Files
test/source/blender/gpu/intern
Clément Foucault e0c1323737 Eevee: HiZ buffer: Split into two 24bit depth buffer
This way we don't have float precision issue we had before and we save some bandwidth.
2017-07-24 15:28:27 +02:00
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2017-06-19 20:18:04 +10:00
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2017-06-19 20:18:04 +10:00
2017-06-19 20:18:04 +10:00