOpenGLRasterizer.cpp
BGE: Support mesh modifiers in the game engine.
2009-04-21 11:01:09 +00:00
RAS_VAOpenGLRasterizer.h
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
SConscript
BGE performance, 3rd round: culling and rasterizer.
2009-05-07 09:13:01 +00:00
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