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37552ac167fabb9c8dcc6d5dfd9ae8c61cd17bd3
test
/
source
/
blender
/
render
History
Daniel Genrich
9a8f98ddd8
Blender Internal Render: Split quads to predictable (vertices 0,1,3) triangles for animated meshes.
...
This solves problems with collisions beeing rendered different than in viewport.
2012-05-15 13:39:44 +00:00
..
extern
/include
Cycles: merging features from tomato branch.
2012-04-28 08:53:59 +00:00
intern
Blender Internal Render: Split quads to predictable (vertices 0,1,3) triangles for animated meshes.
2012-05-15 13:39:44 +00:00
CMakeLists.txt
Many i18n fixings, based on [
#30428
] [2.62] Translation Issues.
2012-03-03 21:42:21 +00:00
SConscript
Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
2012-04-24 12:57:58 +00:00