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test/source
Miguel Pozo 35cfc71b95 EEVEE: Parallel specialization constants compilation
Convert `Renderbuffers::sync` into `RenderBuffers::init`.
Use `GPU_shaders_precompile_specializations` in EEVEE.

Pull Request: https://projects.blender.org/blender/blender/pulls/122798
2024-06-07 18:53:59 +02:00
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