Files
test/source/blender/blenkernel/intern
Brecht Van Lommel 959a717d91 Fix #31250, #31248: wrong vertex normals after transform apply, collada import,
sculpt shape key switch. All cases that called this function needed parameter
only_face_normals set to false, so changed it now.

Also fixed wrong user count for imported mesh from collada and simplified
previous fix for tesselated faces to polygons conversion.
2012-05-02 23:36:34 +00:00
..
2012-05-01 16:19:13 +00:00
2012-04-29 15:47:02 +00:00
2012-04-30 14:24:11 +00:00
2012-04-29 15:47:02 +00:00
2012-05-01 20:08:23 +00:00
2012-04-30 14:24:11 +00:00
2012-04-30 14:24:11 +00:00
2012-04-29 15:47:02 +00:00
2012-04-29 15:47:02 +00:00
2012-04-30 14:24:11 +00:00
2012-04-29 15:47:02 +00:00
2012-04-29 15:47:02 +00:00
2012-04-29 15:47:02 +00:00
2012-04-29 15:47:02 +00:00
2012-04-29 15:47:02 +00:00
2012-04-29 15:47:02 +00:00
2012-04-29 15:47:02 +00:00
2012-05-01 20:08:23 +00:00
2012-04-30 14:24:11 +00:00
2012-04-30 13:14:15 +00:00
2012-04-29 15:47:02 +00:00
2012-04-30 14:24:11 +00:00